Player Matchup

Kumbhakarna
Kumbhakarna
Cadaverxxxx
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,407 Elo+
Solo
Amaterasu
Amaterasu
Ikimuraflow
Amaterasu
Level 65
God Stats
3W - 4L
1,454 SR
Queue Stats
187W - 149L
1,498 Elo+
Party 1
Chernobog
Chernobog
Lemillion1M
Chernobog
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 147L
1,442 Elo+
Party 1
Olorun
Olorun
Trollrah
Olorun
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
248W - 293L
1,562 Elo+
Solo
Scylla
Scylla
VOLK312023
Scylla
Level 126
God Stats
5W - 6L
1,477 SR
Queue Stats
287W - 318L
1,579 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,498 Elo+

VS

Team Averages
Level 118
1,427 SR
1,483 Elo+
Thoth
Thoth
DemonFrmNY
Thoth
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
126W - 134L
1,566 Elo+
Party 2
Tiamat
Tiamat
Invaderzim99
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,256 Elo+
Solo
Jormungandr
Jormungandr
Jukai Forest
Jormungandr
Level 149
God Stats
2W - 2L
1,225 SR
Queue Stats
280W - 287L
1,506 Elo+
Party 2
Hachiman
Hachiman
Tishawn13
Hachiman
Level 148
God Stats
1W - 6L
1,196 SR
Queue Stats
524W - 532L
1,548 Elo+
Party 2
Apollo
Apollo
frescopowers
Apollo
Level 113
God Stats
7W - 9L
1,500 SR
Queue Stats
871W - 953L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cadaverxxxx
Kumbhakarna
20
4 / 5 / 23
13,134
691
12,501
24,775
26,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Ikimuraflow
Amaterasu
20
7 / 2 / 13
12,496
658
8,586
33,148
25,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Lemillion1M
Chernobog
18
3 / 4 / 12
11,585
610
13,539
12,878
5,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Trollrah
Olorun
20
4 / 6 / 12
12,834
675
11,439
21,405
9,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
VOLK312023
Scylla
20
11 / 2 / 12
14,523
764
22,083
15,505
6,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
3 / 3 / 12
12,486
657
21,672
12,376
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
2 / 7 / 7
10,568
556
9,333
14,145
9,810
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Jukai Forest
Jormungandr
20
8 / 4 / 9
13,220
696
25,513
19,049
19,949
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Tishawn13
Hachiman
19
5 / 7 / 8
11,960
629
21,450
17,545
7,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
14
0 / 9 / 8
9,584
504
7,707
14,966
6,163
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
29
Kills
18
19
Deaths
30
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cadaverxxxx
Kumbhakarna
4
5
23
3.1
L
Thoth
3
3
12
3
W
Amaterasu
Ikimuraflow
Amaterasu
7
2
13
6.75
L
Tiamat
2
7
7
0.79
L
Jormungandr
Jukai Forest
Jormungandr
8
4
9
3.13
W
Chernobog
Lemillion1M
Chernobog
3
4
12
2.25
L
Hachiman
Tishawn13
Hachiman
5
7
8
1.29
W
Olorun
Trollrah
Olorun
4
6
12
1.67
W
Scylla
VOLK312023
Scylla
11
2
12
8.5
L
Apollo
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,148
Damage
85,675
107,711
Taken
78,081
74,175
Mitigated
48,180
54,314
Healing
22,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cadaverxxxx
Kumbhakarna
12,501
419
3,386
3,104
24,775
26,658
135
11,421
12,902
24,473
0
L
Thoth
21,672
1,347
1,082
3,024
12,376
5,172
619
7,257
5,003
48,639
0
W
Amaterasu
Ikimuraflow
Amaterasu
8,586
2,978
3,016
15,829
33,148
25,461
444
14,585
18,065
0
14,746
L
Tiamat
9,333
1,216
2,490
2,977
14,145
9,810
24
9,162
4,769
14,849
0
L
Jormungandr
Jukai Forest
Jormungandr
25,513
1,683
2,798
3,479
19,049
19,949
194
10,226
8,479
52,225
0
W
Chernobog
Lemillion1M
Chernobog
13,539
6,400
2,063
2,736
12,878
5,810
2,267
6,101
6,645
0
39,611
L
Hachiman
Tishawn13
Hachiman
21,450
10,390
1,760
2,991
17,545
7,086
1,572
11,126
6,205
0
36,207
W
Olorun
Trollrah
Olorun
11,439
5,709
8,560
8,805
21,405
9,461
2,473
12,584
8,389
30,184
0
W
Scylla
VOLK312023
Scylla
22,083
728
2,476
4,339
15,505
6,785
358
10,127
5,192
55,284
0
L
Apollo
7,707
5,318
632
1,229
14,966
6,163
138
7,221
7,602
0
14,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,572
Gold Earned
57,818
214
Minions Killed
177
0
Camps Cleared
0
1,715,690
Distance Traveled
1,359,296
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,134
691
17
1
0
360,726
2
L
Thoth
12,486
657
70
4
0
312,283
0
W
Amaterasu
12,496
658
16
1
0
396,059
1
L
Tiamat
10,568
556
7
0
0
287,308
0
L
Jormungandr
13,220
696
41
2
0
290,456
5
W
Chernobog
11,585
610
45
2
0
330,776
0
L
Hachiman
11,960
629
44
2
0
211,463
1
W
Olorun
12,834
675
52
3
0
300,047
1
W
Scylla
14,523
764
84
4
0
328,082
1
L
Apollo
9,584
504
15
1
0
257,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role