Player Matchup

Chernobog
Chernobog
Bebbops
Chernobog
Level 9
God Stats
1W - 3L
1,332 SR
Queue Stats
19W - 19L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
CaptainGlutton
Kukulkan
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 47L
1,412 Elo+
Solo
Geb
Geb
M4zte
Geb
Level 28
God Stats
2W - 4L
1,190 SR
Queue Stats
100W - 85L
1,547 Elo+
Solo
Ao Kuang
Ao Kuang
MikeHawk151
Ao Kuang
Level 19
God Stats
5W - 2L
1,500 SR
Queue Stats
149W - 140L
1,606 Elo+
Solo
Osiris
Osiris
Reivaxh
Osiris
Level 27
God Stats
3W - 2L
1,819 SR
Queue Stats
204W - 178L
1,599 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,548 Elo+

VS

Team Averages
Level 24
1,459 SR
1,622 Elo+
Cthulhu
Cthulhu
DukeFreshelockes
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Serqet
Serqet
LittleOcelotte
Serqet
Level 6
God Stats
6W - 13L
1,384 SR
Queue Stats
34W - 37L
1,469 Elo+
Solo
Neith
Neith
Maktaz
Neith
Level 28
God Stats
12W - 7L
1,649 SR
Queue Stats
118W - 103L
1,650 Elo+
Solo
Ra
Ra
NichtVonBelang
Ra
Level 5
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 2L
1,747 Elo+
Party 2
Ymir
Ymir
nichtdermoritz
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bebbops
Chernobog
15
4 / 1 / 12
9,292
547
7,005
10,664
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
15
8 / 0 / 5
9,763
574
11,970
7,010
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
M4zte
Geb
13
0 / 2 / 6
8,355
491
4,533
11,175
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
MikeHawk151
Ao Kuang
17
10 / 0 / 6
10,405
612
12,479
12,504
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Reivaxh
Osiris
16
5 / 2 / 5
9,478
558
10,940
16,681
10,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,137
420
10,717
13,047
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 4 / 3
6,639
391
5,582
12,627
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Maktaz
Neith
14
3 / 4 / 0
8,538
502
8,081
10,079
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 6 / 0
6,813
401
2,067
6,870
2,726
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 9 / 3
6,512
383
3,559
17,258
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
27
Kills
5
5
Deaths
28
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bebbops
Chernobog
4
1
12
10
W
Kukulkan
8
0
5
10.5
L
1
5
1
0.3
L
1
4
3
0.63
W
Geb
M4zte
Geb
0
2
6
1.5
L
Neith
Maktaz
Neith
3
4
0
0.75
W
Ao Kuang
MikeHawk151
Ao Kuang
10
0
6
13
L
0
6
0
0
W
Osiris
Reivaxh
Osiris
5
2
5
3.75
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
30,006
58,034
Taken
59,881
30,320
Mitigated
31,933
27,647
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bebbops
Chernobog
7,005
3,289
0
7,607
10,664
3,781
1,496
2,381
8,090
0
58,202
W
Kukulkan
11,970
1,044
0
941
7,010
2,846
1,009
2,069
4,562
59,287
0
L
10,717
2,132
69
1,045
13,047
11,661
0
2,215
10,832
28,761
0
L
5,582
558
0
1,616
12,627
4,209
0
5,808
6,819
0
24,488
W
Geb
M4zte
Geb
4,533
1,072
0
2,426
11,175
8,240
1,268
1,899
9,276
33,213
0
L
Neith
Maktaz
Neith
8,081
3,927
0
2,853
10,079
3,383
654
5,136
4,943
0
62,290
W
Ao Kuang
MikeHawk151
Ao Kuang
12,479
3,762
0
8,447
12,504
5,189
0
915
11,249
77,085
0
L
2,067
218
188
417
6,870
2,726
0
4,347
2,523
30,174
0
W
Osiris
Reivaxh
Osiris
10,940
4,826
0
8,226
16,681
10,264
0
8,358
7,407
0
51,801
L
3,559
512
0
2,276
17,258
9,954
0
11,476
5,782
11,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
35,639
477
Minions Killed
303
0
Camps Cleared
0
1,694,271
Distance Traveled
1,606,376
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,292
547
111
7
0
337,705
6
W
Kukulkan
9,763
574
106
6
0
345,204
0
L
Cthulhu
7,137
420
46
3
0
310,509
4
L
Serqet
6,639
391
46
3
0
371,053
7
W
Geb
8,355
491
37
2
0
330,646
13
L
Neith
8,538
502
134
8
0
310,460
3
W
Ao Kuang
10,405
612
128
8
0
373,006
0
L
Ra
6,813
401
67
4
0
316,491
5
W
Osiris
9,478
558
95
6
0
307,710
1
L
Ymir
6,512
383
10
1
0
297,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role