Player Matchup

Tiamat
Tiamat
FEAR the sssage
Tiamat
Level 89
God Stats
16W - 22L
1,366 SR
Queue Stats
196W - 180L
1,454 Elo+
Solo
Rama
Rama
GreenGlory
Rama
Level 82
God Stats
8W - 20L
1,250 SR
Queue Stats
53W - 67L
1,389 Elo+
Party 2
Ymir
Ymir
Greyhound28
Ymir
Level 44
God Stats
19W - 22L
1,658 SR
Queue Stats
185W - 169L
1,457 Elo+
Solo
Guan Yu
Guan Yu
ItzRocha
Guan Yu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RafaFlaigon
Da Ji
Level 82
God Stats
17W - 14L
1,474 SR
Queue Stats
99W - 114L
1,389 Elo+
Party 2
Team Averages
Level 72
1,450 SR
1,438 Elo+

VS

Team Averages
Level 83
1,572 SR
1,381 Elo+
Kumbhakarna
Kumbhakarna
ETBeTrolling
Kumbhakarna
Level 55
God Stats
5W - 1L
1,852 SR
Queue Stats
224W - 268L
1,339 Elo+
Party 1
Amaterasu
Amaterasu
ShiningNutts
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,258 Elo+
Solo
Ne Zha
Ne Zha
SmokeyyTheBear
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ThatOneNobody
Tiamat
Level 66
God Stats
35W - 20L
1,509 SR
Queue Stats
76W - 68L
1,470 Elo+
Solo
Izanami
Izanami
aeonic72
Izanami
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 299L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,582
458
1,949
3,858
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 1 / 3
5,136
514
3,885
6,511
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 4
5,435
544
1,861
4,793
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
ItzRocha
Guan Yu
5
0 / 2 / 1
4,163
416
879
2,495
1,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 5 / 2
5,096
510
2,542
9,093
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ETBeTrolling
Kumbhakarna
7
0 / 4 / 0
4,778
478
1,611
6,644
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ShiningNutts
Amaterasu
10
3 / 1 / 4
6,464
646
3,926
4,633
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 1 / 3
6,404
640
4,956
5,882
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,068
607
3,006
3,721
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
aeonic72
Izanami
8
0 / 2 / 1
4,790
479
3,380
4,363
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
10
10
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ETBeTrolling
Kumbhakarna
0
4
0
0
L
0
2
0
0
L
3
1
3
4.5
L
2
0
4
4
L
Guan Yu
ItzRocha
Guan Yu
0
2
1
0.25
L
2
5
2
0.6
W
Amaterasu
ShiningNutts
Amaterasu
3
1
4
5
W
5
1
3
6.5
W
2
0
1
2.5
W
Izanami
aeonic72
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,116
Damage
16,879
26,750
Taken
25,243
8,668
Mitigated
9,422
8,918
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ETBeTrolling
Kumbhakarna
1,611
129
0
782
6,644
2,368
35
977
5,667
16,331
0
L
1,949
209
0
790
3,858
1,646
0
1,525
2,101
15,918
0
L
3,885
3,402
0
3,467
6,511
1,489
176
727
5,784
0
25,351
L
1,861
778
0
732
4,793
2,061
0
794
3,944
13,516
0
L
Guan Yu
ItzRocha
Guan Yu
879
335
0
521
2,495
1,032
0
0
2,392
0
8,584
L
2,542
895
0
3,408
9,093
2,440
0
1,223
7,712
0
22,549
W
Amaterasu
ShiningNutts
Amaterasu
3,926
1,569
0
1,118
4,633
2,922
463
140
4,369
0
29,993
W
4,956
1,937
0
1,560
5,882
1,664
154
595
5,243
0
35,194
W
3,006
212
0
2,444
3,721
1,623
1,465
1,548
1,965
29,692
0
W
Izanami
aeonic72
Izanami
3,380
1,408
0
1,614
4,363
845
475
298
4,065
0
21,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
28,504
179
Minions Killed
270
0
Camps Cleared
0
736,941
Distance Traveled
971,233
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,778
478
30
3
0
200,654
6
L
Tiamat
4,582
458
41
4
0
125,352
1
L
Rama
5,136
514
49
5
0
142,380
2
L
Ymir
5,435
544
20
2
0
177,205
0
L
Guan Yu
4,163
416
25
3
0
93,613
0
L
Da Ji
5,096
510
44
4
0
198,391
2
W
Amaterasu
6,464
646
67
7
0
198,539
2
W
Ne Zha
6,404
640
58
6
0
201,898
2
W
Tiamat
6,068
607
72
7
0
193,703
4
W
Izanami
4,790
479
43
4
0
176,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role