Player Matchup

Ymir
Ymir
AkihideShoto
Ymir
Level 18
God Stats
3W - 1L
1,563 SR
Queue Stats
25W - 21L
1,546 Elo+
Solo
Sol
Sol
TellingTimes
Sol
Level 29
God Stats
3W - 0L
1,748 SR
Queue Stats
88W - 88L
1,488 Elo+
Solo
Izanami
Izanami
chrismustaine93
Izanami
Level 66
God Stats
13W - 12L
1,530 SR
Queue Stats
100W - 110L
1,538 Elo+
Party 1
Hun Batz
Hun Batz
djhouse
Hun Batz
Level 27
God Stats
3W - 7L
1,122 SR
Queue Stats
152W - 144L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
eddynwa
Cu Chulainn
Level 8
God Stats
10W - 13L
1,525 SR
Queue Stats
20W - 31L
1,554 Elo+
Party 1
Team Averages
Level 30
1,497 SR
1,521 Elo+

VS

Team Averages
Level 17
1,471 SR
1,477 Elo+
Loki
Loki
GDViros
Loki
Level 14
God Stats
5W - 6L
1,410 SR
Queue Stats
10W - 9L
1,458 Elo+
Party 2
Neith
Neith
JuinJuin
Neith
Level 10
God Stats
3W - 3L
1,560 SR
Queue Stats
9W - 10L
1,437 Elo+
Party 2
Anubis
Anubis
MrNoobon
Anubis
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
TheCoolestName0
Danzaburou
Level 8
God Stats
5W - 7L
1,600 SR
Queue Stats
31W - 33L
1,544 Elo+
Party 3
Kuzenbo
Kuzenbo
zekejeagar
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 83L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,752
461
7,456
11,337
4,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 6 / 13
10,247
539
14,927
16,536
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 4 / 10
9,605
506
8,351
10,525
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
djhouse
Hun Batz
17
11 / 3 / 8
11,074
583
12,978
15,180
9,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
eddynwa
Cu Chulainn
17
8 / 4 / 3
11,103
584
12,674
14,841
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GDViros
Loki
17
7 / 3 / 2
10,794
568
8,341
18,287
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
JuinJuin
Neith
11
0 / 10 / 2
7,050
371
6,163
11,139
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MrNoobon
Anubis
17
5 / 6 / 4
10,683
562
9,359
13,973
6,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheCoolestName0
Danzaburou
14
5 / 3 / 8
9,124
480
13,171
13,177
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
zekejeagar
Kuzenbo
12
6 / 5 / 5
9,084
478
10,167
20,992
24,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
27
Kills
23
23
Deaths
27
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
L
Loki
GDViros
Loki
7
3
2
2.67
L
Neith
JuinJuin
Neith
0
10
2
0.1
L
Anubis
MrNoobon
Anubis
5
6
4
1.17
W
4
6
13
1.75
L
Danzaburou
TheCoolestName0
Danzaburou
5
3
8
3
W
1
4
10
1.5
W
Hun Batz
djhouse
Hun Batz
11
3
8
5
W
Cu Chulainn
eddynwa
Cu Chulainn
8
4
3
2.38
L
Kuzenbo
zekejeagar
Kuzenbo
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,386
Damage
47,201
68,419
Taken
77,568
33,936
Mitigated
48,324
18,085
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,456
2,193
0
229
11,337
4,388
542
3,100
8,237
30,852
0
L
Loki
GDViros
Loki
8,341
3,092
0
4,658
18,287
7,921
0
4,342
13,774
0
71,517
L
Neith
JuinJuin
Neith
6,163
2,377
0
247
11,139
3,836
1,147
3,169
7,845
0
25,204
L
Anubis
MrNoobon
Anubis
9,359
768
0
4,124
13,973
6,927
911
3,910
9,888
57,390
0
W
14,927
4,863
0
8,346
16,536
4,611
552
5,127
11,409
50,526
0
L
Danzaburou
TheCoolestName0
Danzaburou
13,171
7,506
0
5,016
13,177
5,466
700
5,070
8,082
0
55,214
W
8,351
6,538
0
2,983
10,525
3,329
466
3,405
7,120
0
65,779
W
Hun Batz
djhouse
Hun Batz
12,978
4,700
0
3,323
15,180
9,131
92
3,257
11,923
0
74,003
W
Cu Chulainn
eddynwa
Cu Chulainn
12,674
2,519
0
3,204
14,841
12,477
209
4,637
10,204
9,565
53,643
L
Kuzenbo
zekejeagar
Kuzenbo
10,167
3,272
0
2,900
20,992
24,174
209
7,736
13,256
29,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
46,735
509
Minions Killed
402
0
Camps Cleared
0
1,790,292
Distance Traveled
1,730,751
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,752
461
63
3
0
356,138
4
L
Loki
10,794
568
120
6
0
375,189
0
L
Neith
7,050
371
44
2
0
336,259
0
L
Anubis
10,683
562
125
7
0
313,232
3
W
Sol
10,247
539
77
4
0
356,573
2
L
Danzaburou
9,124
480
72
4
0
338,239
2
W
Izanami
9,605
506
127
7
0
347,899
0
W
Hun Batz
11,074
583
114
6
0
393,945
0
W
Cu Chulainn
11,103
584
128
7
0
335,737
4
L
Kuzenbo
9,084
478
41
2
0
367,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role