Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BLACKMAJIC617
Hachiman
Level 84
God Stats
2W - 1L
1,258 SR
Queue Stats
96W - 88L
1,361 Elo+
Solo
Merlin
Merlin
Itzkiller6490
Merlin
Level 49
God Stats
4W - 3L
1,220 SR
Queue Stats
67W - 64L
1,443 Elo+
Party 1
Cupid
Cupid
LrgBeefChief
Cupid
Level 53
God Stats
1W - 2L
1,285 SR
Queue Stats
40W - 45L
1,352 Elo+
Solo
Eset
Eset
PRiiMaRY xAlpha
Eset
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 74L
1,516 Elo+
Party 1
Team Averages
Level 86
1,353 SR
1,434 Elo+

VS

Team Averages
Level 73
1,587 SR
1,418 Elo+
Olorun
Olorun
AhalfSACKwonder
Olorun
Level 116
God Stats
4W - 4L
1,715 SR
Queue Stats
386W - 437L
1,481 Elo+
Party 3
Nemesis
Nemesis
BernieGaddis
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,316 Elo+
Party 2
Cabrakan
Cabrakan
ColAngus84
Cabrakan
Level 87
God Stats
10W - 10L
1,507 SR
Queue Stats
146W - 142L
1,477 Elo+
Party 3
Cerberus
Cerberus
NotoriousGainz2
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,497 Elo+
Solo
Chiron
Chiron
SoullessWisdom
Chiron
Level 69
God Stats
2W - 1L
1,711 SR
Queue Stats
10W - 14L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 5 / 29
10,534
752
12,181
20,328
21,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
BLACKMAJIC617
Hachiman
18
10 / 4 / 16
11,550
825
11,847
22,047
8,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 3 / 20
11,364
812
15,790
12,398
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 3 / 22
12,256
875
23,264
11,726
5,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 5 / 19
12,054
861
17,110
16,579
6,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 7
9,775
698
15,131
21,136
8,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
BernieGaddis
Nemesis
15
1 / 7 / 6
9,178
656
4,329
11,607
5,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
ColAngus84
Cabrakan
14
1 / 10 / 12
8,905
636
14,411
19,499
23,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
15
2 / 9 / 7
8,956
640
9,944
23,823
13,348
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
13 / 4 / 6
12,323
880
22,803
15,068
6,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
57
39
Kills
19
20
Deaths
39
106
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
29
3.1
L
2
9
7
0.61
W
Hachiman
BLACKMAJIC617
Hachiman
10
4
16
4.5
L
Nemesis
BernieGaddis
Nemesis
1
7
6
0.57
L
Cabrakan
ColAngus84
Cabrakan
1
10
12
0.7
W
6
3
20
5.33
W
11
3
22
7.33
L
Cerberus
2
9
7
0.61
W
11
5
19
4.1
L
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,192
Damage
66,618
83,078
Taken
91,133
47,474
Mitigated
58,001
33,480
Healing
25,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,181
1,786
1,444
2,451
20,328
21,543
835
8,086
12,242
20,525
0
L
15,131
9,617
2,563
6,337
21,136
8,820
0
11,383
9,753
28,948
0
W
Hachiman
BLACKMAJIC617
Hachiman
11,847
6,926
1,384
9,597
22,047
8,657
874
13,020
9,027
91
23,805
L
Nemesis
BernieGaddis
Nemesis
4,329
760
588
1,561
11,607
5,333
0
5,407
6,200
0
14,734
L
Cabrakan
ColAngus84
Cabrakan
14,411
1,229
768
1,271
19,499
23,807
0
10,005
9,494
22,678
0
W
15,790
428
1,977
1,967
12,398
5,330
802
5,424
6,974
34,047
0
W
23,264
10,560
4,105
2,619
11,726
5,175
2,399
6,122
5,604
0
45,900
L
Cerberus
9,944
297
756
5,165
23,823
13,348
0
11,281
12,542
19,327
0
W
17,110
1,260
3,901
4,035
16,579
6,769
625
6,834
9,745
26,464
0
L
22,803
8,576
1,727
4,377
15,068
6,693
105
7,096
7,972
0
41,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,758
Gold Earned
49,137
153
Minions Killed
140
0
Camps Cleared
0
1,176,239
Distance Traveled
937,834
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,534
752
25
2
0
266,165
0
L
Olorun
9,775
698
25
2
0
201,133
1
W
Hachiman
11,550
825
28
2
0
223,473
3
L
Nemesis
9,178
656
22
2
0
157,258
0
L
Cabrakan
8,905
636
17
1
0
208,820
0
W
Merlin
11,364
812
35
3
0
245,615
0
W
Cupid
12,256
875
52
4
0
221,502
3
L
Cerberus
8,956
640
33
2
0
184,274
1
W
Eset
12,054
861
13
1
0
219,484
0
L
Chiron
12,323
880
43
3
0
186,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role