Player Matchup

Ravana
Ravana
Platinum II
HEAVENS_KNIGHT_-
Ravana
Platinum II
Level 158
God Stats
19W - 17L
1,656 SR
Queue Stats
325W - 421L
2,005 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond II
dbYAMOJASWEETAZ
Kuzenbo
Diamond II
Level 129
God Stats
46W - 24L
1,862 SR
Queue Stats
194W - 105L
2,468 MMR
Party 2
Medusa
Medusa
Platinum IV
immidusa11
Medusa
Platinum IV
Level 70
God Stats
32W - 6L
2,119 SR
Queue Stats
33W - 21L
1,865 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,879 SR
2,113 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,662 SR
1,908 MMR
Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Armorwolf
Fenrir
Platinum V
Level 100
God Stats
16W - 1L
1,985 SR
Queue Stats
80W - 11L
1,987 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
Solomeplz
Amaterasu
Platinum II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 26L
2,237 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
10,826
637
15,293
14,601
10,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 5
10,136
596
10,333
19,595
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
immidusa11
Medusa
14
5 / 6 / 2
10,904
641
13,624
14,745
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuSobekCabrakanAphroditePersephone

VS

Bans
ThothGuan YuChang'eGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 4 / 7
11,418
672
13,030
10,930
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Armorwolf
Fenrir
15
5 / 2 / 10
11,716
689
15,317
20,899
16,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Solomeplz
Amaterasu
15
6 / 2 / 8
11,841
697
14,695
20,059
12,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
15
15
Deaths
8
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
7
1.88
W
Fenrir
Armorwolf
Fenrir
5
2
10
5
L
3
6
5
0.92
W
Amaterasu
Solomeplz
Amaterasu
6
2
8
5
L
0
3
5
0.83
L
Medusa
immidusa11
Medusa
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,250
Damage
43,042
48,941
Taken
51,888
38,486
Mitigated
31,700
9,662
Healing
19,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,030
940
0
2,211
10,930
3,056
465
2,184
8,746
77,088
0
W
Fenrir
Armorwolf
Fenrir
15,317
4,703
906
6,406
20,899
16,620
949
4,773
16,126
0
44,438
L
15,293
3,163
0
823
14,601
10,974
108
4,139
10,234
0
48,143
W
Amaterasu
Solomeplz
Amaterasu
14,695
7,263
723
9,155
20,059
12,024
1,861
3,523
16,536
0
40,966
L
10,333
3,967
1,211
5,753
19,595
19,658
226
5,923
13,011
20,251
0
L
Medusa
immidusa11
Medusa
13,624
6,835
0
1,875
14,745
7,854
1,501
2,326
12,304
0
69,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
34,975
189
Minions Killed
218
0
Camps Cleared
0
923,761
Distance Traveled
1,018,783
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,418
672
118
7
0
318,811
6
W
Fenrir
11,716
689
47
3
0
334,885
3
L
Ravana
10,826
637
61
4
0
313,384
7
W
Amaterasu
11,841
697
53
3
0
365,087
5
L
Kuzenbo
10,136
596
12
1
0
335,212
3
L
Medusa
10,904
641
116
7
0
275,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role