Player Matchup

Chang'e
Chang'e
Batablue
Chang'e
Level 128
God Stats
10W - 4L
1,803 SR
Queue Stats
62W - 63L
1,539 Elo+
Party 1
Tiamat
Tiamat
Borgstolfo
Tiamat
Level 15
God Stats
3W - 1L
1,565 SR
Queue Stats
29W - 26L
1,465 Elo+
Party 1
Ymir
Ymir
OryanNation
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Sybell117
Medusa
Level 104
God Stats
1W - 0L
1,834 SR
Queue Stats
36W - 27L
1,620 Elo+
Party 1
Hachiman
Hachiman
tim4024
Hachiman
Level 16
God Stats
4W - 1L
1,624 SR
Queue Stats
7W - 5L
1,506 Elo+
Party 1
Team Averages
Level 56
1,666 SR
1,526 Elo+

VS

Team Averages
Level 15
1,580 SR
1,348 Elo+
Artemis
Artemis
Atemelcrack13
Artemis
Level 14
God Stats
4W - 4L
1,666 SR
Queue Stats
16W - 22L
1,290 Elo+
Party 2
Tiamat
Tiamat
DinoDecaf
Tiamat
Level 28
God Stats
11W - 6L
1,675 SR
Queue Stats
183W - 205L
1,476 Elo+
Solo
Ymir
Ymir
Kukulcan870203
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ozmadrew
Hun Batz
Level 22
God Stats
12W - 15L
1,397 SR
Queue Stats
25W - 35L
1,316 Elo+
Party 2
Bellona
Bellona
danilohp
Bellona
Level 11
God Stats
1W - 2L
1,663 SR
Queue Stats
11W - 16L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Batablue
Chang'e
11
0 / 0 / 1
5,958
542
4,079
6,889
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Borgstolfo
Tiamat
11
0 / 0 / 1
6,266
570
2,832
4,985
4,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 1
5,432
494
675
4,698
2,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Sybell117
Medusa
11
1 / 0 / 0
6,259
569
3,149
6,017
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
tim4024
Hachiman
8
1 / 0 / 0
5,182
471
2,403
3,326
858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
1
0 / 0 / 0
2,073
188
0
0
0
Tiamat
DinoDecaf
Tiamat
11
0 / 0 / 0
5,820
529
2,253
6,290
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 1 / 0
4,638
422
1,609
4,912
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Ozmadrew
Hun Batz
10
1 / 0 / 0
5,600
509
3,588
5,972
1,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
danilohp
Bellona
8
0 / 1 / 0
4,777
434
2,200
6,166
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
0
0
0
W
Chang'e
Batablue
Chang'e
0
0
1
0.5
W
Tiamat
Borgstolfo
Tiamat
0
0
1
0.5
L
Tiamat
DinoDecaf
Tiamat
0
0
0
0
L
1
1
0
1
W
0
2
1
0.25
L
Hun Batz
Ozmadrew
Hun Batz
1
0
0
1
W
Medusa
Sybell117
Medusa
1
0
0
1
L
Bellona
danilohp
Bellona
0
1
0
0
W
Hachiman
tim4024
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
9,650
25,915
Taken
23,340
11,160
Mitigated
10,681
14,069
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Batablue
Chang'e
4,079
614
415
4,607
6,889
1,967
0
281
6,577
39,799
0
W
Tiamat
Borgstolfo
Tiamat
2,832
487
0
3,115
4,985
4,331
0
55
4,760
32,101
0
L
Tiamat
DinoDecaf
Tiamat
2,253
243
0
3,697
6,290
3,131
90
2,187
4,103
30,672
0
L
1,609
605
0
0
4,912
1,940
0
608
4,304
9,911
0
W
675
82
0
1,168
4,698
2,174
0
1,235
3,463
10,732
0
L
Hun Batz
Ozmadrew
Hun Batz
3,588
820
0
3,651
5,972
1,832
0
1,103
4,869
0
34,578
W
Medusa
Sybell117
Medusa
3,149
765
0
3,263
6,017
1,830
0
1,644
4,096
0
39,464
L
Bellona
danilohp
Bellona
2,200
678
0
642
6,166
3,778
0
3,688
2,478
0
16,195
W
Hachiman
tim4024
Hachiman
2,403
1,466
0
1,501
3,326
858
98
374
2,952
0
23,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
22,908
329
Minions Killed
195
0
Camps Cleared
0
962,573
Distance Traveled
800,871
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,073
188
0
0
0
0
0
W
Chang'e
5,958
542
76
7
0
227,848
1
W
Tiamat
6,266
570
77
7
0
180,023
1
L
Tiamat
5,820
529
77
7
0
207,385
1
L
Ymir
4,638
422
19
2
0
136,211
3
W
Ymir
5,432
494
27
2
0
177,476
1
L
Hun Batz
5,600
509
73
7
0
243,969
1
W
Medusa
6,259
569
112
10
0
196,232
3
L
Bellona
4,777
434
26
2
0
213,306
2
W
Hachiman
5,182
471
37
3
0
180,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role