Player Matchup

Cerberus
Cerberus
Gold V
THE ENIGMA7733
Cerberus
Gold V
Level 57
God Stats
1W - 4L
1,447 SR
Queue Stats
42W - 41L
1,468 MMR
Party 1
He Bo
He Bo
Gold II
UpstairsVirus02
He Bo
Gold II
Level 127
God Stats
7W - 5L
1,582 SR
Queue Stats
91W - 93L
1,708 MMR
Party 1
Cupid
Cupid
Platinum III
ZNez
Cupid
Platinum III
Level 124
God Stats
4W - 5L
1,646 SR
Queue Stats
85W - 74L
1,675 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,559 SR
1,617 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,485 SR
1,597 MMR
Ares
Ares
Gold II
AtomicCheeto88
Ares
Gold II
Level 87
God Stats
11W - 13L
1,306 SR
Queue Stats
293W - 329L
1,562 MMR
Party 2
Ullr
Ullr
Gold I
UAWx2C0LD
Ullr
Gold I
Level 126
God Stats
14W - 18L
1,508 SR
Queue Stats
43W - 31L
1,553 MMR
Solo
Scylla
Scylla
Platinum V
biddyBOObear
Scylla
Platinum V
Level 107
God Stats
11W - 19L
1,640 SR
Queue Stats
234W - 264L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 5 / 1
10,401
547
6,754
23,242
28,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 2
10,984
578
9,992
15,880
5,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
ZNez
Cupid
14
1 / 4 / 1
10,976
578
4,440
13,081
5,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneAphroditeCthulhuSobekDanzaburou

VS

Bans
KumbhakarnaCu ChulainnChang'eMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
13,141
692
8,476
14,951
19,377
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
16
5 / 1 / 9
12,448
655
15,949
11,085
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
7 / 1 / 7
12,599
663
19,947
8,383
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
14
14
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Cerberus
1
5
1
0.3
W
Ullr
5
1
9
9.5
L
1
5
2
0.4
L
Cupid
ZNez
Cupid
1
4
1
0.38
W
Scylla
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
44,372
52,203
Taken
34,419
39,654
Mitigated
26,947
9,497
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,476
78
0
2,082
14,951
19,377
557
6,386
8,565
27,210
0
L
Cerberus
6,754
355
0
1,964
23,242
28,534
0
13,586
9,656
26,374
0
W
Ullr
15,949
4,631
0
2,144
11,085
4,606
1,499
5,178
5,907
221
69,995
L
9,992
141
0
3,254
15,880
5,597
0
7,853
8,027
43,088
0
L
Cupid
ZNez
Cupid
4,440
2,160
337
3,942
13,081
5,523
0
7,456
5,625
0
63,402
W
Scylla
19,947
1,175
255
3,423
8,383
2,964
410
5,524
2,859
79,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
38,188
205
Minions Killed
218
0
Camps Cleared
0
987,308
Distance Traveled
979,943
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,141
692
29
2
0
330,109
2
L
Cerberus
10,401
547
38
2
0
341,513
3
W
Ullr
12,448
655
98
5
0
343,061
5
L
He Bo
10,984
578
69
4
0
314,878
1
L
Cupid
10,976
578
98
5
0
330,917
3
W
Scylla
12,599
663
91
5
0
306,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role