Player Matchup

Ymir
Ymir
Garayito
Ymir
Level 15
God Stats
24W - 29L
1,431 SR
Queue Stats
106W - 136L
1,332 Elo+
Solo
Bellona
Bellona
Petruszkó
Bellona
Level 18
God Stats
4W - 6L
1,157 SR
Queue Stats
53W - 58L
1,269 Elo+
Party 1
Hel
Hel
Pípá
Hel
Level 21
God Stats
2W - 5L
1,332 SR
Queue Stats
46W - 47L
1,269 Elo+
Party 1
Arachne
Arachne
Steaksouce
Arachne
Level 21
God Stats
12W - 13L
1,106 SR
Queue Stats
40W - 45L
1,269 Elo+
Party 1
Hachiman
Hachiman
bz09
Hachiman
Level 14
God Stats
1W - 4L
1,191 SR
Queue Stats
28W - 34L
1,269 Elo+
Party 1
Team Averages
Level 18
1,244 SR
1,281 Elo+

VS

Team Averages
Level 25
1,545 SR
1,414 Elo+
Horus
Horus
ElusiveLion
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Falre
Janus
Level 38
God Stats
8W - 12L
1,406 SR
Queue Stats
108W - 159L
1,325 Elo+
Party 2
Thanatos
Thanatos
Fo0oStR
Thanatos
Level 17
God Stats
4W - 1L
1,849 SR
Queue Stats
93W - 71L
1,524 Elo+
Party 3
Izanami
Izanami
TobyB
Izanami
Level 28
God Stats
11W - 9L
1,508 SR
Queue Stats
70W - 90L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
abrahim33
Kukulkan
Level 15
God Stats
24W - 14L
1,462 SR
Queue Stats
103W - 93L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 14 / 6
10,132
405
6,922
31,051
30,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Petruszkó
Bellona
18
2 / 9 / 0
10,933
437
10,265
29,324
27,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
Pípá
Hel
17
0 / 9 / 2
10,950
438
8,535
17,096
7,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Steaksouce
Arachne
17
2 / 8 / 0
11,044
442
6,764
23,555
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
bz09
Hachiman
16
3 / 9 / 2
10,143
406
12,622
23,458
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 14
12,082
483
5,219
18,313
12,137
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Falre
Janus
20
3 / 1 / 8
14,418
577
14,628
13,924
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Fo0oStR
Thanatos
20
19 / 1 / 11
15,651
626
21,665
22,464
10,812
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TobyB
Izanami
20
16 / 4 / 9
15,513
621
37,578
21,830
10,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
abrahim33
Kukulkan
20
7 / 1 / 15
14,138
566
14,941
8,215
3,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
106
9
Kills
49
49
Deaths
10
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
W
Janus
Falre
Janus
3
1
8
7
W
Thanatos
Fo0oStR
Thanatos
19
1
11
24.5
L
Ymir
2
14
6
0.36
L
Bellona
Petruszkó
Bellona
2
9
0
0.22
L
Hel
Pípá
Hel
0
9
2
0.11
L
Arachne
Steaksouce
Arachne
2
8
0
0.25
W
Izanami
TobyB
Izanami
16
4
9
5.13
W
Kukulkan
abrahim33
Kukulkan
7
1
15
14.5
L
Hachiman
bz09
Hachiman
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,108
Damage
94,031
124,484
Taken
84,746
80,779
Mitigated
43,346
30,838
Healing
57,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,219
3,488
3,199
4,790
18,313
12,137
937
4,754
13,559
0
28,787
W
Janus
Falre
Janus
14,628
2,759
0
7,539
13,924
6,146
5,010
2,308
11,291
95,457
0
W
Thanatos
Fo0oStR
Thanatos
21,665
9,184
0
30,277
22,464
10,812
2,618
2,460
19,904
0
126,825
L
Ymir
6,922
1,397
1,143
2,159
31,051
30,715
0
3,732
27,319
37,741
0
L
Bellona
Petruszkó
Bellona
10,265
2,035
0
5,287
29,324
27,381
487
13,023
16,301
10,583
46,735
L
Hel
Pípá
Hel
8,535
447
3,110
3,085
17,096
7,723
788
5,901
11,195
79,910
0
L
Arachne
Steaksouce
Arachne
6,764
4,976
0
9,407
23,555
8,463
0
2,587
20,968
0
65,643
W
Izanami
TobyB
Izanami
37,578
29,811
794
9,198
21,830
10,277
4,566
6,100
15,680
0
142,529
W
Kukulkan
abrahim33
Kukulkan
14,941
2,767
0
1,443
8,215
3,974
3,497
1,977
6,188
81,444
0
L
Hachiman
bz09
Hachiman
12,622
8,250
0
6,647
23,458
6,497
0
4,326
19,132
0
53,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,202
Gold Earned
71,802
493
Minions Killed
732
0
Camps Cleared
0
2,060,589
Distance Traveled
2,262,267
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,082
483
44
2
0
439,643
2
W
Janus
14,418
577
176
7
0
429,481
3
W
Thanatos
15,651
626
156
6
0
548,859
4
L
Ymir
10,132
405
62
2
0
372,306
0
L
Bellona
10,933
437
90
4
0
427,419
2
L
Hel
10,950
438
146
6
0
441,780
5
L
Arachne
11,044
442
116
5
0
471,779
1
W
Izanami
15,513
621
200
8
0
367,360
6
W
Kukulkan
14,138
566
156
6
0
476,924
2
L
Hachiman
10,143
406
79
3
0
347,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role