Player Matchup

Ne Zha
Ne Zha
Cc Tonatiuh
Ne Zha
Level 35
God Stats
2W - 6L
1,340 SR
Queue Stats
41W - 58L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
CcPopocatzin
Ah Puch
Level 63
God Stats
1W - 0L
1,289 SR
Queue Stats
12W - 18L
1,209 Elo+
Party 1
Amaterasu
Amaterasu
IxChel Cc
Amaterasu
Level 61
God Stats
3W - 7L
1,440 SR
Queue Stats
181W - 196L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Poisonette
Tsukuyomi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,188 Elo+
Solo
Merlin
Merlin
ccmixcoatl
Merlin
Level 126
God Stats
11W - 11L
1,203 SR
Queue Stats
88W - 83L
1,338 Elo+
Party 1
Team Averages
Level 77
1,354 SR
1,316 Elo+

VS

Team Averages
Level 80
1,488 SR
1,401 Elo+
Ullr
Ullr
Comedic Cyanide
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,409 Elo+
Party 2
Arachne
Arachne
ShortCake_2
Arachne
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 255L
1,347 Elo+
Solo
Yemoja
Yemoja
THE_NOMED
Yemoja
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
396W - 439L
1,451 Elo+
Solo
Achilles
Achilles
paperbagalterego
Achilles
Level 58
God Stats
13W - 15L
1,426 SR
Queue Stats
43W - 44L
1,397 Elo+
Party 2
Tiamat
Tiamat
rodriguez amen
Tiamat
Level 109
God Stats
9W - 6L
1,515 SR
Queue Stats
123W - 140L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
6 / 9 / 14
14,393
960
16,909
18,710
9,017
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
CcPopocatzin
Ah Puch
20
7 / 6 / 20
15,343
1,023
30,348
23,767
11,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
IxChel Cc
Amaterasu
20
2 / 8 / 23
14,222
948
18,571
30,859
24,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Poisonette
Tsukuyomi
20
15 / 4 / 17
18,030
1,202
36,063
16,327
7,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ccmixcoatl
Merlin
20
10 / 2 / 21
16,527
1,102
44,023
13,806
6,313
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 11
14,636
976
14,477
26,763
11,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ShortCake_2
Arachne
20
10 / 13 / 12
15,977
1,065
20,173
37,096
15,763
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
THE_NOMED
Yemoja
20
1 / 6 / 16
13,410
894
9,117
28,657
19,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 2 / 11
13,880
925
15,757
29,851
31,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 17 / 15
16,310
1,087
37,230
35,044
23,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
94
40
Kills
29
29
Deaths
40
95
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
9
14
1.44
W
Ah Puch
CcPopocatzin
Ah Puch
7
6
20
2.83
L
5
2
11
5.25
W
Amaterasu
IxChel Cc
Amaterasu
2
8
23
1.69
W
Tsukuyomi
Poisonette
Tsukuyomi
15
4
17
5.88
L
Arachne
ShortCake_2
Arachne
10
13
12
1.23
L
Yemoja
THE_NOMED
Yemoja
1
6
16
1.5
W
Merlin
ccmixcoatl
Merlin
10
2
21
10.25
L
4
2
11
4.75
L
9
17
15
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,914
Damage
96,754
103,469
Taken
157,411
59,410
Mitigated
102,277
23,650
Healing
29,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,909
4,436
0
2,755
18,710
9,017
0
6,435
12,275
0
31,213
W
Ah Puch
CcPopocatzin
Ah Puch
30,348
3,792
684
10,711
23,767
11,432
0
12,839
10,928
64,112
0
L
14,477
8,772
0
4,412
26,763
11,332
0
14,264
12,499
0
44,268
W
Amaterasu
IxChel Cc
Amaterasu
18,571
10,730
384
6,613
30,859
24,789
0
11,077
19,782
0
29,362
W
Tsukuyomi
Poisonette
Tsukuyomi
36,063
12,539
0
2,043
16,327
7,859
0
8,424
7,903
0
61,191
L
Arachne
ShortCake_2
Arachne
20,173
15,170
0
5,701
37,096
15,763
0
16,675
20,421
0
44,743
L
Yemoja
THE_NOMED
Yemoja
9,117
2,656
10,545
3,647
28,657
19,561
0
16,676
11,981
29,537
0
W
Merlin
ccmixcoatl
Merlin
44,023
1,485
0
460
13,806
6,313
0
7,572
6,234
91,199
0
L
15,757
4,376
536
1,447
29,851
31,654
0
12,800
17,051
0
36,820
L
37,230
2,908
256
3,287
35,044
23,967
0
13,956
21,088
62,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,515
Gold Earned
74,213
297
Minions Killed
299
5
Camps Cleared
8
1,435,935
Distance Traveled
1,358,701
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,393
960
28
2
0
248,008
2
W
Ah Puch
15,343
1,023
76
5
0
252,029
1
L
Ullr
14,636
976
102
7
3
270,242
0
W
Amaterasu
14,222
948
19
1
2
332,611
0
W
Tsukuyomi
18,030
1,202
50
3
2
322,095
0
L
Arachne
15,977
1,065
54
4
2
283,998
0
L
Yemoja
13,410
894
46
3
0
258,750
0
W
Merlin
16,527
1,102
124
8
1
281,192
0
L
Achilles
13,880
925
38
3
0
292,517
0
L
Tiamat
16,310
1,087
59
4
3
253,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role