Player Matchup

Ymir
Ymir
Doomtaar
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,848 Elo+
Solo
Anhur
Anhur
Eggpozz
Anhur
Level 11
God Stats
4W - 3L
1,659 SR
Queue Stats
18W - 8L
1,663 Elo+
Solo
Hades
Hades
Vandal248
Hades
Level 29
God Stats
4W - 1L
1,604 SR
Queue Stats
7W - 4L
1,692 Elo+
Solo
Ne Zha
Ne Zha
dshoemake1
Ne Zha
Level 26
God Stats
4W - 0L
1,849 SR
Queue Stats
138W - 101L
1,673 Elo+
Solo
King Arthur
King Arthur
soyunomar_
King Arthur
Level 17
God Stats
72W - 65L
1,696 SR
Queue Stats
149W - 140L
1,692 Elo+
Solo
Team Averages
Level 18
1,661 SR
1,714 Elo+

VS

Team Averages
Level 13
1,557 SR
1,750 Elo+
Cupid
Cupid
St0n3rTom
Cupid
Level 20
God Stats
0W - 2L
1,307 SR
Queue Stats
50W - 45L
1,675 Elo+
Solo
Scylla
Scylla
Thulubulu
Scylla
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,855 Elo+
Party 1
Bellona
Bellona
ballistic5549
Bellona
Level 5
God Stats
13W - 13L
1,739 SR
Queue Stats
26W - 23L
1,855 Elo+
Party 1
Ymir
Ymir
burragahardie
Ymir
Level 29
God Stats
84W - 73L
1,664 SR
Queue Stats
199W - 178L
1,668 Elo+
Solo
Ratatoskr
Ratatoskr
talented_mole
Ratatoskr
Level 7
God Stats
12W - 13L
1,575 SR
Queue Stats
138W - 160L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 8
8,933
496
6,801
11,968
10,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Eggpozz
Anhur
16
6 / 5 / 2
9,780
543
9,674
13,927
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Vandal248
Hades
13
3 / 9 / 8
8,360
464
7,876
13,698
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
dshoemake1
Ne Zha
18
7 / 2 / 8
10,863
604
10,323
14,441
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
soyunomar_
King Arthur
17
10 / 1 / 5
10,234
569
16,609
20,115
12,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
St0n3rTom
Cupid
14
2 / 2 / 3
8,509
473
9,239
10,512
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Thulubulu
Scylla
15
8 / 6 / 3
10,259
570
13,780
11,133
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
0 / 8 / 0
7,533
419
4,824
16,749
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 6 / 5
10,141
563
11,994
17,828
12,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
talented_mole
Ratatoskr
13
3 / 6 / 3
8,317
462
6,266
12,984
4,365
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
28
Kills
18
18
Deaths
28
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
8
6
W
Anhur
Eggpozz
Anhur
6
5
2
1.4
L
Cupid
St0n3rTom
Cupid
2
2
3
1.75
L
Scylla
Thulubulu
Scylla
8
6
3
1.58
W
Hades
Vandal248
Hades
3
9
8
0.78
L
Bellona
0
8
0
0
L
5
6
5
1.25
W
Ne Zha
dshoemake1
Ne Zha
7
2
8
5.5
W
King Arthur
soyunomar_
King Arthur
10
1
5
12.5
L
Ratatoskr
talented_mole
Ratatoskr
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
46,103
74,149
Taken
69,206
39,721
Mitigated
32,515
22,733
Healing
10,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,801
1,327
0
885
11,968
10,479
0
3,764
8,173
46,214
1,981
W
Anhur
Eggpozz
Anhur
9,674
5,183
0
5,825
13,927
4,751
0
5,121
8,668
0
68,319
L
Cupid
St0n3rTom
Cupid
9,239
5,051
38
3,439
10,512
3,521
0
2,350
8,162
0
55,964
L
Scylla
Thulubulu
Scylla
13,780
534
136
1,912
11,133
3,890
0
3,490
7,457
49,912
0
W
Hades
Vandal248
Hades
7,876
596
188
1,329
13,698
5,792
53
6,027
7,401
27,856
0
L
Bellona
4,824
2,002
0
3,519
16,749
8,646
658
1,595
15,154
0
36,844
L
11,994
1,865
0
1,840
17,828
12,093
0
4,202
13,362
41,900
0
W
Ne Zha
dshoemake1
Ne Zha
10,323
6,153
0
7,156
14,441
6,422
622
5,099
9,190
0
86,491
W
King Arthur
soyunomar_
King Arthur
16,609
2,526
0
7,350
20,115
12,277
144
5,058
14,943
0
70,743
L
Ratatoskr
talented_mole
Ratatoskr
6,266
1,120
0
0
12,984
4,365
318
2,927
10,057
0
44,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,170
Gold Earned
44,759
502
Minions Killed
409
0
Camps Cleared
0
1,651,219
Distance Traveled
1,556,009
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,933
496
82
5
0
328,799
1
W
Anhur
9,780
543
104
6
0
279,999
1
L
Cupid
8,509
473
100
6
0
320,192
1
L
Scylla
10,259
570
93
5
0
330,593
0
W
Hades
8,360
464
54
3
0
313,801
1
L
Bellona
7,533
419
69
4
0
295,383
1
L
Ymir
10,141
563
55
3
0
272,000
2
W
Ne Zha
10,863
604
148
8
0
379,593
1
W
King Arthur
10,234
569
114
6
0
349,027
2
L
Ratatoskr
8,317
462
92
5
0
337,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role