Player Matchup

Neith
Neith
BigBoiScrump
Neith
Level 27
God Stats
4W - 3L
1,797 SR
Queue Stats
20W - 19L
1,621 Elo+
Solo
Ymir
Ymir
Marauder21
Ymir
Level 21
God Stats
15W - 11L
1,625 SR
Queue Stats
26W - 31L
1,503 Elo+
Solo
Tiamat
Tiamat
SmiteDratini
Tiamat
Level 6
God Stats
1W - 1L
1,466 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Arachne
Arachne
Tchoubaca1
Arachne
Level 25
God Stats
16W - 9L
1,667 SR
Queue Stats
33W - 18L
1,649 Elo+
Party 1
King Arthur
King Arthur
albinausse132
King Arthur
Level 29
God Stats
5W - 6L
1,559 SR
Queue Stats
59W - 43L
1,616 Elo+
Party 1
Team Averages
Level 22
1,623 SR
1,579 Elo+

VS

Team Averages
Level 21
1,457 SR
1,529 Elo+
Fenrir
Fenrir
BattyCrabbies
Fenrir
Level 29
God Stats
9W - 6L
1,651 SR
Queue Stats
376W - 370L
1,562 Elo+
Solo
Horus
Horus
Cerberus3h
Horus
Level 8
God Stats
2W - 0L
1,747 SR
Queue Stats
16W - 10L
1,470 Elo+
Solo
Sylvanus
Sylvanus
FizCap
Sylvanus
Level 14
God Stats
56W - 48L
1,478 SR
Queue Stats
138W - 112L
1,535 Elo+
Solo
Raijin
Raijin
Nubberzz
Raijin
Level 23
God Stats
25W - 35L
1,140 SR
Queue Stats
221W - 237L
1,524 Elo+
Solo
Rama
Rama
radar305
Rama
Level 29
God Stats
1W - 2L
1,269 SR
Queue Stats
73W - 58L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,116
474
7,704
9,858
4,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 8 / 3
7,205
480
7,885
15,273
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
11
0 / 7 / 0
6,813
454
4,821
10,177
4,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Tchoubaca1
Arachne
14
3 / 4 / 2
8,084
539
6,390
15,325
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
albinausse132
King Arthur
12
2 / 4 / 1
7,566
504
6,159
10,230
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 6
9,370
625
9,931
12,624
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
13
1 / 4 / 5
7,434
496
2,669
9,872
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
FizCap
Sylvanus
13
5 / 3 / 7
8,342
556
7,356
11,037
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Nubberzz
Raijin
15
8 / 1 / 5
9,586
639
12,148
7,287
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
5 / 1 / 8
9,112
607
11,832
8,676
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
10
Kills
28
28
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
3
5
2
0.8
W
Horus
1
4
5
0.88
W
Sylvanus
FizCap
Sylvanus
5
3
7
2.83
L
2
8
3
0.44
W
Raijin
Nubberzz
Raijin
8
1
5
10.5
L
Tiamat
0
7
0
0
L
Arachne
Tchoubaca1
Arachne
3
4
2
1
L
King Arthur
albinausse132
King Arthur
2
4
1
0.63
W
Rama
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
43,936
60,863
Taken
49,496
27,582
Mitigated
26,731
14,628
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,931
4,144
0
3,231
12,624
5,317
0
2,775
9,749
0
55,218
L
7,704
3,426
0
2,565
9,858
4,043
492
1,096
8,762
0
33,799
W
Horus
2,669
1,149
952
1,941
9,872
8,785
601
1,323
8,249
0
23,427
W
Sylvanus
FizCap
Sylvanus
7,356
2,092
1,156
2,983
11,037
7,061
671
4,218
6,544
26,683
0
L
7,885
1,917
0
614
15,273
8,226
96
3,700
11,573
27,084
0
W
Raijin
Nubberzz
Raijin
12,148
274
231
2,466
7,287
2,722
364
2,383
4,829
56,612
0
L
Tiamat
4,821
668
0
2,164
10,177
4,071
0
6,046
3,609
35,573
0
L
Arachne
Tchoubaca1
Arachne
6,390
3,877
0
8,080
15,325
5,097
0
3,959
11,136
0
51,957
L
King Arthur
albinausse132
King Arthur
6,159
1,338
0
1,205
10,230
6,145
371
3,948
5,998
0
39,851
W
Rama
11,832
9,189
855
5,141
8,676
2,846
2,035
2,007
6,444
0
59,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
43,844
356
Minions Killed
371
0
Camps Cleared
0
1,340,654
Distance Traveled
1,433,994
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,370
625
86
6
0
327,788
1
L
Neith
7,116
474
69
5
0
253,101
4
W
Horus
7,434
496
41
3
0
308,344
4
W
Sylvanus
8,342
556
41
3
0
254,299
0
L
Ymir
7,205
480
45
3
0
278,724
0
W
Raijin
9,586
639
106
7
0
281,862
4
L
Tiamat
6,813
454
61
4
0
229,921
0
L
Arachne
8,084
539
96
6
0
305,441
5
L
King Arthur
7,566
504
85
6
0
273,467
2
W
Rama
9,112
607
97
6
0
261,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role