Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
BigBadWolf510
Mulan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,503 Elo+
Solo
Anubis
Anubis
HellHound1X1
Anubis
Level 128
God Stats
2W - 2L
1,334 SR
Queue Stats
117W - 71L
1,490 Elo+
Solo
Ne Zha
Ne Zha
RealRodanHours
Ne Zha
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 105L
1,433 Elo+
Party 3
Osiris
Osiris
uWATm824
Osiris
Level 99
God Stats
4W - 3L
1,129 SR
Queue Stats
435W - 447L
1,563 Elo+
Solo
Team Averages
Level 89
1,393 SR
1,498 Elo+

VS

Team Averages
Level 109
1,395 SR
1,544 Elo+
Nemesis
Nemesis
AuntieBasic
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,529 Elo+
Party 1
Hercules
Hercules
Juicy Towelette
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,557 Elo+
Party 2
Chaac
Chaac
Paddy_McFatty
Chaac
Level 156
God Stats
4W - 4L
1,139 SR
Queue Stats
257W - 247L
1,612 Elo+
Party 1
Bakasura
Bakasura
lGhostlyRiderl
Bakasura
Level 60
God Stats
0W - 2L
1,282 SR
Queue Stats
10W - 11L
1,557 Elo+
Party 2
Merlin
Merlin
tetteness
Merlin
Level 156
God Stats
11W - 14L
1,556 SR
Queue Stats
1,586W - 1,699L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 3 / 8
9,118
912
7,626
6,293
2,477
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 2 / 19
8,481
848
7,538
9,283
10,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
7 / 3 / 11
9,647
965
10,751
9,029
4,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 16
8,617
862
9,824
9,452
3,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
uWATm824
Osiris
15
7 / 3 / 12
9,326
933
10,713
9,203
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AuntieBasic
Nemesis
11
1 / 6 / 3
7,031
703
2,903
8,391
2,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
1 / 5 / 5
7,013
701
6,215
12,896
7,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 8
9,331
933
11,336
14,173
16,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
13
3 / 6 / 1
7,848
785
5,314
10,026
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
tetteness
Merlin
12
2 / 4 / 2
7,405
741
6,720
5,873
1,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
25
Kills
11
14
Deaths
25
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
8
3.67
L
Nemesis
AuntieBasic
Nemesis
1
6
3
0.42
W
1
2
19
5.25
W
Anubis
7
3
11
4.17
L
Hercules
1
5
5
0.7
L
4
4
8
2
W
3
3
16
3.67
L
Bakasura
3
6
1
0.58
L
Merlin
tetteness
Merlin
2
4
2
0.75
W
Osiris
uWATm824
Osiris
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,452
Damage
32,488
43,260
Taken
51,359
28,473
Mitigated
31,147
12,420
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,626
2,165
282
1,000
6,293
2,477
935
1,315
4,835
23,064
0
L
Nemesis
AuntieBasic
Nemesis
2,903
931
1,411
505
8,391
2,296
0
3,572
4,819
0
5,661
W
7,538
1,363
1,235
1,025
9,283
10,671
535
1,882
7,014
0
13,044
W
Anubis
10,751
1,050
953
1,332
9,029
4,500
1,152
1,240
7,231
24,984
0
L
Hercules
6,215
1,654
828
3,758
12,896
7,297
0
4,841
8,055
0
10,297
L
11,336
2,368
365
5,194
14,173
16,195
0
5,414
8,759
0
25,141
W
9,824
2,992
1,090
3,181
9,452
3,916
812
1,397
7,847
0
16,733
L
Bakasura
5,314
3,392
1,293
945
10,026
3,436
0
2,524
7,502
0
7,696
L
Merlin
tetteness
Merlin
6,720
221
150
422
5,873
1,923
0
2,026
3,847
16,027
0
W
Osiris
uWATm824
Osiris
10,713
5,886
0
2,322
9,203
6,909
1,749
515
8,071
0
18,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
38,628
100
Minions Killed
69
0
Camps Cleared
0
908,224
Distance Traveled
758,680
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,118
912
28
3
0
162,660
1
L
Nemesis
7,031
703
10
1
0
173,243
0
W
Mulan
8,481
848
6
1
0
182,931
0
W
Anubis
9,647
965
44
4
0
171,253
4
L
Hercules
7,013
701
5
1
0
166,146
0
L
Chaac
9,331
933
24
2
0
158,219
0
W
Ne Zha
8,617
862
7
1
0
199,050
0
L
Bakasura
7,848
785
9
1
0
156,287
0
L
Merlin
7,405
741
21
2
0
104,785
0
W
Osiris
9,326
933
15
2
0
192,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role