Player Matchup

Anubis
Anubis
Geramont
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
McAlbrecht
Sylvanus
Level 10
God Stats
2W - 2L
1,423 SR
Queue Stats
3W - 3L
1,347 Elo+
Party 2
Chiron
Chiron
Metabolic
Chiron
Level 89
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 2L
1,255 Elo+
Party 2
Osiris
Osiris
SamQuest
Osiris
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
314W - 276L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
Sogeking1337
Guan Yu
Level 125
God Stats
1W - 2L
1,254 SR
Queue Stats
64W - 77L
1,478 Elo+
Party 2
Team Averages
Level 98
1,397 SR
1,430 Elo+

VS

Team Averages
Level 43
1,571 SR
1,555 Elo+
Loki
Loki
Be3y0nD
Loki
Level 27
God Stats
3W - 4L
1,506 SR
Queue Stats
88W - 80L
1,568 Elo+
Party 1
King Arthur
King Arthur
Holoism
King Arthur
Level 27
God Stats
5W - 5L
1,614 SR
Queue Stats
66W - 56L
1,586 Elo+
Party 1
Izanami
Izanami
LeoWolv
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Magnaflorias
Nu Wa
Level 27
God Stats
1W - 2L
1,547 SR
Queue Stats
26W - 23L
1,579 Elo+
Party 1
Hel
Hel
leolama
Hel
Level 47
God Stats
4W - 4L
1,690 SR
Queue Stats
75W - 65L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Geramont
Anubis
16
6 / 0 / 4
9,417
589
9,996
7,137
3,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
McAlbrecht
Sylvanus
12
0 / 0 / 9
7,418
464
2,175
12,595
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Metabolic
Chiron
13
4 / 0 / 7
7,534
471
4,723
10,211
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
SamQuest
Osiris
15
7 / 0 / 6
9,311
582
7,980
7,007
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Sogeking1337
Guan Yu
14
2 / 0 / 2
8,428
527
11,065
8,819
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Be3y0nD
Loki
12
0 / 3 / 0
7,214
451
1,916
8,393
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Holoism
King Arthur
14
0 / 4 / 0
8,379
524
5,710
17,506
11,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
LeoWolv
Izanami
11
0 / 5 / 0
6,654
416
12,770
10,924
3,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 2 / 0
7,417
464
4,622
6,052
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
10
0 / 5 / 0
6,575
411
5,083
8,593
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
19
Kills
0
0
Deaths
19
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
Be3y0nD
Loki
0
3
0
0
W
Anubis
Geramont
Anubis
6
0
4
8
L
King Arthur
Holoism
King Arthur
0
4
0
0
L
Izanami
LeoWolv
Izanami
0
5
0
0
L
0
2
0
0
W
Sylvanus
McAlbrecht
Sylvanus
0
0
9
4.5
W
Chiron
Metabolic
Chiron
4
0
7
7.5
W
Osiris
SamQuest
Osiris
7
0
6
10
W
Guan Yu
Sogeking1337
Guan Yu
2
0
2
3
L
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
30,101
45,769
Taken
51,468
33,232
Mitigated
21,117
22,589
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Be3y0nD
Loki
1,916
687
0
3,764
8,393
2,269
0
1,858
6,426
0
48,606
W
Anubis
Geramont
Anubis
9,996
133
0
4,533
7,137
3,413
1,186
2,830
4,105
66,640
0
L
King Arthur
Holoism
King Arthur
5,710
143
0
3,073
17,506
11,479
0
199
16,630
0
57,179
L
Izanami
LeoWolv
Izanami
12,770
8,810
0
1,319
10,924
3,159
836
2,608
8,278
0
62,079
L
4,622
1,187
0
500
6,052
1,281
7
4,083
1,701
39,969
0
W
Sylvanus
McAlbrecht
Sylvanus
2,175
596
3,248
5,045
12,595
8,803
739
3,195
9,368
9,994
0
W
Chiron
Metabolic
Chiron
4,723
1,847
2,024
5,438
10,211
3,517
1,324
2,375
7,804
0
47,383
W
Osiris
SamQuest
Osiris
7,980
2,931
0
291
7,007
5,897
939
911
6,054
0
63,796
W
Guan Yu
Sogeking1337
Guan Yu
11,065
1,636
185
1,825
8,819
11,602
0
76
8,733
0
42,738
L
Hel
5,083
408
2,222
2,574
8,593
2,929
178
2,923
5,598
18,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
36,239
422
Minions Killed
473
0
Camps Cleared
0
1,490,800
Distance Traveled
1,387,219
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,214
451
96
6
0
299,216
0
W
Anubis
9,417
589
129
8
0
277,351
0
L
King Arthur
8,379
524
128
8
0
271,912
0
L
Izanami
6,654
416
109
7
0
248,455
3
L
Nu Wa
7,417
464
96
6
0
291,334
0
W
Sylvanus
7,418
464
16
1
0
290,109
2
W
Chiron
7,534
471
86
5
0
297,778
0
W
Osiris
9,311
582
101
6
0
340,512
1
W
Guan Yu
8,428
527
90
6
0
285,050
0
L
Hel
6,575
411
44
3
0
276,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role