Player Matchup

Amaterasu
Amaterasu
JiburiJones
Amaterasu
Level 88
God Stats
11W - 6L
1,842 SR
Queue Stats
597W - 305L
1,670 Elo+
Party 1
Neith
Neith
JiburiJonesSimp
Neith
Level 28
God Stats
133W - 75L
1,668 SR
Queue Stats
610W - 316L
1,665 Elo+
Party 1
Persephone
Persephone
SugarC0ated
Persephone
Level 43
God Stats
8W - 5L
1,757 SR
Queue Stats
29W - 32L
1,571 Elo+
Solo
Freya
Freya
ViolaHeart
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 112L
1,500 Elo+
Party 1
Hel
Hel
as5hol3
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 55
1,653 SR
1,581 Elo+

VS

Team Averages
Level 48
1,613 SR
1,495 Elo+
Tiamat
Tiamat
BaseJumper92
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,348 Elo+
Party 2
Khepri
Khepri
HiveMind21
Khepri
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Layinthepipe
Sun Wukong
Level 78
God Stats
11W - 10L
1,480 SR
Queue Stats
231W - 235L
1,399 Elo+
Solo
Discordia
Discordia
ProNoob42
Discordia
Level 27
God Stats
1W - 0L
1,865 SR
Queue Stats
2W - 1L
1,554 Elo+
Party 2
Artemis
Artemis
Str1feShad0w
Artemis
Level 32
God Stats
4W - 0L
1,722 SR
Queue Stats
26W - 26L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JiburiJones
Amaterasu
14
2 / 5 / 4
9,054
905
12,015
29,056
20,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 7 / 4
9,344
934
10,036
16,971
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SugarC0ated
Persephone
15
0 / 3 / 6
8,955
896
9,945
15,594
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
14
0 / 7 / 4
8,446
845
6,128
14,446
4,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hel
15
2 / 6 / 3
9,265
927
8,109
17,134
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

144

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 1 / 20
9,826
983
11,265
9,680
7,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
HiveMind21
Khepri
16
1 / 1 / 21
10,531
1,053
8,628
8,335
9,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Layinthepipe
Sun Wukong
16
1 / 1 / 16
9,533
953
12,906
14,085
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
ProNoob42
Discordia
17
11 / 2 / 14
11,802
1,180
20,023
5,509
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Str1feShad0w
Artemis
18
13 / 1 / 14
12,248
1,225
36,814
11,799
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
6
Kills
28
28
Deaths
6
21
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
1
20
12
W
Khepri
HiveMind21
Khepri
1
1
21
11.5
L
Amaterasu
JiburiJones
Amaterasu
2
5
4
0.8
L
2
7
4
0.57
W
Sun Wukong
Layinthepipe
Sun Wukong
1
1
16
9
W
Discordia
ProNoob42
Discordia
11
2
14
9
W
Artemis
Str1feShad0w
Artemis
13
1
14
20
L
Persephone
SugarC0ated
Persephone
0
3
6
1
L
Freya
0
7
4
0.29
L
Hel
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,233
Damage
89,636
93,201
Taken
49,408
40,435
Mitigated
35,541
15,503
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,265
1,387
0
1,708
9,680
7,821
0
3,306
6,237
26,861
0
W
Khepri
HiveMind21
Khepri
8,628
279
0
1,840
8,335
9,297
0
5,540
2,503
11,573
0
L
Amaterasu
JiburiJones
Amaterasu
12,015
4,371
0
1,796
29,056
20,265
0
10,667
17,845
0
17,569
L
10,036
4,881
0
2,110
16,971
5,277
0
6,313
10,394
0
26,922
W
Sun Wukong
Layinthepipe
Sun Wukong
12,906
1,656
0
2,606
14,085
9,677
0
7,992
5,634
203
27,267
W
Discordia
ProNoob42
Discordia
20,023
1,548
0
279
5,509
2,447
0
1,959
3,392
32,430
0
W
Artemis
Str1feShad0w
Artemis
36,814
22,521
0
5,712
11,799
6,299
0
4,646
6,869
0
59,482
L
Persephone
SugarC0ated
Persephone
9,945
443
427
719
15,594
4,477
0
5,892
9,372
32,275
0
L
Freya
6,128
2,124
0
1,725
14,446
4,782
0
8,006
5,961
20,906
0
L
Hel
8,109
411
4,491
4,235
17,134
5,634
0
7,803
9,000
22,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,064
Gold Earned
53,940
164
Minions Killed
176
5
Camps Cleared
6
920,318
Distance Traveled
971,435
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,826
983
37
4
1
178,246
1
W
Khepri
10,531
1,053
6
1
1
210,632
3
L
Amaterasu
9,054
905
15
2
1
228,762
1
L
Neith
9,344
934
28
3
0
167,931
1
W
Sun Wukong
9,533
953
44
4
1
239,153
2
W
Discordia
11,802
1,180
39
4
2
185,922
2
W
Artemis
12,248
1,225
50
5
1
157,482
0
L
Persephone
8,955
896
46
5
0
164,303
0
L
Freya
8,446
845
43
4
1
163,109
2
L
Hel
9,265
927
32
3
3
196,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role