Player Matchup

Kumbhakarna
Kumbhakarna
Fracalanza
Kumbhakarna
Level 44
God Stats
2W - 3L
1,424 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Giovanne092
Nu Wa
Level 155
God Stats
3W - 4L
1,513 SR
Queue Stats
8W - 8L
1,504 Elo+
Party 1
Bakasura
Bakasura
NetherBR
Bakasura
Level 153
God Stats
3W - 2L
1,748 SR
Queue Stats
7W - 15L
1,444 Elo+
Party 1
Rama
Rama
fruizveloso
Rama
Level 101
God Stats
1W - 4L
1,679 SR
Queue Stats
317W - 301L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
xXxBlueSkullxXx
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 122
1,573 SR
1,482 Elo+

VS

Team Averages
Level 75
1,485 SR
1,467 Elo+
Amaterasu
Amaterasu
C0ND0TTIERE
Amaterasu
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
32W - 35L
1,484 Elo+
Party 2
Yemoja
Yemoja
Vromano
Yemoja
Level 24
God Stats
0W - 2L
1,302 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 2
Thoth
Thoth
ZusHiro
Thoth
Level 139
God Stats
0W - 6L
1,302 SR
Queue Stats
173W - 186L
1,497 Elo+
Solo
Ullr
Ullr
penicols
Ullr
Level 117
God Stats
7W - 7L
1,565 SR
Queue Stats
166W - 186L
1,449 Elo+
Solo
Da Ji
Da Ji
xXxvitorjoaoxXx
Da Ji
Level 69
God Stats
9W - 11L
1,754 SR
Queue Stats
76W - 97L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fracalanza
Kumbhakarna
8
0 / 1 / 6
5,781
482
1,655
7,446
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 1
7,029
586
5,752
3,746
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
NetherBR
Bakasura
13
6 / 0 / 1
7,400
617
4,827
5,957
2,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,144
512
3,845
7,668
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
xXxBlueSkullxXx
Sun Wukong
12
1 / 1 / 3
6,790
566
5,061
6,459
4,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
C0ND0TTIERE
Amaterasu
10
1 / 0 / 0
5,654
471
946
6,403
3,680
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Vromano
Yemoja
8
0 / 1 / 1
5,543
462
1,205
4,732
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
ZusHiro
Thoth
11
2 / 5 / 1
6,243
520
4,295
7,218
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
1 / 1 / 2
5,768
481
4,064
6,459
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 3
5,323
444
2,750
7,841
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
4
4
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
C0ND0TTIERE
Amaterasu
1
0
0
1
W
Kumbhakarna
Fracalanza
Kumbhakarna
0
1
6
3
W
4
1
1
4.5
W
Bakasura
NetherBR
Bakasura
6
0
1
6.5
L
Yemoja
Vromano
Yemoja
0
1
1
0.5
L
Thoth
ZusHiro
Thoth
2
5
1
0.5
W
0
1
3
1.5
L
Ullr
1
1
2
2
W
Sun Wukong
xXxBlueSkullxXx
Sun Wukong
1
1
3
2.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
13,260
31,276
Taken
32,653
14,346
Mitigated
11,585
13,375
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
C0ND0TTIERE
Amaterasu
946
491
0
2,246
6,403
3,680
0
984
5,143
0
13,394
W
Kumbhakarna
Fracalanza
Kumbhakarna
1,655
208
223
1,599
7,446
4,364
225
1,619
5,777
8,036
0
W
5,752
985
0
0
3,746
1,203
896
1,857
1,889
38,993
0
W
Bakasura
NetherBR
Bakasura
4,827
3,411
0
3,855
5,957
2,256
0
465
5,492
0
36,852
L
Yemoja
Vromano
Yemoja
1,205
277
351
753
4,732
1,623
260
1,156
3,148
12,410
0
L
Thoth
ZusHiro
Thoth
4,295
149
0
770
7,218
2,012
0
3,130
3,673
33,248
0
W
3,845
3,108
0
4,760
7,668
2,277
985
829
6,839
0
37,323
L
Ullr
4,064
1,902
0
1,927
6,459
1,873
0
1,116
5,223
0
33,843
W
Sun Wukong
xXxBlueSkullxXx
Sun Wukong
5,061
948
0
2,938
6,459
4,246
314
730
5,704
0
35,766
L
2,750
985
383
1,237
7,841
2,397
0
337
7,247
0
20,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
28,531
303
Minions Killed
227
0
Camps Cleared
0
1,135,650
Distance Traveled
1,089,311
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,654
471
26
2
0
219,809
1
W
Kumbhakarna
5,781
482
11
1
0
206,065
1
W
Nu Wa
7,029
586
73
6
0
226,040
4
W
Bakasura
7,400
617
90
8
0
245,475
2
L
Yemoja
5,543
462
35
3
0
228,426
3
L
Thoth
6,243
520
62
5
0
214,853
5
W
Rama
6,144
512
60
5
0
211,590
4
L
Ullr
5,768
481
63
5
0
216,342
0
W
Sun Wukong
6,790
566
69
6
0
246,480
4
L
Da Ji
5,323
444
41
3
0
209,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role