Player Matchup

Hera
Hera
AshCloww
Hera
Level 12
God Stats
3W - 1L
1,770 SR
Queue Stats
62W - 53L
1,503 Elo+
Solo
King Arthur
King Arthur
FaZe KeY6112
King Arthur
Level 28
God Stats
14W - 27L
1,407 SR
Queue Stats
144W - 180L
1,472 Elo+
Solo
Neith
Neith
IP666
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RafaMeia3
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
TheZeWarMachine
Danzaburou
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 9L
1,236 Elo+
Party 1
Team Averages
Level 23
1,535 SR
1,389 Elo+

VS

Team Averages
Level 20
1,527 SR
1,468 Elo+
Arachne
Arachne
Matias_Frost
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,546 Elo+
Solo
Tyr
Tyr
Rayan_Darwin
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,462 Elo+
Party 2
Olorun
Olorun
TsojnA
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
felipe slomins
Merlin
Level 24
God Stats
1W - 1L
1,751 SR
Queue Stats
22W - 34L
1,385 Elo+
Solo
Neith
Neith
lucasfviana
Neith
Level 9
God Stats
3W - 5L
1,384 SR
Queue Stats
9W - 14L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 0 / 3
9,908
583
10,604
7,901
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
FaZe KeY6112
King Arthur
16
1 / 1 / 4
9,250
544
6,814
11,748
7,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
IP666
Neith
14
6 / 3 / 5
9,112
536
7,350
7,123
2,420
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
RafaMeia3
Yemoja
11
1 / 3 / 10
8,291
488
6,557
10,885
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TheZeWarMachine
Danzaburou
11
4 / 1 / 6
7,783
458
5,250
7,556
3,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Matias_Frost
Arachne
13
3 / 4 / 3
8,089
476
4,607
12,924
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 1
6,405
377
3,234
8,327
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
TsojnA
Olorun
11
2 / 8 / 1
6,414
377
7,037
11,470
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 3
7,454
438
7,362
7,704
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 4
6,335
373
6,112
10,377
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
8
8
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
7
0
3
8.5
W
King Arthur
FaZe KeY6112
King Arthur
1
1
4
3
W
Neith
IP666
Neith
6
3
5
2.83
L
Arachne
Matias_Frost
Arachne
3
4
3
1.13
W
Yemoja
RafaMeia3
Yemoja
1
3
10
2
L
1
2
1
0.75
W
Danzaburou
TheZeWarMachine
Danzaburou
4
1
6
7
L
Olorun
TsojnA
Olorun
2
8
1
0.31
L
1
2
3
1.25
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
28,352
45,213
Taken
50,802
23,538
Mitigated
19,390
16,262
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,604
2,961
306
2,054
7,901
2,707
2,382
3,798
4,103
61,521
0
W
King Arthur
FaZe KeY6112
King Arthur
6,814
804
0
5,100
11,748
7,146
103
2,814
8,787
0
50,046
W
Neith
IP666
Neith
7,350
3,434
0
1,049
7,123
2,420
2,807
2,147
4,976
0
50,047
L
Arachne
Matias_Frost
Arachne
4,607
2,572
0
5,102
12,924
3,900
360
1,245
11,679
0
35,875
W
Yemoja
RafaMeia3
Yemoja
6,557
1,480
1,966
3,019
10,885
7,296
305
4,142
6,693
18,818
0
L
3,234
1,133
0
793
8,327
6,331
0
2,539
5,788
0
19,933
W
Danzaburou
TheZeWarMachine
Danzaburou
5,250
1,805
660
2,108
7,556
3,969
423
1,498
6,033
0
20,204
L
Olorun
TsojnA
Olorun
7,037
3,596
111
2,666
11,470
3,612
0
4,586
6,884
26,554
0
L
7,362
263
0
868
7,704
2,582
0
4,407
3,297
44,047
0
L
6,112
2,282
0
2,105
10,377
2,965
200
4,384
5,993
0
21,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
34,697
373
Minions Killed
261
0
Camps Cleared
0
1,422,600
Distance Traveled
1,389,409
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,908
583
120
7
0
293,262
0
W
King Arthur
9,250
544
103
6
0
338,330
0
W
Neith
9,112
536
105
6
0
259,217
1
L
Arachne
8,089
476
70
4
0
293,171
0
W
Yemoja
8,291
488
14
1
0
264,856
5
L
Tyr
6,405
377
37
2
0
285,157
0
W
Danzaburou
7,783
458
31
2
0
266,935
0
L
Olorun
6,414
377
38
2
0
225,451
0
L
Merlin
7,454
438
85
5
0
303,473
2
L
Neith
6,335
373
31
2
0
282,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role