Player Matchup

Osiris
Osiris
EvilShadowDragon
Osiris
Level 160
God Stats
74W - 68L
1,641 SR
Queue Stats
975W - 962L
1,518 Elo+
Party 1
Eset
Eset
Feedback 270
Eset
Level 118
God Stats
5W - 4L
1,523 SR
Queue Stats
279W - 254L
1,512 Elo+
Solo
Mulan
Mulan
Light_Crusader72
Mulan
Level 154
God Stats
2W - 3L
1,317 SR
Queue Stats
458W - 468L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
iStayWizard
Danzaburou
Level 114
God Stats
25W - 19L
1,427 SR
Queue Stats
300W - 254L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
skrwdUP88
Kumbhakarna
Level 142
God Stats
2W - 1L
1,662 SR
Queue Stats
108W - 115L
1,544 Elo+
Solo
Team Averages
Level 138
1,514 SR
1,506 Elo+

VS

Team Averages
Level 95
1,511 SR
1,540 Elo+
Ratatoskr
Ratatoskr
AlreadyKnow
Ratatoskr
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 59L
1,555 Elo+
Solo
Tiamat
Tiamat
Anderson280315
Tiamat
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,555 Elo+
Party 2
Neith
Neith
JulimanH
Neith
Level 87
God Stats
0W - 1L
1,833 SR
Queue Stats
50W - 50L
1,536 Elo+
Party 2
Mercury
Mercury
KristopherDante
Mercury
Level 87
God Stats
6W - 2L
1,500 SR
Queue Stats
222W - 211L
1,519 Elo+
Solo
Hercules
Hercules
myzxi
Hercules
Level 88
God Stats
21W - 31L
1,438 SR
Queue Stats
531W - 507L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 3
9,988
624
7,756
14,334
13,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
10 / 0 / 9
9,698
606
14,570
14,253
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 5 / 10
8,955
560
9,808
14,329
6,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
iStayWizard
Danzaburou
14
11 / 2 / 7
9,979
624
10,308
10,897
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
skrwdUP88
Kumbhakarna
12
0 / 2 / 17
8,435
527
4,228
15,700
12,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlreadyKnow
Ratatoskr
14
2 / 5 / 0
8,026
502
7,484
12,988
9,566
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 10 / 2
7,455
466
8,241
12,795
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JulimanH
Neith
11
4 / 7 / 2
7,373
461
7,225
9,685
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 6 / 3
7,415
463
8,023
11,132
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
myzxi
Hercules
11
0 / 6 / 4
6,921
433
5,973
14,169
8,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
34
Kills
8
9
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlreadyKnow
Ratatoskr
2
5
0
0.4
L
1
10
2
0.2
W
6
0
3
7.5
W
10
0
9
14.5
L
Neith
JulimanH
Neith
4
7
2
0.71
L
1
6
3
0.42
W
7
5
10
2.4
W
Danzaburou
iStayWizard
Danzaburou
11
2
7
7.25
L
Hercules
myzxi
Hercules
0
6
4
0.33
W
Kumbhakarna
skrwdUP88
Kumbhakarna
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,670
Damage
36,946
69,513
Taken
60,769
41,850
Mitigated
36,030
25,430
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlreadyKnow
Ratatoskr
7,484
1,900
0
4,356
12,988
9,566
0
1,405
11,555
0
48,977
L
8,241
1,078
0
1,843
12,795
7,862
0
5,897
6,544
36,908
0
W
7,756
2,667
0
6,766
14,334
13,881
1,025
0
13,818
0
58,510
W
14,570
1,882
1,142
6,352
14,253
5,012
994
2,859
11,062
61,241
0
L
Neith
JulimanH
Neith
7,225
2,630
0
1,962
9,685
2,771
0
2,481
7,116
0
28,132
L
8,023
4,147
0
447
11,132
6,845
0
2,378
8,602
0
41,477
W
9,808
1,631
0
2,797
14,329
6,382
513
2,260
11,894
0
47,020
W
Danzaburou
iStayWizard
Danzaburou
10,308
4,433
0
3,518
10,897
4,402
1,396
1,349
9,422
0
49,455
L
Hercules
myzxi
Hercules
5,973
1,456
0
2,697
14,169
8,986
0
5,805
8,154
0
32,999
W
Kumbhakarna
skrwdUP88
Kumbhakarna
4,228
893
0
4,855
15,700
12,173
0
1,075
14,485
22,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
37,190
412
Minions Killed
355
0
Camps Cleared
0
1,558,799
Distance Traveled
1,408,593
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,026
502
110
7
0
276,684
1
L
Tiamat
7,455
466
78
5
0
254,911
1
W
Osiris
9,988
624
119
7
0
309,531
0
W
Eset
9,698
606
108
7
0
297,860
4
L
Neith
7,373
461
42
3
0
259,900
4
L
Mercury
7,415
463
67
4
0
341,916
1
W
Mulan
8,955
560
71
4
0
311,469
2
W
Danzaburou
9,979
624
75
5
0
307,013
0
L
Hercules
6,921
433
58
4
0
275,182
4
W
Kumbhakarna
8,435
527
39
2
0
332,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role