Player Matchup

Ra
Ra
Haishi397
Ra
Level 48
God Stats
1W - 3L
1,244 SR
Queue Stats
78W - 70L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Its_Praetorian
Danzaburou
Level 98
God Stats
1W - 3L
1,275 SR
Queue Stats
78W - 76L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
Its_Rubix_Cube
Amaterasu
Level 85
God Stats
1W - 0L
1,348 SR
Queue Stats
31W - 40L
1,290 Elo+
Party 1
Team Averages
Level 77
1,289 SR
1,423 Elo+

VS

Team Averages
Level 68
1,586 SR
1,590 Elo+
Tiamat
Tiamat
JusThtShark
Tiamat
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 9L
1,619 Elo+
Party 2
Fafnir
Fafnir
MotherFigureTM
Fafnir
Level 75
God Stats
1W - 3L
1,662 SR
Queue Stats
17W - 13L
1,655 Elo+
Party 2
Tyr
Tyr
RMARME
Tyr
Level 84
God Stats
22W - 29L
1,597 SR
Queue Stats
215W - 208L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
10,653
710
14,341
14,160
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Its_Praetorian
Danzaburou
15
4 / 4 / 10
10,958
731
10,408
10,787
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Its_Rubix_Cube
Amaterasu
14
6 / 6 / 7
11,431
762
12,362
14,495
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 6 / 8
10,015
668
9,831
10,797
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 1 / 7
11,713
781
9,811
17,573
14,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
RMARME
Tyr
11
3 / 7 / 6
9,162
611
8,113
15,942
13,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
14
Kills
12
13
Deaths
14
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Danzaburou
Its_Praetorian
Danzaburou
4
4
10
2.25
W
Amaterasu
Its_Rubix_Cube
Amaterasu
6
6
7
1.58
L
Tiamat
4
6
8
1.33
L
5
1
7
8.5
L
Tyr
RMARME
Tyr
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
27,755
39,442
Taken
44,312
19,108
Mitigated
35,991
12,658
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,341
2,060
1,085
6,334
14,160
5,566
171
7,086
7,074
58,145
0
W
Danzaburou
Its_Praetorian
Danzaburou
10,408
3,521
330
4,002
10,787
4,166
1,273
5,162
5,625
0
45,308
W
Amaterasu
Its_Rubix_Cube
Amaterasu
12,362
5,212
0
907
14,495
9,376
516
8,270
6,225
0
52,047
L
Tiamat
9,831
1,301
195
1,039
10,797
7,915
0
2,135
8,558
34,104
0
L
9,811
2,100
753
7,406
17,573
14,610
0
5,739
11,429
39,557
0
L
Tyr
RMARME
Tyr
8,113
352
0
2,265
15,942
13,466
0
5,652
9,941
2,107
21,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
30,890
215
Minions Killed
130
0
Camps Cleared
0
830,676
Distance Traveled
816,183
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,653
710
94
6
0
267,069
1
W
Danzaburou
10,958
731
63
4
0
268,405
2
W
Amaterasu
11,431
762
58
4
0
295,202
1
L
Tiamat
10,015
668
56
4
0
260,236
3
L
Fafnir
11,713
781
49
3
0
279,802
2
L
Tyr
9,162
611
25
2
0
276,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role