Player Matchup

Chaac
Chaac
Gold V
Bloodnice-
Chaac
Gold V
Level 67
God Stats
18W - 21L
1,600 SR
Queue Stats
55W - 66L
1,495 MMR
Solo
Sol
Sol
Gold III
Guzman1552
Sol
Gold III
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
402W - 399L
1,492 MMR
Solo
Vulcan
Vulcan
Silver III
I Are Johx
Vulcan
Silver III
Level 99
God Stats
12W - 9L
1,506 SR
Queue Stats
174W - 167L
1,494 MMR
Solo
Tyr
Tyr
Bronze III
dark570night
Tyr
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,488 MMR
Solo
Serqet
Serqet
Gold III
theD4NGL3R
Serqet
Gold III
Level 119
God Stats
2W - 3L
1,715 SR
Queue Stats
216W - 218L
1,488 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,564 SR
1,492 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,594 SR
1,494 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
BOATSNROWS
Persephone
Gold III
Level 155
God Stats
5W - 1L
1,724 SR
Queue Stats
157W - 155L
1,489 MMR
Solo
Cupid
Cupid
Silver I
CMSmite
Cupid
Silver I
Level 117
God Stats
2W - 1L
1,673 SR
Queue Stats
131W - 130L
1,496 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
HorrorHead
Sun Wukong
Silver I
Level 135
God Stats
20W - 9L
1,406 SR
Queue Stats
298W - 325L
1,496 MMR
Party 1
Nemesis
Nemesis
Silver I
Th3H1Guy710
Nemesis
Silver I
Level 87
God Stats
8W - 7L
1,666 SR
Queue Stats
14W - 19L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 2 / 0
11,466
499
12,638
18,554
13,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 5 / 2
10,756
468
18,318
20,970
7,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
I Are Johx
Vulcan
19
1 / 5 / 2
11,633
506
14,118
17,976
7,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

2
0 / 0 / 0
4,635
202
0
0
0
Serqet
theD4NGL3R
Serqet
16
3 / 4 / 1
10,269
446
7,435
15,850
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouNu WaKing ArthurCu ChulainnScylla

VS

Bans
ThorApolloHeraYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 7
10,596
461
6,325
21,152
21,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
BOATSNROWS
Persephone
19
8 / 1 / 3
13,418
583
15,965
7,888
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
CMSmite
Cupid
18
2 / 3 / 3
11,579
503
11,491
15,492
6,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
HorrorHead
Sun Wukong
17
1 / 2 / 7
11,161
485
8,731
20,324
18,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Th3H1Guy710
Nemesis
20
3 / 2 / 6
12,541
545
7,902
20,301
10,769
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
9
Kills
16
16
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
7
5.5
W
Persephone
BOATSNROWS
Persephone
8
1
3
9.5
L
Chaac
3
2
0
1.5
W
Cupid
CMSmite
Cupid
2
3
3
1.17
L
2
5
2
0.6
W
Sun Wukong
HorrorHead
Sun Wukong
1
2
7
2.25
L
Vulcan
I Are Johx
Vulcan
1
5
2
0.4
W
Nemesis
Th3H1Guy710
Nemesis
3
2
6
3
L
0
0
0
0
L
Serqet
theD4NGL3R
Serqet
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,509
Damage
50,414
73,350
Taken
85,157
34,512
Mitigated
59,533
27,325
Healing
39,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,325
594
4,583
7,932
21,152
21,262
595
11,380
9,160
25,148
0
W
Persephone
BOATSNROWS
Persephone
15,965
690
0
2,121
7,888
2,659
2,327
3,861
3,313
83,848
0
L
Chaac
12,638
1,567
0
8,562
18,554
13,505
646
3,822
14,634
0
74,157
W
Cupid
CMSmite
Cupid
11,491
5,904
426
6,730
15,492
6,044
3,328
8,504
6,936
0
84,439
L
18,318
3,504
0
10,615
20,970
7,319
3,109
3,750
17,138
95,566
0
W
Sun Wukong
HorrorHead
Sun Wukong
8,731
2,322
0
8,193
20,324
18,799
1,851
4,483
15,831
0
63,985
L
Vulcan
I Are Johx
Vulcan
14,118
4,842
0
3,891
17,976
7,604
0
8,602
8,982
99,586
0
W
Nemesis
Th3H1Guy710
Nemesis
7,902
2,947
0
9,922
20,301
10,769
468
3,388
15,989
0
112,456
L
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
theD4NGL3R
Serqet
7,435
1,408
0
4,257
15,850
6,084
651
5,244
10,146
0
58,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
59,295
541
Minions Killed
597
0
Camps Cleared
0
1,688,246
Distance Traveled
2,125,146
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,596
461
32
1
0
440,815
6
W
Persephone
13,418
583
143
6
0
402,813
1
L
Chaac
11,466
499
149
6
0
409,175
12
W
Cupid
11,579
503
149
6
0
382,413
5
L
Sol
10,756
468
126
5
0
363,988
4
W
Sun Wukong
11,161
485
121
5
0
391,229
4
L
Vulcan
11,633
506
173
8
0
460,813
7
W
Nemesis
12,541
545
152
7
0
507,876
2
L
Tyr
4,635
202
0
0
0
0
0
L
Serqet
10,269
446
93
4
0
454,270
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role