Player Matchup

Danzaburou
Danzaburou
DatSauceTho
Danzaburou
Level 18
God Stats
5W - 12L
1,717 SR
Queue Stats
34W - 37L
1,486 Elo+
Party 1
Da Ji
Da Ji
Misfats
Da Ji
Level 86
God Stats
2W - 0L
1,727 SR
Queue Stats
44W - 37L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RUDEAGENT69
Cthulhu
Level 133
God Stats
1W - 0L
1,329 SR
Queue Stats
17W - 17L
1,550 Elo+
Party 1
Team Averages
Level 79
1,591 SR
1,512 Elo+

VS

Team Averages
Level 60
1,539 SR
1,289 Elo+
Raijin
Raijin
Emma7710
Raijin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,085 Elo+
Solo
Cabrakan
Cabrakan
UchihaTakashi366
Cabrakan
Level 85
God Stats
2W - 7L
1,500 SR
Queue Stats
128W - 182L
1,356 Elo+
Party 2
Tiamat
Tiamat
gamebeast291
Tiamat
Level 87
God Stats
7W - 8L
1,617 SR
Queue Stats
83W - 92L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatSauceTho
Danzaburou
11
3 / 0 / 9
7,676
768
6,637
4,733
1,588
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Misfats
Da Ji
10
3 / 4 / 6
7,052
705
6,091
6,890
3,617
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
RUDEAGENT69
Cthulhu
11
7 / 1 / 6
8,106
811
5,179
9,686
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Emma7710
Raijin
9
1 / 3 / 1
6,352
635
3,394
6,287
2,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 5 / 1
6,910
691
5,312
7,282
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
10
2 / 5 / 3
6,955
696
5,393
7,046
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
5
5
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DatSauceTho
Danzaburou
3
0
9
7.5
L
Raijin
Emma7710
Raijin
1
3
1
0.5
W
Da Ji
Misfats
Da Ji
3
4
6
1.5
W
Cthulhu
RUDEAGENT69
Cthulhu
7
1
6
10
L
2
5
1
0.5
L
Tiamat
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
14,099
21,309
Taken
20,615
11,385
Mitigated
10,497
2,813
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DatSauceTho
Danzaburou
6,637
2,341
0
1,270
4,733
1,588
215
2,741
1,798
0
26,053
L
Raijin
Emma7710
Raijin
3,394
145
0
715
6,287
2,122
0
1,239
5,048
21,279
0
W
Da Ji
Misfats
Da Ji
6,091
1,919
159
648
6,890
3,617
135
4,400
1,982
0
15,927
W
Cthulhu
RUDEAGENT69
Cthulhu
5,179
436
0
736
9,686
6,180
0
5,762
3,379
21,315
0
L
5,312
438
0
922
7,282
3,822
0
1,845
5,437
10,539
0
L
Tiamat
5,393
657
0
1,184
7,046
4,553
45
2,119
4,927
15,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
20,217
115
Minions Killed
83
0
Camps Cleared
0
483,433
Distance Traveled
464,968
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,676
768
54
5
0
130,049
0
L
Raijin
6,352
635
36
4
0
151,938
0
W
Da Ji
7,052
705
29
3
0
165,036
0
W
Cthulhu
8,106
811
32
3
0
188,348
0
L
Cabrakan
6,910
691
15
2
0
158,432
2
L
Tiamat
6,955
696
32
3
0
154,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role