Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
EIKaiser97
Jormungandr
Level 160
God Stats
9W - 5L
1,885 SR
Queue Stats
451W - 282L
1,685 Elo+
Party 1
Aphrodite
Aphrodite
Slyferus
Aphrodite
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
449W - 258L
1,658 Elo+
Party 1
Team Averages
Level 148
1,628 SR
1,614 Elo+

VS

Team Averages
Level 61
1,506 SR
1,408 Elo+
Bacchus
Bacchus
Sergio_Sniper9
Bacchus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 87L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
jonirubi19
Danzaburou
Level 78
God Stats
9W - 9L
1,519 SR
Queue Stats
62W - 72L
1,441 Elo+
Party 2
Eset
Eset
kevin58740
Eset
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
8 / 1 / 6
9,355
850
8,747
7,356
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
EIKaiser97
Jormungandr
12
5 / 4 / 8
8,838
803
9,583
13,060
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Slyferus
Aphrodite
12
1 / 0 / 13
8,313
756
7,569
8,864
4,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,696
700
4,421
12,056
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
jonirubi19
Danzaburou
10
2 / 5 / 2
7,625
693
4,549
10,712
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 6 / 1
7,950
723
7,251
9,110
3,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
5
5
Deaths
14
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
6
11
W
Jormungandr
EIKaiser97
Jormungandr
5
4
8
2.25
L
0
3
4
0.67
W
Aphrodite
Slyferus
Aphrodite
1
0
13
7.5
L
Danzaburou
jonirubi19
Danzaburou
2
5
2
0.6
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,899
Damage
16,221
29,280
Taken
31,878
19,825
Mitigated
16,574
13,779
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,747
1,991
0
1,321
7,356
3,893
1,105
3,065
4,291
0
30,877
W
Jormungandr
EIKaiser97
Jormungandr
9,583
1,337
0
1,045
13,060
11,477
436
4,350
8,710
31,191
0
L
4,421
321
159
3,644
12,056
9,583
0
6,791
4,942
12,275
0
W
Aphrodite
Slyferus
Aphrodite
7,569
1,298
4,622
6,791
8,864
4,455
694
4,295
4,569
25,925
0
L
Danzaburou
jonirubi19
Danzaburou
4,549
838
429
1,982
10,712
3,869
0
4,748
5,814
0
25,793
L
7,251
171
611
1,571
9,110
3,122
0
4,938
3,918
29,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
23,271
150
Minions Killed
106
0
Camps Cleared
0
617,121
Distance Traveled
523,811
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,355
850
45
4
0
229,884
1
W
Jormungandr
8,838
803
44
4
0
192,988
1
L
Bacchus
7,696
700
19
2
0
185,365
0
W
Aphrodite
8,313
756
61
6
0
194,249
1
L
Danzaburou
7,625
693
38
3
0
172,928
2
L
Eset
7,950
723
49
4
0
165,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role