Player Matchup

Sylvanus
Sylvanus
Bronze III
Xcalated
Sylvanus
Bronze III
Level 128
God Stats
2W - 1L
1,533 SR
Queue Stats
2W - 2L
1,458 MMR
Party 2
Zeus
Zeus
Silver III
narutousumak90
Zeus
Silver III
Level 95
God Stats
2W - 1L
1,533 SR
Queue Stats
5W - 6L
1,454 MMR
Solo
Izanami
Izanami
Bronze III
xMYS-_
Izanami
Bronze III
Level 154
God Stats
2W - 2L
1,662 SR
Queue Stats
2W - 3L
1,458 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,576 SR
1,456 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 151
1,518 SR
1,457 MMR
Scylla
Scylla
Gold IV
AlkapwnedU
Scylla
Gold IV
Level 145
God Stats
29W - 43L
1,425 SR
Queue Stats
319W - 390L
1,451 MMR
Solo
Hachiman
Hachiman
Bronze III
Boolin Bluhd
Hachiman
Bronze III
Level 148
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
ExaltedRonin13
Sobek
Bronze III
Level 159
God Stats
1W - 2L
1,357 SR
Queue Stats
14W - 11L
1,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Xcalated
Sylvanus
15
4 / 5 / 10
12,209
718
10,756
23,257
21,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
7 / 3 / 6
12,203
718
12,796
12,274
4,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
xMYS-_
Izanami
17
7 / 2 / 9
12,628
743
19,485
14,265
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
RaChang'eErlang ShenCthulhuPoseidon

VS

Bans
GaneshaCerberusHelKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlkapwnedU
Scylla
16
6 / 4 / 3
11,882
699
17,225
11,867
4,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Boolin Bluhd
Hachiman
12
2 / 8 / 7
10,592
623
10,904
17,331
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 6
10,727
631
11,082
21,969
22,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
10
10
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlkapwnedU
Scylla
6
4
3
1.88
L
Hachiman
Boolin Bluhd
Hachiman
2
8
7
0.69
L
2
6
6
0.83
W
Sylvanus
Xcalated
Sylvanus
4
5
10
1.8
W
7
3
6
3.33
W
Izanami
xMYS-_
Izanami
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,037
Damage
39,211
49,796
Taken
51,167
30,715
Mitigated
32,975
20,616
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlkapwnedU
Scylla
17,225
697
0
3,018
11,867
4,725
0
5,181
6,686
60,515
0
L
Hachiman
Boolin Bluhd
Hachiman
10,904
4,959
0
3,281
17,331
5,665
0
9,454
7,877
0
42,272
L
11,082
1,187
0
4,527
21,969
22,585
0
9,264
12,705
28,695
0
W
Sylvanus
Xcalated
Sylvanus
10,756
3,038
5,508
8,767
23,257
21,184
480
11,298
11,959
32,629
0
W
12,796
789
684
3,850
12,274
4,347
442
8,525
3,749
47,242
0
W
Izanami
xMYS-_
Izanami
19,485
14,789
0
1,807
14,265
5,184
2,099
8,568
5,697
0
89,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
33,201
228
Minions Killed
174
0
Camps Cleared
0
823,572
Distance Traveled
793,320
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,882
699
84
5
0
272,214
1
L
Hachiman
10,592
623
45
3
0
239,554
2
L
Sobek
10,727
631
45
3
0
281,552
4
W
Sylvanus
12,209
718
40
2
0
271,907
2
W
Zeus
12,203
718
65
4
0
279,726
4
W
Izanami
12,628
743
123
7
0
271,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role