Player Matchup

Baron Samedi
Baron Samedi
LordSnapilicous
Baron Samedi
Level 75
God Stats
4W - 4L
1,722 SR
Queue Stats
82W - 85L
1,604 Elo+
Party 1
Tiamat
Tiamat
ThreeStar1337
Tiamat
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 13L
1,807 Elo+
Solo
Hercules
Hercules
VenusNickle241
Hercules
Level 77
God Stats
4W - 7L
1,658 SR
Queue Stats
90W - 102L
1,541 Elo+
Party 1
Team Averages
Level 72
1,627 SR
1,651 Elo+

VS

Team Averages
Level 59
1,407 SR
1,513 Elo+
Skadi
Skadi
NightxNinga284
Skadi
Level 26
God Stats
13W - 12L
1,418 SR
Queue Stats
317W - 240L
1,550 Elo+
Solo
Bellona
Bellona
SleepingDragon_X
Bellona
Level 13
God Stats
6W - 4L
1,303 SR
Queue Stats
316W - 209L
1,489 Elo+
Party 2
Chronos
Chronos
TheThicAristotle
Chronos
Level 139
God Stats
10W - 5L
1,500 SR
Queue Stats
486W - 318L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordSnapilicous
Baron Samedi
9
0 / 5 / 0
5,874
587
6,634
7,877
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,984
598
3,906
5,274
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
8
0 / 2 / 0
5,735
574
2,735
7,703
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
7,843
784
6,925
4,174
1,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 6
6,628
663
2,402
5,573
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 8
6,885
689
8,514
7,560
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LordSnapilicous
Baron Samedi
0
5
0
0
W
7
0
2
8
W
1
0
6
4
W
1
0
8
5
L
0
2
0
0
L
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,275
Damage
17,841
20,854
Taken
17,307
10,791
Mitigated
7,565
6,438
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LordSnapilicous
Baron Samedi
6,634
628
501
2,107
7,877
3,251
84
2,618
4,958
17,250
0
W
6,925
3,214
0
1,113
4,174
1,336
902
2,364
1,447
0
24,312
W
2,402
546
0
300
5,573
3,836
0
3,287
1,895
0
5,784
W
8,514
1,146
0
1,992
7,560
2,393
545
3,808
3,239
30,081
0
L
3,906
376
0
1,534
5,274
2,609
80
2,910
2,133
23,129
0
L
Hercules
2,735
370
0
2,296
7,703
4,931
0
2,268
4,955
0
9,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,593
Gold Earned
21,356
101
Minions Killed
98
0
Camps Cleared
0
480,882
Distance Traveled
506,211
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,874
587
26
3
0
147,345
1
W
Skadi
7,843
784
47
5
0
155,351
2
W
Bellona
6,628
663
14
1
0
168,730
0
W
Chronos
6,885
689
37
4
0
182,130
0
L
Tiamat
5,984
598
49
5
0
164,284
2
L
Hercules
5,735
574
26
3
0
169,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role