Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BeheldKarma1090
Olorun
Level 29
God Stats
50W - 36L
1,609 SR
Queue Stats
84W - 103L
1,466 Elo+
Solo
Susano
Susano
NickBacon13
Susano
Level 89
God Stats
4W - 8L
1,805 SR
Queue Stats
134W - 113L
1,465 Elo+
Party 2
Bakasura
Bakasura
The_Lone_Hunter7
Bakasura
Level 29
God Stats
9W - 8L
1,716 SR
Queue Stats
105W - 114L
1,474 Elo+
Solo
Team Averages
Level 36
1,626 SR
1,481 Elo+

VS

Team Averages
Level 24
1,536 SR
1,438 Elo+
Fenrir
Fenrir
LILNAKI
Fenrir
Level 27
God Stats
9W - 11L
1,512 SR
Queue Stats
402W - 464L
1,408 Elo+
Party 3
Set
Set
RGG-_-TheKidJxyB
Set
Level 24
God Stats
62W - 62L
1,588 SR
Queue Stats
333W - 377L
1,434 Elo+
Solo
Kukulkan
Kukulkan
VectroExtra
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,483 Elo+
Party 1
Bellona
Bellona
leonardo_ruben1
Bellona
Level 28
God Stats
41W - 32L
1,581 SR
Queue Stats
292W - 344L
1,401 Elo+
Party 3
Xing Tian
Xing Tian
saxy_boi_69
Xing Tian
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 4 / 3
9,076
504
12,092
12,991
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
 
Bellona
10
1 / 8 / 2
6,682
371
5,315
9,741
6,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

1
0 / 0 / 0
3,534
196
0
0
0
Susano
18
9 / 2 / 2
10,624
590
13,995
12,089
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 3
8,298
461
6,985
11,250
4,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LILNAKI
Fenrir
13
4 / 0 / 6
8,278
460
4,301
8,334
3,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 7
8,490
472
3,944
11,333
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
VectroExtra
Kukulkan
14
1 / 6 / 7
8,681
482
6,393
8,949
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 4 / 5
9,187
510
8,213
16,092
10,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
saxy_boi_69
Xing Tian
12
4 / 3 / 9
8,838
491
6,111
14,864
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
14
Kills
19
20
Deaths
14
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
3
1.38
L
Bellona
 
Bellona
1
8
2
0.25
L
0
0
0
0
W
Fenrir
LILNAKI
Fenrir
4
0
6
7
L
Susano
9
2
2
5
W
1
1
7
4.5
L
0
6
3
0.25
W
Kukulkan
VectroExtra
Kukulkan
1
6
7
0.75
W
9
4
5
2.88
W
Xing Tian
saxy_boi_69
Xing Tian
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,387
Damage
28,962
46,071
Taken
59,572
19,142
Mitigated
31,778
13,348
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,092
4,756
282
6,617
12,991
3,757
780
4,502
8,489
57,526
0
L
Bellona
 
Bellona
5,315
1,504
0
102
9,741
6,409
242
2,515
7,226
0
13,409
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
LILNAKI
Fenrir
4,301
1,116
111
1,347
8,334
3,412
198
1,985
5,914
0
33,143
L
Susano
13,995
3,338
0
3,638
12,089
4,878
0
3,334
8,755
0
73,748
W
3,944
1,433
0
4,862
11,333
4,407
232
1,399
9,475
0
53,556
L
6,985
4,892
0
2,709
11,250
4,098
2,314
2,153
9,097
0
31,510
W
Kukulkan
VectroExtra
Kukulkan
6,393
541
0
0
8,949
3,199
493
1,418
7,340
50,430
0
W
8,213
2,862
0
3,409
16,092
10,981
0
2,233
13,153
0
43,083
W
Xing Tian
saxy_boi_69
Xing Tian
6,111
587
0
843
14,864
9,779
361
4,119
10,143
24,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
43,474
313
Minions Killed
387
0
Camps Cleared
0
1,366,897
Distance Traveled
1,769,614
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,076
504
89
5
0
321,292
4
L
Bellona
6,682
371
25
1
0
285,701
0
L
Olorun
3,534
196
0
0
0
0
0
W
Fenrir
8,278
460
61
3
0
325,625
0
L
Susano
10,624
590
123
7
0
396,449
1
W
Set
8,490
472
110
6
0
405,203
1
L
Bakasura
8,298
461
76
4
0
363,455
0
W
Kukulkan
8,681
482
97
5
0
319,854
0
W
Bellona
9,187
510
84
5
0
353,650
0
W
Xing Tian
8,838
491
35
2
0
365,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role