Player Matchup

Olorun
Olorun
Chokhonelidze
Olorun
Level 7
God Stats
1W - 1L
1,144 SR
Queue Stats
289W - 383L
1,113 Elo+
Solo
Sun Wukong
Sun Wukong
Doraj123
Sun Wukong
Level 26
God Stats
6W - 7L
1,600 SR
Queue Stats
69W - 67L
1,453 Elo+
Solo
Apollo
Apollo
DryerSheetaDude
Apollo
Level 16
God Stats
1W - 1L
1,428 SR
Queue Stats
11W - 15L
1,234 Elo+
Solo
Arachne
Arachne
SailingDark
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,097 Elo+
Solo
Artio
Artio
TheMadWanderer
Artio
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
57W - 60L
1,108 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,201 Elo+

VS

Team Averages
Level 10
1,382 SR
1,429 Elo+
Nox
Nox
F3RRAR1
Nox
Level 29
God Stats
22W - 30L
1,260 SR
Queue Stats
218W - 320L
1,445 Elo+
Solo
Thor
Thor
GreenHulkDog
Thor
Level 4
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
ToonTF
Chernobog
Level 8
God Stats
3W - 7L
1,404 SR
Queue Stats
13W - 14L
1,371 Elo+
Solo
Guan Yu
Guan Yu
VultureDog
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
niuniu39
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
7,986
614
11,751
9,042
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Doraj123
Sun Wukong
12
5 / 0 / 4
7,491
576
5,216
4,213
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 4
6,132
472
4,946
7,016
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
SailingDark
Arachne
16
11 / 0 / 2
9,261
712
6,704
8,450
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 1 / 1
6,731
518
2,673
8,754
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 5 / 0
4,914
378
2,087
7,367
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 10 / 0
4,735
364
2,207
9,932
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ToonTF
Chernobog
10
0 / 2 / 3
5,724
440
5,455
8,581
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
VultureDog
Guan Yu
7
0 / 8 / 0
4,653
358
1,068
9,692
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
niuniu39
Yemoja
9
3 / 3 / 0
5,986
460
3,955
7,305
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
28
Kills
4
4
Deaths
28
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Sun Wukong
Doraj123
Sun Wukong
5
0
4
7
W
1
2
4
1.5
L
Nox
0
5
0
0
L
1
10
0
0.1
W
Arachne
SailingDark
Arachne
11
0
2
12
W
4
1
1
4.5
L
Chernobog
ToonTF
Chernobog
0
2
3
0.75
L
Guan Yu
VultureDog
Guan Yu
0
8
0
0
L
Yemoja
niuniu39
Yemoja
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
14,772
37,475
Taken
42,877
15,879
Mitigated
16,573
18,069
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,751
5,321
405
5,826
9,042
3,243
1,752
2,583
6,409
41,431
0
W
Sun Wukong
Doraj123
Sun Wukong
5,216
1,805
0
1,573
4,213
2,571
1,386
168
3,995
0
37,706
W
4,946
2,096
0
2,024
7,016
2,026
25
1,066
5,950
0
28,062
L
Nox
2,087
0
0
1,355
7,367
2,158
0
1,721
5,621
17,174
0
L
2,207
1,255
0
351
9,932
2,889
0
3,685
6,147
0
12,745
W
Arachne
SailingDark
Arachne
6,704
5,588
0
5,814
8,450
3,730
0
105
8,245
0
64,411
W
2,673
110
340
2,087
8,754
4,309
102
2,120
6,634
9,072
0
L
Chernobog
ToonTF
Chernobog
5,455
2,877
0
3,437
8,581
2,572
130
3,375
5,181
0
32,381
L
Guan Yu
VultureDog
Guan Yu
1,068
385
410
1,099
9,692
5,287
0
2,810
6,807
0
8,564
L
Yemoja
niuniu39
Yemoja
3,955
1,304
945
1,166
7,305
3,667
240
2,833
4,447
13,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
26,012
331
Minions Killed
147
0
Camps Cleared
0
1,240,582
Distance Traveled
960,397
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,986
614
66
5
0
207,396
0
W
Sun Wukong
7,491
576
63
5
0
263,570
5
W
Apollo
6,132
472
41
3
0
232,775
4
L
Nox
4,914
378
28
2
0
206,083
4
L
Thor
4,735
364
24
2
0
166,431
1
W
Arachne
9,261
712
145
11
0
282,861
5
W
Artio
6,731
518
16
1
0
253,980
0
L
Chernobog
5,724
440
53
4
0
145,476
0
L
Guan Yu
4,653
358
19
1
0
241,859
1
L
Yemoja
5,986
460
23
2
0
200,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role