Player Matchup

Cu Chulainn
Cu Chulainn
WhyS0Yumi
Cu Chulainn
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
604W - 551L
1,439 Elo+
Solo
Ne Zha
Ne Zha
chubbs69
Ne Zha
Level 103
God Stats
4W - 3L
1,460 SR
Queue Stats
99W - 88L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
lol0241
Baron Samedi
Level 106
God Stats
11W - 12L
1,530 SR
Queue Stats
60W - 72L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vesperdeath
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
windwolf231
Jormungandr
Level 69
God Stats
6W - 7L
1,359 SR
Queue Stats
94W - 77L
1,513 Elo+
Party 2
Team Averages
Level 78
1,470 SR
1,475 Elo+

VS

Team Averages
Level 117
1,515 SR
1,474 Elo+
Bakasura
Bakasura
Axeldebest
Bakasura
Level 143
God Stats
8W - 6L
1,393 SR
Queue Stats
435W - 434L
1,524 Elo+
Party 1
Bacchus
Bacchus
SIRIUSKS
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,448 Elo+
Solo
Tiamat
Tiamat
Slithius
Tiamat
Level 127
God Stats
4W - 3L
1,356 SR
Queue Stats
49W - 38L
1,494 Elo+
Solo
Olorun
Olorun
carlosthe15
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
heynersito
King Arthur
Level 87
God Stats
3W - 0L
1,826 SR
Queue Stats
39W - 40L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
WhyS0Yumi
Cu Chulainn
8
0 / 2 / 0
4,338
620
2,567
4,336
1,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
chubbs69
Ne Zha
6
0 / 2 / 0
3,807
544
2,325
5,029
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
lol0241
Baron Samedi
2
0 / 0 / 0
3,073
439
0
679
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
vesperdeath
Ah Muzen Cab
6
0 / 3 / 0
3,436
491
2,432
3,699
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
windwolf231
Jormungandr
6
0 / 1 / 0
3,978
568
2,065
4,001
1,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Axeldebest
Bakasura
9
4 / 0 / 2
5,467
781
2,315
5,424
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
SIRIUSKS
Bacchus
7
3 / 0 / 2
4,718
674
2,033
4,532
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Slithius
Tiamat
8
0 / 0 / 1
4,548
650
1,162
1,084
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
7
0 / 0 / 5
4,296
614
3,158
5,263
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
heynersito
King Arthur
8
1 / 0 / 2
4,753
679
2,014
4,035
1,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
8
8
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Axeldebest
Bakasura
4
0
2
5
W
Bacchus
SIRIUSKS
Bacchus
3
0
2
4
W
Tiamat
Slithius
Tiamat
0
0
1
0.5
L
Cu Chulainn
WhyS0Yumi
Cu Chulainn
0
2
0
0
W
Olorun
0
0
5
2.5
L
Ne Zha
chubbs69
Ne Zha
0
2
0
0
W
King Arthur
heynersito
King Arthur
1
0
2
2
L
Baron Samedi
lol0241
Baron Samedi
0
0
0
0
L
Ah Muzen Cab
vesperdeath
Ah Muzen Cab
0
3
0
0
L
Jormungandr
windwolf231
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,389
Damage
10,682
17,744
Taken
20,338
5,602
Mitigated
8,057
6,018
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Axeldebest
Bakasura
2,315
1,509
0
1,487
5,424
1,523
540
399
5,025
0
21,593
W
Bacchus
SIRIUSKS
Bacchus
2,033
156
615
2,064
4,532
2,561
0
810
3,722
11,238
0
W
Tiamat
Slithius
Tiamat
1,162
89
0
522
1,084
585
203
0
1,084
17,680
0
L
Cu Chulainn
WhyS0Yumi
Cu Chulainn
2,567
662
0
1,380
4,336
1,826
0
0
4,051
0
17,099
W
Olorun
3,158
1,286
258
3,212
5,263
1,497
619
856
4,407
22,519
0
L
Ne Zha
chubbs69
Ne Zha
2,325
693
0
2,207
5,029
1,245
0
1,091
3,539
0
14,358
W
King Arthur
heynersito
King Arthur
2,014
296
0
1,486
4,035
1,891
0
0
3,836
0
15,698
L
Baron Samedi
lol0241
Baron Samedi
0
0
0
140
679
168
0
402
199
1,140
0
L
Ah Muzen Cab
vesperdeath
Ah Muzen Cab
2,432
1,139
0
919
3,699
934
0
2,159
1,430
0
13,760
L
Jormungandr
windwolf231
Jormungandr
2,065
248
0
1,372
4,001
1,429
0
2,449
1,442
12,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
23,782
116
Minions Killed
195
0
Camps Cleared
0
571,917
Distance Traveled
720,189
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,467
781
62
9
0
170,539
0
W
Bacchus
4,718
674
16
2
0
144,396
6
W
Tiamat
4,548
650
41
6
0
133,979
2
L
Cu Chulainn
4,338
620
41
6
0
134,044
1
W
Olorun
4,296
614
36
5
0
112,048
0
L
Ne Zha
3,807
544
35
5
0
144,991
0
W
King Arthur
4,753
679
40
6
0
159,227
3
L
Baron Samedi
3,073
439
3
0
0
22,808
0
L
Ah Muzen Cab
3,436
491
23
3
0
133,208
0
L
Jormungandr
3,978
568
14
2
0
136,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role