Player Matchup

Cu Chulainn
Cu Chulainn
Dondolf2001
Cu Chulainn
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
356W - 317L
1,593 Elo+
Party 1
Sol
Sol
Gaudaga
Sol
Level 5
God Stats
0W - 2L
1,724 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
kazlogic15
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 135L
1,291 Elo+
Party 1
Team Averages
Level 41
1,575 SR
1,461 Elo+

VS

Team Averages
Level 87
1,777 SR
1,655 Elo+
Ymir
Ymir
BigMacCian
Ymir
Level 25
God Stats
40W - 28L
1,520 SR
Queue Stats
55W - 37L
1,471 Elo+
Party 2
Chang'e
Chang'e
Jetskiana
Chang'e
Level 122
God Stats
20W - 3L
2,112 SR
Queue Stats
71W - 42L
1,847 Elo+
Party 2
Medusa
Medusa
SlumpWitAPump
Medusa
Level 114
God Stats
5W - 3L
1,699 SR
Queue Stats
161W - 123L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dondolf2001
Cu Chulainn
10
1 / 5 / 1
6,765
677
7,965
9,962
6,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
8
0 / 9 / 2
6,255
626
4,054
8,394
2,336
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 7 / 0
8,104
810
5,571
11,376
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 16
8,734
873
4,497
11,109
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Jetskiana
Chang'e
12
7 / 2 / 13
8,673
867
8,419
7,667
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
10 / 1 / 10
9,163
916
10,373
7,980
3,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
21
21
Deaths
4
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
Cu Chulainn
Dondolf2001
Cu Chulainn
1
5
1
0.3
L
Sol
0
9
2
0.11
W
Chang'e
Jetskiana
Chang'e
7
2
13
6.75
W
10
1
10
15
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
23,289
29,732
Taken
26,756
16,091
Mitigated
13,513
595
Healing
13,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,497
792
747
3,857
11,109
7,859
433
4,137
6,972
15,183
0
L
Cu Chulainn
Dondolf2001
Cu Chulainn
7,965
1,327
0
0
9,962
6,791
0
4,231
5,413
0
32,466
L
Sol
4,054
620
0
180
8,394
2,336
0
3,675
4,487
10,841
0
W
Chang'e
Jetskiana
Chang'e
8,419
1,145
3,684
3,151
7,667
2,615
699
1,984
5,683
26,807
0
W
10,373
6,519
0
2,085
7,980
3,039
1,550
3,553
4,427
0
26,182
L
5,571
1,144
0
415
11,376
6,964
0
4,312
6,864
14,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
26,570
80
Minions Killed
97
0
Camps Cleared
0
468,242
Distance Traveled
529,536
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,734
873
12
1
0
182,609
0
L
Cu Chulainn
6,765
677
40
4
0
168,223
3
L
Sol
6,255
626
15
2
0
143,941
0
W
Chang'e
8,673
867
44
4
0
182,426
3
W
Medusa
9,163
916
41
4
0
164,501
1
L
Ymir
8,104
810
25
3
0
156,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role