Player Matchup

Cupid
Cupid
Gold II
FableDave
Cupid
Gold II
Level 148
God Stats
4W - 1L
1,961 SR
Queue Stats
114W - 120L
1,493 MMR
Solo
Xing Tian
Xing Tian
Bronze III
GibbyDat
Xing Tian
Bronze III
Level 86
God Stats
0W - 3L
1,549 SR
Queue Stats
5W - 21L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
ItzPositive
Medusa
Bronze III
Level 31
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
RNG6
Osiris
Bronze III
Level 129
God Stats
8W - 2L
1,754 SR
Queue Stats
22W - 6L
1,504 MMR
Solo
Thanatos
Thanatos
Bronze III
TheOnlyOneError
Thanatos
Bronze III
Level 72
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,617 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,495 SR
1,512 MMR
Guan Yu
Guan Yu
Silver I
Breakingzera
Guan Yu
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
Cabbs21
Chernobog
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
GreeneGuy
Cthulhu
Gold V
Level 123
God Stats
6W - 2L
1,629 SR
Queue Stats
134W - 133L
1,425 MMR
Party 2
Ne Zha
Ne Zha
Gold II
bray183
Ne Zha
Gold II
Level 125
God Stats
1W - 0L
1,326 SR
Queue Stats
243W - 226L
1,548 MMR
Party 2
Janus
Janus
Gold IV
tysne
Janus
Gold IV
Level 127
God Stats
13W - 14L
1,523 SR
Queue Stats
319W - 285L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FableDave
Cupid
12
1 / 3 / 2
7,190
479
4,114
7,800
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
GibbyDat
Xing Tian
8
0 / 6 / 1
5,770
385
3,515
12,422
4,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
1 / 7 / 2
7,097
473
5,677
10,837
3,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
RNG6
Osiris
14
3 / 5 / 2
8,347
556
8,848
17,472
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
12
4 / 7 / 0
7,552
503
4,571
12,891
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ScyllaApolloCu ChulainnDanzaburouKhepri

VS

Bans
RaAphroditeHelChang'eHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Breakingzera
Guan Yu
13
5 / 2 / 6
8,072
538
6,658
10,239
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
Cabbs21
Chernobog
14
8 / 1 / 11
8,875
592
9,048
8,973
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
GreeneGuy
Cthulhu
13
1 / 3 / 2
7,877
525
7,798
11,477
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
bray183
Ne Zha
15
5 / 2 / 12
8,946
596
7,811
10,083
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
tysne
Janus
15
7 / 2 / 6
8,959
597
9,534
6,342
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
9
Kills
26
28
Deaths
10
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Breakingzera
Guan Yu
5
2
6
4
W
Chernobog
Cabbs21
Chernobog
8
1
11
13.5
L
Cupid
FableDave
Cupid
1
3
2
0.67
L
Xing Tian
GibbyDat
Xing Tian
0
6
1
0.08
W
Cthulhu
GreeneGuy
Cthulhu
1
3
2
0.67
L
Medusa
1
7
2
0.29
L
Osiris
RNG6
Osiris
3
5
2
0.8
L
Thanatos
4
7
0
0.57
W
Ne Zha
bray183
Ne Zha
5
2
12
5.5
W
Janus
tysne
Janus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
40,849
61,422
Taken
47,114
23,523
Mitigated
24,408
21,986
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Breakingzera
Guan Yu
6,658
1,175
1,036
3,376
10,239
5,910
682
643
9,596
0
30,601
W
Chernobog
Cabbs21
Chernobog
9,048
5,572
0
5,001
8,973
3,193
1,078
1,182
7,791
0
52,720
L
Cupid
FableDave
Cupid
4,114
2,069
0
1,767
7,800
2,319
168
1,114
6,686
0
38,731
L
Xing Tian
GibbyDat
Xing Tian
3,515
122
0
2,190
12,422
4,512
0
2,019
10,378
17,986
0
W
Cthulhu
GreeneGuy
Cthulhu
7,798
939
46
5,313
11,477
9,723
206
0
11,477
47,463
0
L
Medusa
5,677
2,828
0
2,231
10,837
3,377
1,256
4,269
6,568
0
33,066
L
Osiris
RNG6
Osiris
8,848
3,411
0
8,236
17,472
9,173
510
7,257
9,740
0
45,427
L
Thanatos
4,571
1,875
0
7,562
12,891
4,142
42
2,123
10,718
0
35,263
W
Ne Zha
bray183
Ne Zha
7,811
2,132
0
3,514
10,083
3,702
1,036
595
9,488
0
44,293
W
Janus
tysne
Janus
9,534
1,485
0
1,211
6,342
1,880
0
1,095
5,247
57,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
42,729
322
Minions Killed
394
0
Camps Cleared
0
1,306,686
Distance Traveled
1,520,282
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,072
538
45
3
0
327,509
2
W
Chernobog
8,875
592
81
5
0
305,724
6
L
Cupid
7,190
479
82
5
0
265,191
5
L
Xing Tian
5,770
385
15
1
0
269,475
3
W
Cthulhu
7,877
525
83
6
0
287,296
1
L
Medusa
7,097
473
61
4
0
261,726
4
L
Osiris
8,347
556
89
6
0
229,473
2
L
Thanatos
7,552
503
75
5
0
280,821
1
W
Ne Zha
8,946
596
87
6
0
299,787
0
W
Janus
8,959
597
98
7
0
299,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role