Player Matchup

Hera
Hera
ElectricBathtub
Hera
Level 68
God Stats
12W - 23L
1,555 SR
Queue Stats
425W - 450L
1,454 Elo+
Solo
Eset
Eset
JDanii3
Eset
Level 81
God Stats
3W - 4L
1,739 SR
Queue Stats
30W - 40L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
KarniceroDelEgo
Danzaburou
Level 101
God Stats
9W - 4L
1,722 SR
Queue Stats
24W - 36L
1,400 Elo+
Party 3
Chiron
Chiron
miguelimi
Chiron
Level 54
God Stats
14W - 20L
1,427 SR
Queue Stats
17W - 26L
1,395 Elo+
Party 3
Tyr
Tyr
tetonidas
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,541 Elo+
Party 3
Team Averages
Level 82
1,589 SR
1,441 Elo+

VS

Team Averages
Level 131
1,473 SR
1,746 Elo+
Sylvanus
Sylvanus
Elder Harvold
Sylvanus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 108L
1,792 Elo+
Party 2
Zeus
Zeus
McLen777
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
RiseFox
Nemesis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 39L
1,867 Elo+
Party 1
King Arthur
King Arthur
ThiccettiNip
King Arthur
Level 135
God Stats
0W - 4L
1,140 SR
Queue Stats
113W - 114L
1,701 Elo+
Party 2
Anhur
Anhur
КурюМak
Anhur
Level 100
God Stats
2W - 1L
1,725 SR
Queue Stats
4W - 2L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 6
12,178
761
13,016
8,276
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
JDanii3
Eset
18
3 / 5 / 4
11,794
737
13,183
12,778
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KarniceroDelEgo
Danzaburou
20
7 / 5 / 4
14,307
894
12,044
17,875
6,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
miguelimi
Chiron
19
1 / 1 / 8
11,473
717
9,406
10,644
3,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 6
11,384
712
15,212
24,843
16,042
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elder Harvold
Sylvanus
18
2 / 2 / 11
11,102
694
8,914
12,472
7,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
19
8 / 5 / 6
12,887
805
27,420
12,880
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RiseFox
Nemesis
17
4 / 4 / 9
11,506
719
12,253
18,531
11,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
ThiccettiNip
King Arthur
17
1 / 2 / 11
10,299
644
6,938
14,679
12,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 4 / 7
11,254
703
8,670
14,925
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
17
Kills
19
19
Deaths
17
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Elder Harvold
Sylvanus
2
2
11
3.75
W
4
0
6
7
W
Eset
JDanii3
Eset
3
5
4
1
W
Danzaburou
KarniceroDelEgo
Danzaburou
7
5
4
1.8
L
Zeus
8
5
6
2.2
L
Nemesis
RiseFox
Nemesis
4
4
9
2.13
L
King Arthur
ThiccettiNip
King Arthur
1
2
11
3.25
W
Chiron
miguelimi
Chiron
1
1
8
5
W
2
8
6
0.63
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,861
Damage
64,195
74,416
Taken
73,487
32,783
Mitigated
45,743
18,277
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Elder Harvold
Sylvanus
8,914
1,743
4,847
5,119
12,472
7,834
1,325
4,520
7,692
30,875
2,040
W
13,016
2,488
0
2,515
8,276
2,598
1
5,642
2,494
46,742
0
W
Eset
JDanii3
Eset
13,183
862
384
2,128
12,778
4,278
0
5,750
6,720
44,904
0
W
Danzaburou
KarniceroDelEgo
Danzaburou
12,044
4,721
0
5,828
17,875
6,172
2,449
8,511
9,118
0
60,014
L
Zeus
27,420
1,868
0
2,058
12,880
5,706
390
3,377
9,325
63,624
0
L
Nemesis
RiseFox
Nemesis
12,253
4,752
0
4,012
18,531
11,769
816
7,109
11,174
576
33,054
L
King Arthur
ThiccettiNip
King Arthur
6,938
902
0
480
14,679
12,356
804
4,844
9,424
0
36,337
W
Chiron
miguelimi
Chiron
9,406
2,939
724
3,842
10,644
3,693
607
4,885
5,556
0
49,556
W
15,212
1,653
0
2,856
24,843
16,042
205
11,499
12,958
0
31,545
L
8,670
4,694
0
2,038
14,925
8,078
338
5,712
9,082
0
40,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,136
Gold Earned
57,048
415
Minions Killed
371
9
Camps Cleared
7
1,594,392
Distance Traveled
1,435,681
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,102
694
66
4
2
260,813
2
W
Hera
12,178
761
75
5
3
333,099
3
W
Eset
11,794
737
84
5
1
294,161
4
W
Danzaburou
14,307
894
107
7
4
304,788
1
L
Zeus
12,887
805
103
6
1
253,108
3
L
Nemesis
11,506
719
57
4
1
334,032
8
L
King Arthur
10,299
644
68
4
0
286,945
3
W
Chiron
11,473
717
109
7
1
324,196
0
W
Tyr
11,384
712
40
3
0
338,148
0
L
Anhur
11,254
703
77
5
3
300,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role