Player Matchup

Cerberus
Cerberus
BACK_STABUU
Cerberus
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 40L
1,318 Elo+
Party 1
Tiamat
Tiamat
Eiousx
Tiamat
Level 3
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 1
Medusa
Medusa
Gaminking007
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 1
Cupid
Cupid
Matthewwace833
Cupid
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
Raxynus
Sun Wukong
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 8L
1,318 Elo+
Party 1
Team Averages
Level 26
1,456 SR
1,318 Elo+

VS

Team Averages
Level 10
1,449 SR
1,422 Elo+
Cthulhu
Cthulhu
DaBigSkittle
Cthulhu
Level 8
God Stats
2W - 2L
1,624 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 2
Ares
Ares
Max25uio
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Sosssaaa410
Olorun
Level 24
God Stats
40W - 47L
1,422 SR
Queue Stats
113W - 132L
1,328 Elo+
Solo
Cupid
Cupid
StayFrenzyFried
Cupid
Level 8
God Stats
69W - 69L
1,201 SR
Queue Stats
75W - 87L
1,262 Elo+
Solo
Nemesis
Nemesis
ThuggyDuckling
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BACK_STABUU
Cerberus
18
6 / 0 / 18
12,630
1,148
10,903
15,882
16,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Eiousx
Tiamat
19
9 / 0 / 14
11,571
1,052
20,262
9,336
6,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
4 / 1 / 13
10,708
973
9,725
5,614
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 0 / 19
11,786
1,071
16,058
7,107
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Raxynus
Sun Wukong
17
3 / 2 / 16
11,133
1,012
9,538
12,043
7,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

340

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaBigSkittle
Cthulhu
15
1 / 7 / 2
9,887
899
6,912
14,708
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
14
0 / 12 / 1
9,108
828
3,325
20,569
9,275
Olorun
16
1 / 8 / 2
10,295
936
21,245
23,210
8,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 0 / 0
9,135
830
5,178
7,306
3,318
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 2
9,143
831
7,695
10,500
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
10
31
Kills
3
3
Deaths
32
80
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BACK_STABUU
Cerberus
6
0
18
15
L
Cthulhu
DaBigSkittle
Cthulhu
1
7
2
0.29
W
Tiamat
Eiousx
Tiamat
9
0
14
16
W
Medusa
4
1
13
10.5
W
9
0
19
18.5
L
Ares
0
12
1
0.04
W
Sun Wukong
Raxynus
Sun Wukong
3
2
16
5.5
L
Olorun
1
8
2
0.25
L
1
0
0
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,486
Damage
44,355
49,982
Taken
76,293
36,301
Mitigated
36,486
18,258
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BACK_STABUU
Cerberus
10,903
1,007
267
4,925
15,882
16,652
0
10,089
5,718
20,872
0
L
Cthulhu
DaBigSkittle
Cthulhu
6,912
582
241
225
14,708
11,220
0
4,157
10,386
16,081
0
W
Tiamat
Eiousx
Tiamat
20,262
1,999
0
3,012
9,336
6,267
0
6,835
2,401
34,889
0
W
Medusa
9,725
5,077
0
2,006
5,614
2,358
0
3,150
2,414
0
29,211
W
16,058
10,055
1,518
3,771
7,107
3,078
0
4,869
2,213
0
36,930
L
Ares
3,325
196
0
0
20,569
9,275
0
6,214
14,155
8,316
0
W
Sun Wukong
Raxynus
Sun Wukong
9,538
3,281
0
2,759
12,043
7,946
0
6,189
5,754
332
28,109
L
Olorun
21,245
14,617
930
7,268
23,210
8,971
0
12,150
10,960
53,578
0
L
5,178
1,183
54
808
7,306
3,318
0
3,871
3,335
0
11,128
L
7,695
2,851
0
1,218
10,500
3,702
0
5,073
5,352
0
19,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,828
Gold Earned
47,568
208
Minions Killed
140
2
Camps Cleared
2
1,044,641
Distance Traveled
712,594
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,630
1,148
20
2
0
199,211
0
L
Cthulhu
9,887
899
30
3
0
118,800
0
W
Tiamat
11,571
1,052
28
3
1
223,536
0
W
Medusa
10,708
973
52
5
0
183,553
0
W
Cupid
11,786
1,071
65
6
1
213,881
0
L
Ares
9,108
828
10
1
0
167,481
0
W
Sun Wukong
11,133
1,012
43
4
0
224,460
0
L
Olorun
10,295
936
58
5
2
153,327
2
L
Cupid
9,135
830
14
1
0
114,863
0
L
Nemesis
9,143
831
28
3
0
158,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role