Player Matchup

Yemoja
Yemoja
Dk4_x
Yemoja
Level 29
God Stats
34W - 43L
1,413 SR
Queue Stats
84W - 110L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
Oxidaxyy
Baron Samedi
Level 29
God Stats
83W - 90L
1,553 SR
Queue Stats
87W - 101L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
cArsi-Ys
Cthulhu
Level 7
God Stats
7W - 4L
1,574 SR
Queue Stats
31W - 39L
1,316 Elo+
Party 1
Tiamat
Tiamat
x-6e-e9-x
Tiamat
Level 24
God Stats
23W - 20L
1,466 SR
Queue Stats
38W - 33L
1,455 Elo+
Party 1
Arachne
Arachne
yurt-clan
Arachne
Level 4
God Stats
2W - 5L
1,490 SR
Queue Stats
12W - 13L
1,497 Elo+
Party 1
Team Averages
Level 19
1,499 SR
1,442 Elo+

VS

Team Averages
Level 21
1,537 SR
1,456 Elo+
Amaterasu
Amaterasu
Dr Derp Potato
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
FGeds
Jormungandr
Level 7
God Stats
3W - 3L
1,503 SR
Queue Stats
5W - 9L
1,406 Elo+
Solo
Fenrir
Fenrir
ThatchyHurdle42
Fenrir
Level 36
God Stats
14W - 5L
1,569 SR
Queue Stats
70W - 61L
1,438 Elo+
Party 2
Neith
Neith
TropicMonkey434
Neith
Level 8
God Stats
15W - 6L
1,750 SR
Queue Stats
18W - 11L
1,591 Elo+
Party 2
Poseidon
Poseidon
giganticfoot929
Poseidon
Level 14
God Stats
6W - 12L
1,363 SR
Queue Stats
22W - 34L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dk4_x
Yemoja
20
1 / 5 / 21
14,718
981
19,084
25,021
13,490
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Oxidaxyy
Baron Samedi
20
12 / 9 / 14
16,048
1,070
32,378
25,322
13,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
cArsi-Ys
Cthulhu
20
6 / 8 / 19
15,016
1,001
22,946
37,780
58,004
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
x-6e-e9-x
Tiamat
20
4 / 8 / 19
14,309
954
25,175
22,463
18,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
yurt-clan
Arachne
20
8 / 13 / 15
15,603
1,040
12,832
34,973
17,886
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dr Derp Potato
Amaterasu
20
6 / 6 / 31
16,590
1,106
24,089
32,275
22,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
FGeds
Jormungandr
20
3 / 1 / 16
14,576
972
4,318
14,193
13,257
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
15 / 7 / 21
18,050
1,203
31,241
25,697
17,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
17 / 2 / 21
18,299
1,220
47,266
20,764
8,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
2 / 15 / 27
15,028
1,002
29,000
26,348
9,538
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
159
31
Kills
43
43
Deaths
31
88
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Dk4_x
Yemoja
1
5
21
2.3
W
Amaterasu
Dr Derp Potato
Amaterasu
6
6
31
3.58
W
Jormungandr
FGeds
Jormungandr
3
1
16
11
L
Baron Samedi
Oxidaxyy
Baron Samedi
12
9
14
2.11
W
15
7
21
3.64
W
17
2
21
13.75
L
Cthulhu
cArsi-Ys
Cthulhu
6
8
19
1.94
W
Poseidon
2
15
27
1.03
L
Tiamat
x-6e-e9-x
Tiamat
4
8
19
1.69
L
Arachne
yurt-clan
Arachne
8
13
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,415
Damage
135,914
145,559
Taken
119,277
121,651
Mitigated
71,077
34,436
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Dk4_x
Yemoja
19,084
3,105
6,894
3,208
25,021
13,490
0
6,690
18,281
56,625
0
W
Amaterasu
Dr Derp Potato
Amaterasu
24,089
12,994
0
2,743
32,275
22,569
0
25,981
5,914
0
46,747
W
Jormungandr
FGeds
Jormungandr
4,318
930
0
70
14,193
13,257
0
11,030
2,529
23,905
0
L
Baron Samedi
Oxidaxyy
Baron Samedi
32,378
2,165
9,521
5,473
25,322
13,316
0
5,351
19,946
58,185
0
W
31,241
5,535
0
2,738
25,697
17,218
0
21,672
3,850
0
43,196
W
47,266
29,573
0
1,615
20,764
8,495
0
15,574
4,981
0
94,557
L
Cthulhu
cArsi-Ys
Cthulhu
22,946
1,130
1,487
1,294
37,780
58,004
0
8,612
29,115
47,672
0
W
Poseidon
29,000
3,068
0
0
26,348
9,538
0
23,679
2,420
60,899
0
L
Tiamat
x-6e-e9-x
Tiamat
25,175
2,420
0
2,049
22,463
18,955
0
6,516
15,947
41,005
0
L
Arachne
yurt-clan
Arachne
12,832
10,775
0
4,510
34,973
17,886
0
6,021
28,702
0
28,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,694
Gold Earned
82,543
246
Minions Killed
301
3
Camps Cleared
8
1,381,080
Distance Traveled
1,424,416
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,718
981
72
5
1
263,390
3
W
Amaterasu
16,590
1,106
49
3
3
309,338
0
W
Jormungandr
14,576
972
55
4
2
250,855
0
L
Baron Samedi
16,048
1,070
39
3
1
260,795
1
W
Fenrir
18,050
1,203
27
2
2
334,625
0
W
Neith
18,299
1,220
91
6
1
281,168
0
L
Cthulhu
15,016
1,001
61
4
0
267,568
0
W
Poseidon
15,028
1,002
79
5
0
248,430
0
L
Tiamat
14,309
954
42
3
0
289,770
1
L
Arachne
15,603
1,040
32
2
1
299,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role