Player Matchup

Ullr
Ullr
XxIMMORT4L_DSxX
Ullr
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
ZaddyGotThis
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Chang'e
Chang'e
htownbosshogg
Chang'e
Level 129
God Stats
14W - 16L
1,351 SR
Queue Stats
162W - 222L
1,398 Elo+
Solo
Team Averages
Level 74
1,450 SR
1,462 Elo+

VS

Team Averages
Level 71
1,524 SR
1,437 Elo+
Tiamat
Tiamat
KokoroHaart
Tiamat
Level 64
God Stats
35W - 26L
1,630 SR
Queue Stats
71W - 67L
1,476 Elo+
Solo
Medusa
Medusa
XxQuiGonBeezy
Medusa
Level 85
God Stats
59W - 48L
1,465 SR
Queue Stats
219W - 203L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
ZzJester
Jormungandr
Level 64
God Stats
4W - 3L
1,477 SR
Queue Stats
35W - 30L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,956
560
4,339
16,406
5,651
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ZaddyGotThis
Cthulhu
13
3 / 2 / 3
10,335
646
10,879
15,166
19,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
13
3 / 7 / 3
10,390
649
10,263
18,376
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
6 / 3 / 10
11,376
711
17,359
13,813
17,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 1 / 8
12,073
755
15,169
9,911
4,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
ZzJester
Jormungandr
14
4 / 2 / 11
11,241
703
9,463
14,738
10,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
17
17
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
3
10
3.67
L
0
8
2
0.13
W
7
1
8
11
L
Cthulhu
ZaddyGotThis
Cthulhu
3
2
3
2.25
W
Jormungandr
ZzJester
Jormungandr
4
2
11
4.75
L
Chang'e
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
41,991
49,948
Taken
38,462
31,292
Mitigated
32,651
16,652
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,359
2,069
108
4,251
13,813
17,896
879
7,101
6,712
54,076
0
L
4,339
1,647
0
2,302
16,406
5,651
0
8,985
7,421
0
33,315
W
15,169
7,596
620
3,433
9,911
4,063
1,231
6,020
3,891
0
56,783
L
Cthulhu
ZaddyGotThis
Cthulhu
10,879
1,002
1,547
2,218
15,166
19,254
0
5,728
9,438
32,865
0
W
Jormungandr
ZzJester
Jormungandr
9,463
1,532
1,345
4,277
14,738
10,692
0
8,109
6,629
49,772
0
L
Chang'e
10,263
1,334
5,222
5,363
18,376
6,387
0
12,165
6,211
32,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
34,690
198
Minions Killed
192
0
Camps Cleared
0
796,088
Distance Traveled
960,706
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,376
711
62
4
0
328,087
4
L
Ullr
8,956
560
80
5
0
242,676
0
W
Medusa
12,073
755
72
5
0
339,443
0
L
Cthulhu
10,335
646
43
3
0
288,533
0
W
Jormungandr
11,241
703
58
4
0
293,176
0
L
Chang'e
10,390
649
75
5
0
264,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role