Player Matchup

Cernunnos
Cernunnos
CheliosKontos
Cernunnos
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 71L
1,530 Elo+
Party 1
Athena
Athena
JanMorgan7731
Athena
Level 103
God Stats
2W - 4L
1,486 SR
Queue Stats
157W - 138L
1,505 Elo+
Party 1
Ganesha
Ganesha
Protodios
Ganesha
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
228W - 214L
1,539 Elo+
Party 1
Rama
Rama
Soul Yami
Rama
Level 109
God Stats
3W - 4L
1,720 SR
Queue Stats
171W - 155L
1,423 Elo+
Party 3
King Arthur
King Arthur
iNxzeeL
King Arthur
Level 142
God Stats
1W - 2L
1,464 SR
Queue Stats
172W - 168L
1,497 Elo+
Party 3
Team Averages
Level 114
1,534 SR
1,499 Elo+

VS

Team Averages
Level 79
1,507 SR
1,421 Elo+
Jormungandr
Jormungandr
AC_Wolfden
Jormungandr
Level 66
God Stats
4W - 5L
1,415 SR
Queue Stats
131W - 152L
1,398 Elo+
Party 2
Osiris
Osiris
Aloalo57
Osiris
Level 104
God Stats
3W - 7L
1,500 SR
Queue Stats
278W - 313L
1,480 Elo+
Solo
Neith
Neith
Altarwine
Neith
Level 49
God Stats
1W - 0L
1,430 SR
Queue Stats
8W - 6L
1,365 Elo+
Solo
Amaterasu
Amaterasu
JR_Wolfden
Amaterasu
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 159L
1,430 Elo+
Party 2
Bacchus
Bacchus
SR_Wolfden
Bacchus
Level 107
God Stats
3W - 0L
1,689 SR
Queue Stats
199W - 202L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CheliosKontos
Cernunnos
20
6 / 8 / 10
12,832
675
16,008
20,801
10,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 12 / 17
11,738
618
9,517
33,755
38,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
Protodios
Ganesha
20
0 / 7 / 23
11,451
603
27,142
24,994
13,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
20
8 / 7 / 5
12,420
654
19,038
19,714
9,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
iNxzeeL
King Arthur
20
9 / 8 / 11
13,989
736
17,807
44,688
44,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AC_Wolfden
Jormungandr
20
7 / 4 / 27
15,320
806
33,509
21,363
10,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Aloalo57
Osiris
20
6 / 6 / 24
13,500
711
19,750
22,785
33,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Altarwine
Neith
20
13 / 4 / 18
15,523
817
36,950
18,317
6,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
JR_Wolfden
Amaterasu
20
7 / 6 / 22
13,998
737
15,921
21,915
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
SR_Wolfden
Bacchus
20
9 / 5 / 17
14,425
759
22,889
23,817
16,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
150
25
Kills
42
42
Deaths
25
66
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AC_Wolfden
Jormungandr
7
4
27
5.13
W
Osiris
Aloalo57
Osiris
6
6
24
3
W
Neith
Altarwine
Neith
13
4
18
5.5
L
Cernunnos
CheliosKontos
Cernunnos
6
8
10
1.38
W
Amaterasu
JR_Wolfden
Amaterasu
7
6
22
3
L
2
12
17
0.88
L
Ganesha
Protodios
Ganesha
0
7
23
1.64
W
Bacchus
SR_Wolfden
Bacchus
9
5
17
3.5
L
Rama
8
7
5
1.5
L
King Arthur
iNxzeeL
King Arthur
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,512
Damage
129,019
143,952
Taken
108,197
115,411
Mitigated
82,188
45,916
Healing
46,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AC_Wolfden
Jormungandr
33,509
4,483
6,106
5,160
21,363
10,607
856
8,169
13,194
62,817
0
W
Osiris
Aloalo57
Osiris
19,750
7,025
4,436
3,817
22,785
33,738
1,173
6,780
16,005
0
41,032
W
Neith
Altarwine
Neith
36,950
20,694
0
3,500
18,317
6,305
2,716
7,216
11,101
0
60,821
L
Cernunnos
CheliosKontos
Cernunnos
16,008
6,216
1,983
3,435
20,801
10,100
245
9,650
10,602
0
28,085
W
Amaterasu
JR_Wolfden
Amaterasu
15,921
5,747
2,862
5,615
21,915
14,728
1,583
8,202
13,491
0
22,822
L
9,517
1,982
3,429
2,478
33,755
38,323
0
9,627
22,905
20,360
0
L
Ganesha
Protodios
Ganesha
27,142
231
3,461
6,081
24,994
13,056
0
12,508
11,631
52,704
0
W
Bacchus
SR_Wolfden
Bacchus
22,889
1,174
5,487
9,127
23,817
16,810
0
6,292
17,525
35,571
0
L
Rama
19,038
14,043
2,210
3,468
19,714
9,451
277
7,856
11,177
0
40,838
L
King Arthur
iNxzeeL
King Arthur
17,807
1,179
2,985
16,386
44,688
44,481
46
13,001
30,503
0
42,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,430
Gold Earned
72,766
173
Minions Killed
189
0
Camps Cleared
0
1,452,378
Distance Traveled
1,774,112
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,320
806
50
3
0
336,004
0
W
Osiris
13,500
711
28
1
0
360,198
0
W
Neith
15,523
817
58
3
0
314,489
0
L
Cernunnos
12,832
675
35
2
0
289,365
0
W
Amaterasu
13,998
737
20
1
0
378,094
0
L
Athena
11,738
618
28
1
0
262,708
0
L
Ganesha
11,451
603
0
0
0
305,546
0
W
Bacchus
14,425
759
33
2
0
385,327
0
L
Rama
12,420
654
70
4
0
265,633
0
L
King Arthur
13,989
736
40
2
0
329,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role