Player Matchup

Tsukuyomi
Tsukuyomi
Assassinsmaniac
Tsukuyomi
Level 26
God Stats
4W - 2L
1,663 SR
Queue Stats
15W - 8L
1,594 Elo+
Solo
Discordia
Discordia
OverWolf59
Discordia
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 36L
1,419 Elo+
Solo
Cerberus
Cerberus
aVidR99
Cerberus
Level 28
God Stats
14W - 13L
1,566 SR
Queue Stats
127W - 125L
1,591 Elo+
Solo
Neith
Neith
sylletsblm
Neith
Level 6
God Stats
6W - 8L
1,485 SR
Queue Stats
73W - 97L
1,521 Elo+
Solo
Guan Yu
Guan Yu
zplixX
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,606 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,546 Elo+

VS

Team Averages
Level 17
1,462 SR
1,461 Elo+
Artemis
Artemis
Davidlee2424
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fila_ns1
Kukulkan
Level 28
God Stats
19W - 14L
1,510 SR
Queue Stats
103W - 102L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
MishanyaZav
Cthulhu
Level 14
God Stats
0W - 2L
1,239 SR
Queue Stats
17W - 21L
1,150 Elo+
Solo
Set
Set
SmG SMOKE
Set
Level 15
God Stats
4W - 6L
1,582 SR
Queue Stats
51W - 115L
1,419 Elo+
Solo
King Arthur
King Arthur
TopTYR_Solo
King Arthur
Level 28
God Stats
14W - 22L
1,480 SR
Queue Stats
104W - 107L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Assassinsmaniac
Tsukuyomi
18
13 / 4 / 5
11,883
594
18,067
16,585
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
OverWolf59
Discordia
15
3 / 2 / 3
8,917
446
5,783
6,776
1,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
aVidR99
Cerberus
16
4 / 2 / 8
9,339
467
8,284
15,353
7,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
5 / 2 / 5
10,795
540
6,978
12,674
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
zplixX
Guan Yu
17
2 / 2 / 2
9,560
478
5,080
19,855
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Davidlee2424
Artemis
9
0 / 6 / 3
6,847
342
3,960
8,818
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Fila_ns1
Kukulkan
17
8 / 7 / 2
10,861
543
18,278
12,400
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MishanyaZav
Cthulhu
10
0 / 6 / 1
6,878
344
3,868
12,270
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 7 / 3
8,280
414
4,517
14,439
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TopTYR_Solo
King Arthur
19
4 / 2 / 2
11,536
577
15,234
20,204
17,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
27
Kills
12
12
Deaths
28
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Assassinsmaniac
Tsukuyomi
13
4
5
3.88
L
Artemis
Davidlee2424
Artemis
0
6
3
0.25
L
Kukulkan
Fila_ns1
Kukulkan
8
7
2
1.29
L
Cthulhu
MishanyaZav
Cthulhu
0
6
1
0.08
W
Discordia
OverWolf59
Discordia
3
2
3
2.25
L
0
7
3
0.21
L
King Arthur
TopTYR_Solo
King Arthur
4
2
2
2.5
W
Cerberus
aVidR99
Cerberus
4
2
8
4
W
Neith
5
2
5
3.75
W
Guan Yu
zplixX
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,192
Damage
45,857
71,243
Taken
68,131
42,656
Mitigated
35,158
27,619
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Assassinsmaniac
Tsukuyomi
18,067
4,572
0
3,903
16,585
6,907
0
6,583
10,002
0
65,556
L
Artemis
Davidlee2424
Artemis
3,960
2,032
0
1,294
8,818
1,807
455
5,434
3,359
0
14,926
L
Kukulkan
Fila_ns1
Kukulkan
18,278
1,186
0
300
12,400
5,066
907
1,055
11,295
64,962
0
L
Cthulhu
MishanyaZav
Cthulhu
3,868
41
0
2,051
12,270
4,923
0
5,915
6,355
18,587
0
W
Discordia
OverWolf59
Discordia
5,783
1,160
699
1,415
6,776
1,957
1,251
3,220
3,556
43,753
0
L
4,517
2,080
0
3,045
14,439
6,259
201
1,170
13,219
0
41,552
L
King Arthur
TopTYR_Solo
King Arthur
15,234
1,298
0
6,606
20,204
17,103
0
674
19,187
0
93,676
W
Cerberus
aVidR99
Cerberus
8,284
477
501
8,291
15,353
7,624
593
4,846
10,507
66,675
0
W
Neith
6,978
2,595
0
6,182
12,674
5,643
738
2,740
9,934
0
63,733
W
Guan Yu
zplixX
Guan Yu
5,080
978
360
6,268
19,855
20,525
0
4,757
14,840
181
54,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
44,402
553
Minions Killed
419
0
Camps Cleared
0
1,815,036
Distance Traveled
1,599,567
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,883
594
98
5
0
404,820
0
L
Artemis
6,847
342
25
1
0
224,747
0
L
Kukulkan
10,861
543
113
6
0
354,549
3
L
Cthulhu
6,878
344
18
1
0
277,187
2
W
Discordia
8,917
446
76
4
0
352,462
1
L
Set
8,280
414
73
4
0
352,247
0
L
King Arthur
11,536
577
190
10
0
390,837
1
W
Cerberus
9,339
467
153
8
0
358,022
5
W
Neith
10,795
540
107
5
0
327,991
0
W
Guan Yu
9,560
478
119
6
0
371,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role