Player Matchup

Athena
Athena
CommanderAldoras
Athena
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 28L
1,173 Elo+
Party 2
Thor
Thor
Greyleep
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,240 Elo+
Party 1
Neith
Neith
MinoDog
Neith
Level 17
God Stats
34W - 21L
1,537 SR
Queue Stats
42W - 34L
1,369 Elo+
Solo
Cupid
Cupid
TeenyWeenyDork
Cupid
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
boneheadbank
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 8
1,507 SR
1,356 Elo+

VS

Team Averages
Level 22
1,393 SR
1,250 Elo+
Baba Yaga
Baba Yaga
FinesserPhD
Baba Yaga
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 3
Mercury
Mercury
Hinotoumei
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,428 Elo+
Solo
Cerberus
Cerberus
MayneMayne
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,286 Elo+
Solo
Izanami
Izanami
Scroyyy
Izanami
Level 16
God Stats
12W - 19L
1,255 SR
Queue Stats
156W - 179L
1,367 Elo+
Solo
Artemis
Artemis
SunSetGamez
Artemis
Level 3
God Stats
0W - 2L
1,211 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 28
15,013
1,251
14,298
20,309
23,661
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
18
5 / 3 / 14
12,293
1,024
14,622
16,939
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
MinoDog
Neith
20
21 / 2 / 13
16,870
1,406
40,315
12,783
6,239
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 25
12,903
1,075
14,328
16,567
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
boneheadbank
Guan Yu
19
3 / 7 / 26
12,067
1,006
15,070
19,933
22,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FinesserPhD
Baba Yaga
18
6 / 3 / 15
12,908
1,076
20,777
18,664
8,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Hinotoumei
Mercury
18
4 / 8 / 11
12,100
1,008
5,738
15,609
6,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MayneMayne
Cerberus
18
3 / 11 / 13
13,105
1,092
11,539
28,807
30,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Scroyyy
Izanami
18
3 / 12 / 13
11,932
994
21,790
26,533
11,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
SunSetGamez
Artemis
17
6 / 6 / 7
12,095
1,008
15,450
15,627
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
81
40
Kills
22
23
Deaths
40
106
Assists
59
Player
Kills
Deaths
Assists
KDA
W
7
3
28
7
L
Baba Yaga
FinesserPhD
Baba Yaga
6
3
15
4.5
W
Thor
5
3
14
4
L
Mercury
Hinotoumei
Mercury
4
8
11
1.19
L
Cerberus
MayneMayne
Cerberus
3
11
13
0.86
W
Neith
MinoDog
Neith
21
2
13
13.75
L
Izanami
Scroyyy
Izanami
3
12
13
0.79
L
Artemis
SunSetGamez
Artemis
6
6
7
1.58
W
4
8
25
2.06
W
Guan Yu
boneheadbank
Guan Yu
3
7
26
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,633
Damage
75,294
86,531
Taken
105,240
66,753
Mitigated
64,114
20,171
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,298
5,493
0
2,285
20,309
23,661
0
6,527
13,108
27,870
0
L
Baba Yaga
FinesserPhD
Baba Yaga
20,777
2,996
0
3,418
18,664
8,001
0
1,573
16,966
31,725
0
W
Thor
14,622
4,087
0
4,169
16,939
7,375
0
5,009
11,687
0
38,525
L
Mercury
Hinotoumei
Mercury
5,738
1,665
0
966
15,609
6,798
0
3,176
12,358
0
10,789
L
Cerberus
MayneMayne
Cerberus
11,539
1,553
0
4,405
28,807
30,645
0
4,538
23,994
35,192
0
W
Neith
MinoDog
Neith
40,315
37,281
0
4,554
12,783
6,239
0
7,537
5,246
0
62,832
L
Izanami
Scroyyy
Izanami
21,790
18,381
0
4,193
26,533
11,560
0
3,991
22,367
0
42,777
L
Artemis
SunSetGamez
Artemis
15,450
9,338
0
1,714
15,627
7,110
0
1,020
14,582
0
29,449
W
14,328
10,192
928
4,782
16,567
7,275
0
5,721
10,846
0
34,445
W
Guan Yu
boneheadbank
Guan Yu
15,070
6,252
1,183
2,270
19,933
22,203
0
7,522
12,411
0
26,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,146
Gold Earned
62,140
192
Minions Killed
173
8
Camps Cleared
4
1,082,008
Distance Traveled
989,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
15,013
1,251
37
3
2
248,589
2
L
Baba Yaga
12,908
1,076
23
2
0
215,767
0
W
Thor
12,293
1,024
50
4
2
221,678
0
L
Mercury
12,100
1,008
8
1
1
214,659
0
L
Cerberus
13,105
1,092
68
6
2
193,362
0
W
Neith
16,870
1,406
42
4
3
192,864
0
L
Izanami
11,932
994
45
4
1
195,774
0
L
Artemis
12,095
1,008
29
2
0
170,412
0
W
Cupid
12,903
1,075
44
4
1
190,247
0
W
Guan Yu
12,067
1,006
19
2
0
228,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role