Player Matchup

Jing Wei
Jing Wei
Chemicxls
Jing Wei
Level 103
God Stats
17W - 14L
1,682 SR
Queue Stats
54W - 51L
1,536 Elo+
Party 1
Arachne
Arachne
LittleBlueMan13
Arachne
Level 2
God Stats
2W - 0L
1,704 SR
Queue Stats
16W - 11L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
Mole16
Sun Wukong
Level 25
God Stats
24W - 20L
1,610 SR
Queue Stats
39W - 42L
1,530 Elo+
Party 1
Sobek
Sobek
SlavSlurper
Sobek
Level 16
God Stats
10W - 9L
1,687 SR
Queue Stats
20W - 15L
1,635 Elo+
Party 1
Sol
Sol
Tearsofthebrowni
Sol
Level 29
God Stats
14W - 12L
1,525 SR
Queue Stats
72W - 63L
1,511 Elo+
Solo
Team Averages
Level 35
1,641 SR
1,568 Elo+

VS

Team Averages
Level 19
1,616 SR
1,566 Elo+
Fenrir
Fenrir
BattyCrabbies
Fenrir
Level 29
God Stats
9W - 6L
1,810 SR
Queue Stats
376W - 370L
1,573 Elo+
Solo
Heimdallr
Heimdallr
NjkkolaS
Heimdallr
Level 14
God Stats
0W - 3L
1,467 SR
Queue Stats
9W - 8L
1,623 Elo+
Party 2
Geb
Geb
Nubberzz
Geb
Level 23
God Stats
1W - 6L
1,766 SR
Queue Stats
221W - 237L
1,534 Elo+
Solo
Nike
Nike
SuNsEtBaLLiN
Nike
Level 22
God Stats
4W - 6L
1,535 SR
Queue Stats
18W - 18L
1,605 Elo+
Party 2
Anubis
Anubis
jman77s
Anubis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chemicxls
Jing Wei
8
0 / 2 / 0
5,294
529
2,772
4,962
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 2 / 0
6,151
615
2,314
8,006
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Mole16
Sun Wukong
11
0 / 0 / 1
6,410
641
567
4,296
1,618
7
0 / 2 / 0
5,025
503
1,441
6,553
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
6,720
672
846
5,197
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,203
620
7,806
6,914
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
NjkkolaS
Heimdallr
2
0 / 0 / 0
3,527
353
121
361
74
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 3
4,809
481
2,768
4,318
1,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 1 / 0
3,599
360
121
952
332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Anubis
jman77s
Anubis
1
0 / 0 / 0
3,378
338
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
6
0
1
6.5
W
Jing Wei
Chemicxls
Jing Wei
0
2
0
0
W
1
2
0
0.5
W
Sun Wukong
Mole16
Sun Wukong
0
0
1
0.5
L
Heimdallr
NjkkolaS
Heimdallr
0
0
0
0
L
1
0
3
2.5
W
0
2
0
0
L
0
1
0
0
W
0
1
0
0
L
Anubis
jman77s
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,940
Damage
10,816
29,014
Taken
12,545
9,953
Mitigated
4,549
9,249
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,806
2,664
0
1,777
6,914
2,497
0
846
6,068
0
31,601
W
Jing Wei
Chemicxls
Jing Wei
2,772
2,175
0
1,635
4,962
1,257
1,561
1,380
3,582
0
25,330
W
2,314
1,778
0
3,536
8,006
2,528
231
94
7,912
0
27,489
W
Sun Wukong
Mole16
Sun Wukong
567
91
0
462
4,296
1,618
269
0
4,271
0
30,953
L
Heimdallr
NjkkolaS
Heimdallr
121
121
0
198
361
74
0
0
361
0
2,161
L
2,768
443
0
1,074
4,318
1,646
0
1,441
2,877
11,946
0
W
1,441
320
0
1,628
6,553
3,249
259
1,294
5,259
8,125
0
L
121
0
0
135
952
332
0
0
952
0
2,327
W
846
314
0
1,988
5,197
1,301
4,400
0
5,197
39,146
0
L
Anubis
jman77s
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
21,516
286
Minions Killed
81
0
Camps Cleared
0
861,920
Distance Traveled
441,971
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,203
620
58
6
0
196,840
0
W
Jing Wei
5,294
529
57
6
0
152,328
1
W
Arachne
6,151
615
60
6
0
182,768
0
W
Sun Wukong
6,410
641
70
7
0
163,800
0
L
Heimdallr
3,527
353
7
1
0
31,443
0
L
Geb
4,809
481
10
1
0
173,838
0
W
Sobek
5,025
503
9
1
0
187,324
0
L
Nike
3,599
360
6
1
0
26,023
0
W
Sol
6,720
672
90
9
0
175,700
3
L
Anubis
3,378
338
0
0
0
13,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role