Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkQueenSWLW-69
Neith
Level 26
God Stats
19W - 27L
1,216 SR
Queue Stats
218W - 272L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
NUKE BOMBERS
Sun Wukong
Level 29
God Stats
18W - 15L
1,583 SR
Queue Stats
93W - 99L
1,324 Elo+
Solo
Team Averages
Level 55
1,433 SR
1,370 Elo+

VS

Team Averages
Level 36
1,678 SR
1,391 Elo+
Anubis
Anubis
Captn Puso
Anubis
Level 24
God Stats
10W - 7L
1,761 SR
Queue Stats
27W - 30L
1,455 Elo+
Party 1
Fafnir
Fafnir
RigiLPoudrer
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,368 Elo+
Party 1
Neith
Neith
SemiBroke
Neith
Level 55
God Stats
2W - 3L
1,772 SR
Queue Stats
150W - 166L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 2 / 5
9,940
710
8,544
11,381
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 9
10,216
730
9,979
7,377
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
NUKE BOMBERS
Sun Wukong
12
4 / 4 / 7
9,354
668
9,741
17,641
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Captn Puso
Anubis
11
2 / 5 / 3
8,504
607
8,519
7,915
4,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
10
0 / 6 / 6
7,962
569
5,965
14,070
8,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SemiBroke
Neith
13
3 / 3 / 3
9,091
649
9,296
13,079
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
5
6
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
5
3.75
L
Anubis
Captn Puso
Anubis
2
5
3
0.7
W
5
0
9
9.5
W
Sun Wukong
NUKE BOMBERS
Sun Wukong
4
4
7
1.88
L
Fafnir
0
6
6
0.5
L
Neith
SemiBroke
Neith
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
23,780
36,399
Taken
35,064
18,578
Mitigated
17,171
16,396
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,544
344
3,828
5,424
11,381
5,001
1,341
3,912
7,469
39,176
0
L
Anubis
Captn Puso
Anubis
8,519
627
214
1,227
7,915
4,025
0
1,930
5,882
28,368
0
W
9,979
5,905
0
3,230
7,377
2,147
605
3,134
4,243
0
34,723
W
Sun Wukong
NUKE BOMBERS
Sun Wukong
9,741
1,578
866
3,048
17,641
11,430
770
7,500
10,141
0
25,087
L
Fafnir
5,965
2,686
330
3,242
14,070
8,480
0
3,577
10,243
13,755
0
L
Neith
SemiBroke
Neith
9,296
4,828
0
5,768
13,079
4,666
375
3,049
9,777
0
42,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
25,557
127
Minions Killed
94
0
Camps Cleared
0
715,290
Distance Traveled
598,584
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,940
710
43
3
0
233,134
0
L
Anubis
8,504
607
21
2
0
172,059
0
W
Neith
10,216
730
62
4
0
224,247
1
W
Sun Wukong
9,354
668
22
2
0
257,909
0
L
Fafnir
7,962
569
14
1
0
209,102
0
L
Neith
9,091
649
59
4
0
217,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role