Player Matchup

Ymir
Ymir
EXOPANDA1510
Ymir
Level 69
God Stats
10W - 9L
1,696 SR
Queue Stats
396W - 373L
1,479 Elo+
Party 1
Bellona
Bellona
FaTaL X Tripod
Bellona
Level 68
God Stats
11W - 12L
1,499 SR
Queue Stats
197W - 206L
1,371 Elo+
Party 1
Neith
Neith
JERSEY3790
Neith
Level 46
God Stats
13W - 8L
1,539 SR
Queue Stats
239W - 257L
1,464 Elo+
Party 1
Janus
Janus
Otachi Zero
Janus
Level 86
God Stats
3W - 8L
1,305 SR
Queue Stats
473W - 459L
1,459 Elo+
Party 1
Mercury
Mercury
Uriel 5728YT
Mercury
Level 26
God Stats
1W - 0L
1,829 SR
Queue Stats
41W - 51L
1,435 Elo+
Party 1
Team Averages
Level 59
1,574 SR
1,442 Elo+

VS

Team Averages
Level 60
1,571 SR
1,503 Elo+
Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
MIKERULES666
Tiamat
Level 29
God Stats
8W - 7L
1,468 SR
Queue Stats
230W - 249L
1,509 Elo+
Party 2
Chaac
Chaac
SLeB Cr4Zyy
Chaac
Level 33
God Stats
27W - 21L
1,682 SR
Queue Stats
623W - 603L
1,573 Elo+
Solo
Cupid
Cupid
SupremePL70
Cupid
Level 45
God Stats
3W - 5L
1,578 SR
Queue Stats
107W - 112L
1,466 Elo+
Party 3
Ne Zha
Ne Zha
ulratxrl8007htt
Ne Zha
Level 84
God Stats
1W - 1L
1,625 SR
Queue Stats
20W - 24L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 10
9,909
583
8,771
11,724
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
3 / 3 / 8
8,542
502
7,396
13,833
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
15
7 / 2 / 8
9,398
553
11,117
9,369
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 2 / 12
9,873
581
12,070
9,595
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Uriel 5728YT
Mercury
14
4 / 1 / 8
9,133
537
6,650
12,076
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 8 / 2
7,742
455
5,075
13,523
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
14
1 / 8 / 0
8,352
491
7,542
13,006
6,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 2
8,263
486
9,827
14,729
14,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
7,888
464
6,384
13,971
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 8 / 2
8,537
502
8,467
15,989
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
29
Kills
8
8
Deaths
29
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
8
2
0.25
W
7
0
10
12
W
3
3
8
2.33
W
Neith
7
2
8
5.5
L
Tiamat
1
8
0
0.13
W
8
2
12
7
L
1
3
2
0.67
L
2
2
1
1.25
W
Mercury
Uriel 5728YT
Mercury
4
1
8
8
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,004
Damage
37,295
56,597
Taken
71,218
29,359
Mitigated
43,412
20,539
Healing
20,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,075
1,520
0
1,943
13,523
12,070
0
4,603
8,681
22,817
0
W
8,771
2,727
541
3,175
11,724
7,571
235
2,493
9,132
34,863
0
W
7,396
2,321
999
3,461
13,833
11,354
1,671
1,972
11,784
0
34,269
W
Neith
11,117
5,904
438
3,224
9,369
3,300
2,219
2,741
6,582
0
46,289
L
Tiamat
7,542
1,230
0
2,349
13,006
6,735
556
5,656
6,968
50,470
0
W
12,070
1,178
1,194
2,778
9,595
2,757
815
3,393
5,793
38,533
0
L
9,827
635
0
4,372
14,729
14,213
375
3,199
11,074
2,221
47,040
L
6,384
2,426
0
6,591
13,971
4,529
0
4,009
9,862
0
44,439
W
Mercury
Uriel 5728YT
Mercury
6,650
4,027
453
4,276
12,076
4,377
1,675
2,368
9,649
0
40,287
L
8,467
3,183
0
5,572
15,989
5,865
5
2,496
13,197
0
47,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
40,782
351
Minions Killed
376
0
Camps Cleared
0
1,682,823
Distance Traveled
1,443,272
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,742
455
28
2
0
264,709
0
W
Ymir
9,909
583
64
4
0
306,432
0
W
Bellona
8,542
502
59
3
0
344,371
0
W
Neith
9,398
553
82
5
0
298,683
0
L
Tiamat
8,352
491
104
6
0
272,844
0
W
Janus
9,873
581
69
4
0
351,946
1
L
Chaac
8,263
486
90
5
0
277,495
4
L
Cupid
7,888
464
63
4
0
309,304
1
W
Mercury
9,133
537
77
5
0
381,391
0
L
Ne Zha
8,537
502
91
5
0
318,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role