Player Matchup

King Arthur
King Arthur
Aldrax
King Arthur
Level 25
God Stats
5W - 8L
1,564 SR
Queue Stats
91W - 120L
1,247 Elo+
Party 1
Olorun
Olorun
Kaneda81
Olorun
Level 7
God Stats
2W - 3L
1,333 SR
Queue Stats
112W - 150L
1,237 Elo+
Party 1
Danzaburou
Danzaburou
LexyLore
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,072 Elo+
Party 2
Nemesis
Nemesis
Spe11Hunt
Nemesis
Level 27
God Stats
1W - 6L
1,516 SR
Queue Stats
32W - 44L
1,424 Elo+
Party 2
Tiamat
Tiamat
Vadam7
Tiamat
Level 24
God Stats
16W - 19L
1,541 SR
Queue Stats
140W - 160L
1,421 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,280 Elo+

VS

Team Averages
Level 13
1,487 SR
1,362 Elo+
Anhur
Anhur
BazyOG
Anhur
Level 28
God Stats
1W - 2L
1,277 SR
Queue Stats
76W - 60L
1,554 Elo+
Party 4
Bakasura
Bakasura
MadPython
Bakasura
Level 4
God Stats
3W - 0L
1,733 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Priomio
Tsukuyomi
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 4
Ra
Ra
Sulfanen
Ra
Level 14
God Stats
5W - 2L
1,425 SR
Queue Stats
67W - 115L
1,105 Elo+
Party 3
Arachne
Arachne
Zonbruel
Arachne
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 173L
1,181 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aldrax
King Arthur
17
6 / 8 / 8
10,805
450
8,029
25,409
18,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Kaneda81
Olorun
16
5 / 11 / 3
10,287
429
12,409
17,557
5,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
LexyLore
Danzaburou
16
2 / 10 / 13
11,159
465
8,762
16,109
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Spe11Hunt
Nemesis
18
10 / 7 / 4
12,400
517
18,688
20,998
13,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Vadam7
Tiamat
19
6 / 3 / 8
11,519
480
13,546
17,143
13,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BazyOG
Anhur
20
19 / 1 / 11
14,648
610
33,766
23,527
10,124
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
MadPython
Bakasura
18
9 / 6 / 8
12,108
505
22,986
20,638
9,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Priomio
Tsukuyomi
18
7 / 8 / 11
12,098
504
12,910
17,295
8,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 10 / 6
11,304
471
7,844
13,572
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zonbruel
Arachne
17
2 / 4 / 11
10,954
456
5,403
18,784
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
86
29
Kills
39
39
Deaths
29
36
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aldrax
King Arthur
6
8
8
1.25
W
Anhur
BazyOG
Anhur
19
1
11
24.5
L
Olorun
Kaneda81
Olorun
5
11
3
0.59
L
Danzaburou
LexyLore
Danzaburou
2
10
13
0.85
W
Bakasura
MadPython
Bakasura
9
6
8
2.17
W
Tsukuyomi
Priomio
Tsukuyomi
7
8
11
1.56
L
Nemesis
Spe11Hunt
Nemesis
10
7
4
1.71
W
2
10
6
0.5
L
Tiamat
Vadam7
Tiamat
6
3
8
3.33
W
Arachne
Zonbruel
Arachne
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,434
Damage
82,909
97,216
Taken
93,816
55,740
Mitigated
41,272
21,430
Healing
32,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aldrax
King Arthur
8,029
1,499
0
5,151
25,409
18,418
119
1,970
21,960
0
23,624
W
Anhur
BazyOG
Anhur
33,766
18,710
1,613
16,454
23,527
10,124
3,856
4,064
19,313
0
104,813
L
Olorun
Kaneda81
Olorun
12,409
8,186
999
4,457
17,557
5,211
703
2,138
14,698
47,089
0
L
Danzaburou
LexyLore
Danzaburou
8,762
3,930
0
1,570
16,109
4,907
1,458
1,832
13,827
0
45,920
W
Bakasura
MadPython
Bakasura
22,986
15,842
0
4,186
20,638
9,863
915
7,938
12,371
0
58,106
W
Tsukuyomi
Priomio
Tsukuyomi
12,910
4,445
0
2,987
17,295
8,526
816
4,967
12,117
0
64,090
L
Nemesis
Spe11Hunt
Nemesis
18,688
9,003
0
2,909
20,998
13,748
2,449
811
19,867
0
73,433
W
7,844
1,433
731
288
13,572
5,089
3,324
3,450
10,068
64,258
0
L
Tiamat
Vadam7
Tiamat
13,546
1,314
0
6,344
17,143
13,456
944
1,093
15,057
62,623
0
W
Arachne
Zonbruel
Arachne
5,403
3,907
0
6,051
18,784
7,670
3,103
5,536
13,123
0
57,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,170
Gold Earned
61,112
391
Minions Killed
590
0
Camps Cleared
0
1,942,083
Distance Traveled
2,066,718
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,805
450
39
2
0
443,442
0
W
Anhur
14,648
610
162
7
0
392,927
2
L
Olorun
10,287
429
70
3
0
350,217
0
L
Danzaburou
11,159
465
60
3
0
290,770
0
W
Bakasura
12,108
505
113
5
0
471,758
2
W
Tsukuyomi
12,098
504
91
4
0
420,192
0
L
Nemesis
12,400
517
110
5
0
449,931
0
W
Ra
11,304
471
118
5
0
346,018
2
L
Tiamat
11,519
480
112
5
0
407,723
0
W
Arachne
10,954
456
106
4
0
435,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role