Player Matchup

Ravana
Ravana
Mas12
Ravana
Level 153
God Stats
1W - 0L
1,388 SR
Queue Stats
24W - 20L
1,589 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Motha L
Cu Chulainn
Level 145
God Stats
2W - 1L
1,708 SR
Queue Stats
52W - 44L
1,422 Elo+
Party 2
Kali
Kali
ReaperEXE34
Kali
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,242 Elo+
Party 2
Janus
Janus
VirgilsCurse
Janus
Level 109
God Stats
8W - 7L
1,729 SR
Queue Stats
23W - 10L
1,709 Elo+
Solo
Erlang Shen
Erlang Shen
the SAXE
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 37L
1,681 Elo+
Party 2
Team Averages
Level 138
1,565 SR
1,529 Elo+

VS

Team Averages
Level 116
1,553 SR
1,587 Elo+
Hun Batz
Hun Batz
BallinChiefer03
Hun Batz
Level 127
God Stats
4W - 4L
1,541 SR
Queue Stats
178W - 157L
1,606 Elo+
Solo
Yemoja
Yemoja
Caos31
Yemoja
Level 113
God Stats
1W - 1L
1,576 SR
Queue Stats
29W - 48L
1,619 Elo+
Solo
Artemis
Artemis
GodSlayerRizo
Artemis
Level 67
God Stats
2W - 3L
1,723 SR
Queue Stats
59W - 51L
1,655 Elo+
Solo
Agni
Agni
Heimshots
Agni
Level 125
God Stats
1W - 4L
1,332 SR
Queue Stats
89W - 61L
1,575 Elo+
Party 1
Tiamat
Tiamat
lilredjoey
Tiamat
Level 146
God Stats
56W - 32L
1,595 SR
Queue Stats
107W - 88L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mas12
Ravana
19
8 / 2 / 6
13,484
749
10,513
16,831
17,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Motha L
Cu Chulainn
20
4 / 1 / 13
13,536
752
18,436
24,774
24,368
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 4 / 8
12,505
695
10,358
18,193
8,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 1 / 9
13,073
726
12,338
8,620
3,472
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
the SAXE
Erlang Shen
19
4 / 3 / 13
12,634
702
19,879
21,509
16,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
3 / 3 / 5
12,411
690
17,350
17,573
7,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Caos31
Yemoja
18
2 / 5 / 5
11,019
612
6,648
22,666
23,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
17
0 / 7 / 5
10,146
564
10,928
17,094
7,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
19
5 / 0 / 4
12,720
707
20,289
6,927
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
lilredjoey
Tiamat
17
1 / 7 / 4
10,528
585
13,172
16,641
10,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
22
Kills
11
11
Deaths
22
49
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
3
5
1.83
L
Yemoja
Caos31
Yemoja
2
5
5
0.9
L
Artemis
0
7
5
0.36
L
Agni
5
0
4
7
W
Ravana
Mas12
Ravana
8
2
6
5.5
W
Cu Chulainn
Motha L
Cu Chulainn
4
1
13
10.5
W
3
4
8
1.75
W
3
1
9
7.5
L
Tiamat
lilredjoey
Tiamat
1
7
4
0.43
W
Erlang Shen
the SAXE
Erlang Shen
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,524
Damage
68,387
89,927
Taken
80,901
70,484
Mitigated
53,677
26,459
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
17,350
3,242
0
1,085
17,573
7,873
0
2,045
14,658
0
51,203
L
Yemoja
Caos31
Yemoja
6,648
982
3,606
5,074
22,666
23,727
1
4,009
16,971
30,681
0
L
Artemis
10,928
5,786
0
2,282
17,094
7,792
0
2,245
14,220
0
37,593
L
Agni
20,289
758
0
540
6,927
3,537
1
352
6,039
44,350
0
W
Ravana
Mas12
Ravana
10,513
3,216
0
4,195
16,831
17,200
1,252
4,721
11,751
0
36,909
W
Cu Chulainn
Motha L
Cu Chulainn
18,436
3,026
0
11,203
24,774
24,368
322
8,287
15,936
224
62,454
W
10,358
5,248
0
3,578
18,193
8,948
922
11,240
6,313
0
38,715
W
12,338
220
0
1,250
8,620
3,472
1,716
5,097
3,297
70,291
0
L
Tiamat
lilredjoey
Tiamat
13,172
714
148
2,336
16,641
10,748
0
3,008
12,916
41,256
0
W
Erlang Shen
the SAXE
Erlang Shen
19,879
9,525
0
6,233
21,509
16,496
3,099
9,439
11,586
0
53,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,232
Gold Earned
56,824
441
Minions Killed
354
12
Camps Cleared
4
1,735,288
Distance Traveled
1,579,637
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,411
690
75
4
0
366,645
5
L
Yemoja
11,019
612
45
3
0
291,610
7
L
Artemis
10,146
564
71
4
2
283,581
0
L
Agni
12,720
707
76
4
1
355,567
8
W
Ravana
13,484
749
64
4
4
331,206
1
W
Cu Chulainn
13,536
752
110
6
1
361,030
3
W
Kali
12,505
695
60
3
3
339,906
0
W
Janus
13,073
726
155
9
4
373,563
0
L
Tiamat
10,528
585
87
5
1
282,234
0
W
Erlang Shen
12,634
702
52
3
0
329,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role