Player Matchup

Yemoja
Yemoja
Dk4_x
Yemoja
Level 29
God Stats
34W - 43L
1,416 SR
Queue Stats
84W - 110L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Oxidaxyy
Baron Samedi
Level 29
God Stats
83W - 90L
1,550 SR
Queue Stats
87W - 101L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
cArsi-Ys
Cthulhu
Level 8
God Stats
7W - 4L
1,538 SR
Queue Stats
31W - 39L
1,344 Elo+
Party 1
Tiamat
Tiamat
x-6e-e9-x
Tiamat
Level 24
God Stats
23W - 20L
1,467 SR
Queue Stats
38W - 33L
1,460 Elo+
Party 1
Arachne
Arachne
yurt-clan
Arachne
Level 5
God Stats
2W - 5L
1,482 SR
Queue Stats
12W - 13L
1,493 Elo+
Party 1
Team Averages
Level 19
1,490 SR
1,448 Elo+

VS

Team Averages
Level 18
1,615 SR
1,538 Elo+
Tiamat
Tiamat
NeverSmurfff
Tiamat
Level 27
God Stats
6W - 1L
1,846 SR
Queue Stats
32W - 10L
1,644 Elo+
Party 2
Aphrodite
Aphrodite
PowderyOwl5967
Aphrodite
Level 17
God Stats
41W - 32L
1,529 SR
Queue Stats
48W - 43L
1,391 Elo+
Solo
Fenrir
Fenrir
PrayinMantas448
Fenrir
Level 27
God Stats
7W - 4L
1,933 SR
Queue Stats
91W - 35L
1,749 Elo+
Party 2
Neith
Neith
RED-GHOST99
Neith
Level 14
God Stats
27W - 28L
1,298 SR
Queue Stats
100W - 114L
1,489 Elo+
Party 3
Anubis
Anubis
crxsee
Anubis
Level 7
God Stats
8W - 9L
1,467 SR
Queue Stats
18W - 22L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dk4_x
Yemoja
20
2 / 5 / 18
13,402
957
14,920
22,953
9,237
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Oxidaxyy
Baron Samedi
20
7 / 7 / 12
14,928
1,066
19,724
19,699
9,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
cArsi-Ys
Cthulhu
20
4 / 6 / 16
14,236
1,017
19,615
30,311
38,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
x-6e-e9-x
Tiamat
20
5 / 16 / 13
13,817
987
19,333
27,902
18,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
yurt-clan
Arachne
19
5 / 13 / 11
13,397
957
13,182
33,835
14,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
20 / 5 / 20
18,055
1,290
55,082
22,126
24,271
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
PowderyOwl5967
Aphrodite
20
3 / 4 / 19
13,558
968
12,234
17,683
10,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 4 / 23
16,884
1,206
26,318
26,246
19,439
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 16
13,399
957
13,588
11,902
4,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
crxsee
Anubis
20
5 / 6 / 17
14,268
1,019
16,899
19,663
10,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
142
23
Kills
47
47
Deaths
23
70
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dk4_x
Yemoja
2
5
18
2.2
W
Tiamat
20
5
20
6
L
Baron Samedi
Oxidaxyy
Baron Samedi
7
7
12
1.86
W
Aphrodite
PowderyOwl5967
Aphrodite
3
4
19
3.13
W
16
4
23
6.88
W
3
4
16
2.75
L
Cthulhu
cArsi-Ys
Cthulhu
4
6
16
2
W
Anubis
crxsee
Anubis
5
6
17
2.25
L
Tiamat
x-6e-e9-x
Tiamat
5
16
13
0.72
L
Arachne
yurt-clan
Arachne
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,774
Damage
124,121
134,700
Taken
97,620
89,974
Mitigated
69,383
24,133
Healing
33,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dk4_x
Yemoja
14,920
2,491
4,756
1,766
22,953
9,237
0
17,567
5,204
41,655
0
W
Tiamat
55,082
4,901
156
7,823
22,126
24,271
0
17,600
4,317
82,138
0
L
Baron Samedi
Oxidaxyy
Baron Samedi
19,724
1,483
6,315
3,306
19,699
9,181
0
14,440
5,082
43,153
0
W
Aphrodite
PowderyOwl5967
Aphrodite
12,234
1,650
4,922
8,064
17,683
10,590
0
12,899
4,584
28,585
0
W
26,318
9,720
0
4,660
26,246
19,439
0
17,526
8,493
0
40,747
W
13,588
7,045
0
2,000
11,902
4,916
0
8,926
2,826
0
44,841
L
Cthulhu
cArsi-Ys
Cthulhu
19,615
1,503
915
954
30,311
38,475
0
19,650
10,363
46,289
0
W
Anubis
crxsee
Anubis
16,899
344
699
4,908
19,663
10,167
0
15,605
3,808
45,924
0
L
Tiamat
x-6e-e9-x
Tiamat
19,333
1,725
0
2,013
27,902
18,948
0
13,229
14,390
34,016
0
L
Arachne
yurt-clan
Arachne
13,182
9,781
0
4,108
33,835
14,133
0
18,127
15,446
0
35,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,780
Gold Earned
76,164
231
Minions Killed
279
3
Camps Cleared
9
1,245,831
Distance Traveled
1,239,419
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,402
957
38
3
0
234,663
3
W
Tiamat
18,055
1,290
55
4
6
238,999
0
L
Baron Samedi
14,928
1,066
43
3
1
245,061
2
W
Aphrodite
13,558
968
35
3
0
222,992
0
W
Fenrir
16,884
1,206
34
2
3
293,135
0
W
Neith
13,399
957
66
5
0
233,152
0
L
Cthulhu
14,236
1,017
69
5
1
262,396
0
W
Anubis
14,268
1,019
89
6
0
251,141
0
L
Tiamat
13,817
987
31
2
1
242,731
1
L
Arachne
13,397
957
50
4
0
260,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role