Player Matchup

Janus
Janus
Dead-scorpio88
Janus
Level 87
God Stats
10W - 16L
1,420 SR
Queue Stats
592W - 681L
1,535 Elo+
Party 1
Skadi
Skadi
MRjoker-_-04
Skadi
Level 63
God Stats
5W - 1L
1,759 SR
Queue Stats
190W - 207L
1,579 Elo+
Party 1
Erlang Shen
Erlang Shen
reelninja
Erlang Shen
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 74L
1,670 Elo+
Party 1
Team Averages
Level 59
1,560 SR
1,595 Elo+

VS

Team Averages
Level 20
1,529 SR
1,593 Elo+
Guan Yu
Guan Yu
Girafrican_Cats
Guan Yu
Level 23
God Stats
1W - 2L
1,535 SR
Queue Stats
44W - 40L
1,546 Elo+
Solo
Ra
Ra
Sweaty_Wan_Tan
Ra
Level 26
God Stats
5W - 4L
1,553 SR
Queue Stats
21W - 18L
1,501 Elo+
Solo
Vamana
Vamana
uWussTattletale
Vamana
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 8
7,802
780
9,175
6,229
1,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
7 / 4 / 4
8,862
886
9,032
9,118
3,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
reelninja
Erlang Shen
11
3 / 3 / 6
8,131
813
7,956
9,868
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
7,730
773
4,626
10,383
8,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 5
7,824
782
6,043
6,623
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 5 / 6
7,198
720
6,323
12,504
4,664
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
9
11
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
4
4
2
1.25
W
7
4
4
2.25
L
4
3
5
2.17
W
Erlang Shen
reelninja
Erlang Shen
3
3
6
2
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
16,992
25,215
Taken
29,510
8,831
Mitigated
15,235
6,932
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,175
818
177
760
6,229
1,560
195
1,465
4,688
24,723
0
L
4,626
950
832
1,067
10,383
8,239
371
2,968
7,415
0
19,474
W
9,032
4,095
222
895
9,118
3,195
355
2,166
6,816
0
27,359
L
6,043
111
1,157
1,190
6,623
2,332
0
2,504
4,119
26,956
0
W
Erlang Shen
reelninja
Erlang Shen
7,956
4,764
0
4,878
9,868
4,076
1,757
2,304
7,359
0
24,526
L
6,323
2,206
0
3,466
12,504
4,664
646
3,790
8,714
302
17,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
22,752
99
Minions Killed
102
0
Camps Cleared
0
572,986
Distance Traveled
548,222
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,802
780
23
2
0
192,714
4
L
Guan Yu
7,730
773
29
3
0
186,633
0
W
Skadi
8,862
886
41
4
0
179,144
0
L
Ra
7,824
782
59
6
0
163,169
1
W
Erlang Shen
8,131
813
35
4
0
201,128
2
L
Vamana
7,198
720
14
1
0
198,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role