Player Matchup

Izanami
Izanami
BloodBeard29
Izanami
Level 25
God Stats
22W - 15L
1,536 SR
Queue Stats
71W - 59L
1,575 Elo+
Party 3
Tiamat
Tiamat
KyuHarukaze
Tiamat
Level 26
God Stats
3W - 4L
1,555 SR
Queue Stats
10W - 13L
1,575 Elo+
Party 3
Loki
Loki
TTV_TOXCICITY
Loki
Level 68
God Stats
2W - 3L
1,574 SR
Queue Stats
45W - 33L
1,660 Elo+
Party 2
Thor
Thor
X_TryhardAlert_X
Thor
Level 6
God Stats
0W - 3L
1,221 SR
Queue Stats
4W - 5L
1,680 Elo+
Party 2
Cupid
Cupid
witchflowe
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,785 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,655 Elo+

VS

Team Averages
Level 21
1,473 SR
1,630 Elo+
Jing Wei
Jing Wei
Cute Yuzuchi
Jing Wei
Level 28
God Stats
91W - 96L
1,489 SR
Queue Stats
125W - 119L
1,615 Elo+
Solo
Discordia
Discordia
EGGROLL924
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,569 Elo+
Party 1
Ra
Ra
MrZiggyX
Ra
Level 26
God Stats
2W - 3L
1,378 SR
Queue Stats
71W - 57L
1,604 Elo+
Solo
Ares
Ares
SoHowsYourFace
Ares
Level 14
God Stats
7W - 7L
1,500 SR
Queue Stats
45W - 32L
1,508 Elo+
Party 1
Fenrir
Fenrir
petite_human
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BloodBeard29
Izanami
19
0 / 10 / 13
11,784
982
18,477
29,162
12,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
2 / 7 / 8
11,378
948
16,843
23,483
13,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 6 / 3
14,208
1,184
17,205
21,939
9,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 7 / 6
10,794
900
6,748
19,263
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
15
1 / 7 / 6
10,420
868
3,639
9,469
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

25

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cute Yuzuchi
Jing Wei
20
15 / 0 / 13
15,115
1,260
25,744
10,782
6,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
EGGROLL924
Discordia
20
4 / 3 / 21
12,471
1,039
19,179
10,614
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 5 / 15
12,947
1,079
18,246
14,840
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 2 / 22
14,729
1,227
17,142
14,775
20,773
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
18
1 / 8 / 19
11,540
962
13,698
19,723
10,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
127
18
Kills
37
37
Deaths
18
36
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Izanami
BloodBeard29
Izanami
0
10
13
0.65
W
Jing Wei
Cute Yuzuchi
Jing Wei
15
0
13
21.5
W
Discordia
EGGROLL924
Discordia
4
3
21
4.83
L
Tiamat
2
7
8
0.86
W
7
5
15
2.9
W
10
2
22
10.5
L
13
6
3
2.42
L
2
7
6
0.71
W
Fenrir
1
8
19
1.31
L
Cupid
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,912
Damage
94,009
103,316
Taken
70,734
46,185
Mitigated
50,623
11,364
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BloodBeard29
Izanami
18,477
14,458
0
4,126
29,162
12,385
0
13,717
15,445
0
44,371
W
Jing Wei
Cute Yuzuchi
Jing Wei
25,744
24,479
658
481
10,782
6,524
0
2,157
8,625
0
54,170
W
Discordia
EGGROLL924
Discordia
19,179
2,944
106
1,084
10,614
5,044
0
1,781
8,833
36,321
0
L
Tiamat
16,843
207
884
3,171
23,483
13,110
0
13,996
9,487
48,984
0
W
18,246
2,553
3,068
3,327
14,840
8,051
0
3,562
11,278
47,493
0
W
17,142
1,174
0
1,027
14,775
20,773
0
4,128
10,647
28,114
0
L
17,205
4,972
850
1,095
21,939
9,480
0
10,862
11,077
0
40,120
L
6,748
2,642
0
361
19,263
8,029
0
11,974
7,289
0
10,351
W
Fenrir
13,698
3,891
756
1,872
19,723
10,231
0
5,215
14,508
0
30,002
L
Cupid
3,639
1,446
57
820
9,469
3,181
0
4,018
5,451
0
10,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,584
Gold Earned
66,802
196
Minions Killed
224
4
Camps Cleared
14
988,410
Distance Traveled
1,140,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,784
982
63
5
0
185,132
0
W
Jing Wei
15,115
1,260
50
4
13
281,496
0
W
Discordia
12,471
1,039
46
4
0
204,078
0
L
Tiamat
11,378
948
74
6
0
219,822
0
W
Ra
12,947
1,079
70
6
0
211,339
0
W
Ares
14,729
1,227
19
2
1
246,847
0
L
Loki
14,208
1,184
35
3
1
257,953
0
L
Thor
10,794
900
2
0
1
215,618
0
W
Fenrir
11,540
962
39
3
0
197,127
0
L
Cupid
10,420
868
22
2
2
109,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role