Player Matchup

Horus
Horus
CantinoDaRossa
Horus
Level 7
God Stats
2W - 1L
1,754 SR
Queue Stats
14W - 10L
1,639 Elo+
Solo
Discordia
Discordia
MonsterAaronAfk
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,649 Elo+
Solo
Tyr
Tyr
XxOddesyxX
Tyr
Level 25
God Stats
3W - 1L
1,890 SR
Queue Stats
244W - 199L
1,669 Elo+
Solo
Cupid
Cupid
ringshotgaming
Cupid
Level 27
God Stats
9W - 6L
1,274 SR
Queue Stats
188W - 167L
1,726 Elo+
Solo
Cerberus
Cerberus
zCryogenz
Cerberus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
125W - 88L
1,660 Elo+
Solo
Team Averages
Level 23
1,584 SR
1,669 Elo+

VS

Team Averages
Level 20
1,531 SR
1,708 Elo+
Artemis
Artemis
Ciohn
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo
Cerberus
Cerberus
Sadowdemon404
Cerberus
Level 14
God Stats
10W - 8L
1,280 SR
Queue Stats
93W - 81L
1,760 Elo+
Solo
Amaterasu
Amaterasu
TheBearisKing
Amaterasu
Level 28
God Stats
6W - 3L
1,735 SR
Queue Stats
102W - 87L
1,717 Elo+
Solo
The Morrigan
The Morrigan
TysonGranger
The Morrigan
Level 28
God Stats
0W - 3L
1,317 SR
Queue Stats
40W - 23L
1,754 Elo+
Solo
Thor
Thor
Victor13dvd
Thor
Level 25
God Stats
30W - 15L
1,825 SR
Queue Stats
862W - 844L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
6,404
582
3,655
9,060
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
MonsterAaronAfk
Discordia
10
3 / 4 / 3
5,977
543
4,730
5,205
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 2 / 2
6,858
623
5,607
6,160
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
10 / 2 / 4
7,272
661
8,906
8,076
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
zCryogenz
Cerberus
11
4 / 2 / 3
6,574
598
4,235
9,190
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ciohn
Artemis
7
1 / 7 / 3
4,756
432
5,200
7,478
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Sadowdemon404
Cerberus
9
2 / 6 / 1
5,714
519
2,246
9,179
3,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
TheBearisKing
Amaterasu
8
0 / 6 / 4
4,967
452
3,423
8,816
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
TysonGranger
The Morrigan
12
6 / 2 / 2
7,455
678
7,005
5,610
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 2
5,644
513
2,869
5,700
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
11
12
Deaths
23
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Artemis
Ciohn
Artemis
1
7
3
0.36
W
Discordia
MonsterAaronAfk
Discordia
3
4
3
1.13
L
Cerberus
Sadowdemon404
Cerberus
2
6
1
0.42
L
Amaterasu
TheBearisKing
Amaterasu
0
6
4
0.33
L
The Morrigan
TysonGranger
The Morrigan
6
2
2
3.5
L
2
2
2
1.5
W
4
2
2
2.5
W
10
2
4
6
W
Cerberus
zCryogenz
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
20,743
37,691
Taken
36,783
14,213
Mitigated
11,037
13,440
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,655
1,429
362
2,739
9,060
5,002
90
672
8,354
0
10,929
L
Artemis
Ciohn
Artemis
5,200
3,251
0
1,200
7,478
1,757
0
1,814
5,544
0
14,255
W
Discordia
MonsterAaronAfk
Discordia
4,730
726
0
680
5,205
1,263
279
1,647
3,384
25,889
0
L
Cerberus
Sadowdemon404
Cerberus
2,246
194
0
1,442
9,179
3,207
0
2,384
6,747
17,001
0
L
Amaterasu
TheBearisKing
Amaterasu
3,423
2,082
0
2,119
8,816
2,652
0
947
7,831
0
13,258
L
The Morrigan
TysonGranger
The Morrigan
7,005
2,543
0
900
5,610
1,986
0
2,053
3,315
38,289
2,608
L
2,869
703
0
1,528
5,700
1,435
0
1,261
4,381
0
20,392
W
5,607
1,298
0
1,164
6,160
2,159
0
1,398
4,758
0
39,189
W
8,906
5,078
355
4,543
8,076
2,143
1,371
1,183
6,849
0
40,445
W
Cerberus
zCryogenz
Cerberus
4,235
405
0
3,597
9,190
3,646
0
2,733
6,287
36,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
28,536
319
Minions Killed
209
0
Camps Cleared
0
990,625
Distance Traveled
968,452
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,404
582
13
1
0
199,710
2
L
Artemis
4,756
432
14
1
0
161,796
0
W
Discordia
5,977
543
66
6
0
206,619
2
L
Cerberus
5,714
519
44
4
0
200,793
0
L
Amaterasu
4,967
452
27
2
0
195,178
1
L
The Morrigan
7,455
678
80
7
0
199,587
3
L
Thor
5,644
513
44
4
0
211,098
1
W
Tyr
6,858
623
82
7
0
209,499
2
W
Cupid
7,272
661
68
6
0
170,318
0
W
Cerberus
6,574
598
90
8
0
204,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role