Player Matchup

Fafnir
Fafnir
Silver V
CptSmidge626
Fafnir
Silver V
Level 126
God Stats
3W - 6L
1,480 SR
Queue Stats
28W - 36L
1,194 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
SHLONGUS-_-
Zhong Kui
Silver IV
Level 115
God Stats
12W - 8L
1,799 SR
Queue Stats
143W - 145L
1,231 MMR
Solo
Nemesis
Nemesis
Silver IV
Shockwave_169
Nemesis
Silver IV
Level 81
God Stats
12W - 12L
1,627 SR
Queue Stats
97W - 102L
1,369 MMR
Party 2
Amaterasu
Amaterasu
Silver IV
ShutPompano772
Amaterasu
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,226 MMR
Solo
Cupid
Cupid
Silver III
pestnews101
Cupid
Silver III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 311L
1,049 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,581 SR
1,214 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,688 SR
1,213 MMR
Scylla
Scylla
Silver III
Erick-san93
Scylla
Silver III
Level 154
God Stats
29W - 27L
1,695 SR
Queue Stats
727W - 741L
951 MMR
Party 3
Sylvanus
Sylvanus
Silver II
RobRox2415
Sylvanus
Silver II
Level 143
God Stats
2W - 2L
1,835 SR
Queue Stats
47W - 64L
1,240 MMR
Party 1
Hou Yi
Hou Yi
Silver V
RomoIsTheGOAT009
Hou Yi
Silver V
Level 125
God Stats
1W - 0L
1,709 SR
Queue Stats
3W - 9L
1,220 MMR
Party 1
Bellona
Bellona
Silver V
ericplata14
Bellona
Silver V
Level 87
God Stats
4W - 2L
1,618 SR
Queue Stats
75W - 81L
1,216 MMR
Solo
Bastet
Bastet
Gold IV
mugetsu78967
Bastet
Gold IV
Level 82
God Stats
14W - 6L
1,584 SR
Queue Stats
269W - 264L
1,436 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 3 / 2
6,658
476
2,512
10,100
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
SHLONGUS-_-
Zhong Kui
11
1 / 5 / 1
6,803
486
6,491
11,176
6,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
12
4 / 5 / 2
7,641
546
6,220
11,543
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ShutPompano772
Amaterasu
10
0 / 6 / 0
5,673
405
2,256
10,765
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 0
6,865
490
1,893
6,557
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneKumbhakarnaSetCthulhuCu Chulainn

VS

Bans
ChaacDanzaburouApolloSkadiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 1 / 3
8,306
593
9,011
7,972
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
RobRox2415
Sylvanus
12
1 / 0 / 6
7,630
545
2,624
7,263
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 2
6,985
499
3,942
5,188
1,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ericplata14
Bellona
15
8 / 2 / 1
9,307
665
8,757
8,552
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
13
4 / 2 / 5
8,147
582
6,527
9,778
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
2
0.33
W
Scylla
5
1
3
6.5
W
Sylvanus
RobRox2415
Sylvanus
1
0
6
4
W
0
1
2
1
L
Zhong Kui
SHLONGUS-_-
Zhong Kui
1
5
1
0.3
L
Nemesis
4
5
2
1
L
Amaterasu
ShutPompano772
Amaterasu
0
6
0
0
W
Bellona
ericplata14
Bellona
8
2
1
4.25
W
Bastet
4
2
5
3.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
30,861
50,141
Taken
38,753
24,762
Mitigated
21,003
11,438
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,512
560
0
1,925
10,100
7,226
87
4,010
5,954
13,375
0
W
Scylla
9,011
607
0
3,801
7,972
2,773
781
1,859
6,113
44,177
0
W
Sylvanus
RobRox2415
Sylvanus
2,624
306
1,210
2,732
7,263
4,605
0
3,688
3,575
21,511
0
W
3,942
1,506
0
1,400
5,188
1,728
1,046
1,010
4,178
0
44,011
L
Zhong Kui
SHLONGUS-_-
Zhong Kui
6,491
358
0
3,714
11,176
6,408
881
5,237
5,469
40,258
0
L
Nemesis
6,220
2,612
0
1,055
11,543
4,166
0
1,584
9,855
0
34,566
L
Amaterasu
ShutPompano772
Amaterasu
2,256
1,001
0
1,059
10,765
4,697
255
0
10,765
0
23,083
W
Bellona
ericplata14
Bellona
8,757
5,167
0
1,177
8,552
8,474
2,911
185
8,367
0
55,731
W
Bastet
6,527
1,493
0
1,085
9,778
3,423
172
2,261
7,517
0
44,592
L
1,893
744
296
3,389
6,557
2,265
0
94
6,463
0
48,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
40,375
326
Minions Killed
390
0
Camps Cleared
0
1,249,691
Distance Traveled
1,363,832
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,658
476
27
2
0
259,812
8
W
Scylla
8,306
593
87
6
0
245,489
3
W
Sylvanus
7,630
545
43
3
0
262,921
2
W
Hou Yi
6,985
499
61
4
0
248,972
1
L
Zhong Kui
6,803
486
76
5
0
229,184
0
L
Nemesis
7,641
546
65
5
0
283,348
3
L
Amaterasu
5,673
405
44
3
0
223,796
1
W
Bellona
9,307
665
118
8
0
284,547
2
W
Bastet
8,147
582
81
6
0
321,903
1
L
Cupid
6,865
490
114
8
0
253,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role