Player Matchup

Izanami
Izanami
AlexisSushi
Izanami
Level 20
God Stats
11W - 17L
1,330 SR
Queue Stats
28W - 39L
1,164 Elo+
Party 1
Fenrir
Fenrir
Hinattaa
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,541 Elo+
Party 2
Merlin
Merlin
KSYLeader
Merlin
Level 28
God Stats
3W - 3L
1,714 SR
Queue Stats
24W - 25L
1,332 Elo+
Solo
Khepri
Khepri
calliec0h
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,304 Elo+
Party 1
Vulcan
Vulcan
mazigkken
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,492 Elo+
Party 2
Team Averages
Level 23
1,509 SR
1,367 Elo+

VS

Team Averages
Level 18
1,515 SR
1,492 Elo+
Kukulkan
Kukulkan
CrimsonDankek
Kukulkan
Level 25
God Stats
43W - 23L
1,552 SR
Queue Stats
202W - 197L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mercylol
Tsukuyomi
Level 18
God Stats
2W - 1L
1,739 SR
Queue Stats
19W - 23L
1,592 Elo+
Solo
Chang'e
Chang'e
Raycramon
Chang'e
Level 29
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 3L
1,104 Elo+
Solo
Bellona
Bellona
marcostiba
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,745 Elo+
Solo
Hachiman
Hachiman
mikeybo24
Hachiman
Level 15
God Stats
4W - 3L
1,294 SR
Queue Stats
302W - 225L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexisSushi
Izanami
15
1 / 12 / 5
8,787
976
7,134
20,691
8,457
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Hinattaa
Fenrir
13
1 / 6 / 5
8,339
927
7,431
9,997
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
KSYLeader
Merlin
15
0 / 7 / 8
8,693
966
6,988
11,114
4,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
calliec0h
Khepri
16
2 / 11 / 7
10,076
1,120
6,620
26,884
31,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
mazigkken
Vulcan
15
7 / 12 / 3
10,167
1,130
12,439
18,410
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrimsonDankek
Kukulkan
17
5 / 0 / 19
10,343
1,149
12,861
3,301
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Mercylol
Tsukuyomi
18
15 / 3 / 19
12,284
1,365
23,638
10,805
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Raycramon
Chang'e
17
4 / 4 / 27
10,661
1,185
10,407
11,654
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
marcostiba
Bellona
17
3 / 4 / 30
10,378
1,153
7,916
10,730
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
mikeybo24
Hachiman
18
21 / 0 / 15
13,408
1,490
25,722
9,142
3,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
158
11
Kills
48
48
Deaths
11
28
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexisSushi
Izanami
1
12
5
0.29
W
Kukulkan
CrimsonDankek
Kukulkan
5
0
19
14.5
L
Fenrir
Hinattaa
Fenrir
1
6
5
0.58
L
Merlin
KSYLeader
Merlin
0
7
8
0.57
W
Tsukuyomi
Mercylol
Tsukuyomi
15
3
19
8.17
W
Chang'e
Raycramon
Chang'e
4
4
27
4.38
L
Khepri
calliec0h
Khepri
2
11
7
0.5
W
Bellona
marcostiba
Bellona
3
4
30
4.5
L
Vulcan
mazigkken
Vulcan
7
12
3
0.71
W
Hachiman
mikeybo24
Hachiman
21
0
15
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,612
Damage
80,544
87,096
Taken
45,632
58,024
Mitigated
21,304
5,741
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexisSushi
Izanami
7,134
4,338
294
1,894
20,691
8,457
0
4,994
15,314
0
27,813
W
Kukulkan
CrimsonDankek
Kukulkan
12,861
308
0
416
3,301
1,192
0
2,814
487
30,681
0
L
Fenrir
Hinattaa
Fenrir
7,431
2,028
0
716
9,997
4,936
0
2,937
6,869
0
11,344
L
Merlin
KSYLeader
Merlin
6,988
489
0
63
11,114
4,585
0
3,385
7,590
19,625
0
W
Tsukuyomi
Mercylol
Tsukuyomi
23,638
7,389
0
1,180
10,805
4,378
0
5,656
5,149
0
44,217
W
Chang'e
Raycramon
Chang'e
10,407
913
3,358
3,230
11,654
5,081
0
6,822
4,832
18,464
0
L
Khepri
calliec0h
Khepri
6,620
925
0
2,226
26,884
31,390
0
7,854
18,613
16,619
0
W
Bellona
marcostiba
Bellona
7,916
1,403
0
512
10,730
7,233
0
6,395
4,335
0
12,288
L
Vulcan
mazigkken
Vulcan
12,439
2,645
0
548
18,410
8,656
0
3,151
15,042
36,765
0
W
Hachiman
mikeybo24
Hachiman
25,722
14,431
0
1,622
9,142
3,420
0
4,360
4,782
0
50,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,062
Gold Earned
57,074
136
Minions Killed
181
3
Camps Cleared
8
683,160
Distance Traveled
827,395
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,787
976
28
3
1
127,397
0
W
Kukulkan
10,343
1,149
61
7
0
186,046
0
L
Fenrir
8,339
927
7
1
0
107,442
0
L
Merlin
8,693
966
22
2
0
126,705
0
W
Tsukuyomi
12,284
1,365
42
5
1
171,555
0
W
Chang'e
10,661
1,185
24
3
0
142,781
0
L
Khepri
10,076
1,120
16
2
2
151,164
1
W
Bellona
10,378
1,153
14
2
0
166,947
0
L
Vulcan
10,167
1,130
63
7
0
170,452
0
W
Hachiman
13,408
1,490
40
4
7
160,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role