Player Matchup

Sylvanus
Sylvanus
EnternalDarknes
Sylvanus
Level 89
God Stats
148W - 116L
1,420 SR
Queue Stats
906W - 788L
1,573 Elo+
Party 1
Odin
Odin
TheBlueFlameSky
Odin
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 47L
1,520 Elo+
Party 1
Vulcan
Vulcan
alpha2BULLETS
Vulcan
Level 136
God Stats
18W - 12L
1,771 SR
Queue Stats
509W - 485L
1,547 Elo+
Party 1
Thor
Thor
axil4u
Thor
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 313L
1,610 Elo+
Solo
Tiamat
Tiamat
greedybottom
Tiamat
Level 141
God Stats
44W - 33L
1,669 SR
Queue Stats
701W - 683L
1,582 Elo+
Party 1
Team Averages
Level 118
1,572 SR
1,566 Elo+

VS

Team Averages
Level 114
1,455 SR
1,557 Elo+
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CheddarBob976108
Tiamat
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Pope-sweet-yisus
Artio
Level 80
God Stats
2W - 4L
1,275 SR
Queue Stats
275W - 297L
1,482 Elo+
Solo
Chiron
Chiron
RaySwavy
Chiron
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 257L
1,723 Elo+
Solo
Mulan
Mulan
zammyscorp
Mulan
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 80L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 0 / 8
8,889
1,111
8,303
4,131
3,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 0 / 5
8,087
1,011
7,747
7,962
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 7
8,154
1,019
12,150
3,209
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
axil4u
Thor
14
1 / 2 / 4
7,932
992
4,754
8,933
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
14
2 / 0 / 7
8,133
1,017
10,366
4,570
3,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

337

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 1 / 0
6,663
833
578
1,307
430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 3 / 2
7,320
915
4,356
8,626
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 2
7,199
900
4,247
16,444
7,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
RaySwavy
Chiron
13
2 / 2 / 0
7,869
984
6,699
8,530
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mulan
13
0 / 5 / 2
7,292
912
8,144
11,383
7,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
11
Kills
2
2
Deaths
11
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
0
0
L
0
3
2
0.33
W
Sylvanus
2
0
8
6
L
0
0
2
1
L
Chiron
RaySwavy
Chiron
2
2
0
1
W
4
0
5
6.5
W
2
0
7
5.5
W
Thor
axil4u
Thor
1
2
4
1.5
W
Tiamat
2
0
7
5.5
L
Mulan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,320
Damage
24,024
28,805
Taken
46,290
18,179
Mitigated
23,683
11,728
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
578
25
0
0
1,307
430
0
602
680
0
2,032
L
4,356
309
383
938
8,626
4,656
0
5,142
3,424
23,408
0
W
Sylvanus
8,303
1,765
6,046
3,300
4,131
3,005
0
1,873
2,258
14,465
0
L
4,247
318
665
4,335
16,444
7,652
0
10,684
5,560
10,930
0
L
Chiron
RaySwavy
Chiron
6,699
1,818
701
1,399
8,530
2,975
0
7,143
1,387
0
24,859
W
7,747
1,947
0
276
7,962
6,340
0
2,070
5,892
0
9,822
W
12,150
3,090
117
1,022
3,209
1,502
0
358
2,851
29,911
0
W
Thor
axil4u
Thor
4,754
656
0
638
8,933
3,849
0
2,847
6,086
0
20,967
W
Tiamat
10,366
378
0
329
4,570
3,483
0
1,455
3,115
24,505
0
L
Mulan
8,144
1,468
1,013
2,088
11,383
7,970
0
7,248
4,030
0
20,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
36,343
129
Minions Killed
149
6
Camps Cleared
5
833,050
Distance Traveled
666,600
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,663
833
5
1
2
59,281
0
L
Tiamat
7,320
915
28
4
1
148,359
3
W
Sylvanus
8,889
1,111
8
1
0
152,643
0
L
Artio
7,199
900
24
3
0
171,653
0
L
Chiron
7,869
984
67
8
1
135,585
0
W
Odin
8,087
1,011
9
1
0
175,337
0
W
Vulcan
8,154
1,019
34
4
3
168,603
0
W
Thor
7,932
992
39
5
2
155,660
1
W
Tiamat
8,133
1,017
39
5
1
180,807
0
L
Mulan
7,292
912
25
3
1
151,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role