Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
DMVTRILL
Cernunnos
Silver II
Level 89
God Stats
0W - 2L
1,603 SR
Queue Stats
35W - 37L
1,083 MMR
Party 1
Scylla
Scylla
Gold V
S1CK0 M0DE
Scylla
Gold V
Level 144
God Stats
1W - 4L
1,478 SR
Queue Stats
46W - 56L
1,208 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,527 SR
1,263 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,543 SR
1,150 MMR
Chiron
Chiron
Gold V
BulgingBeaver
Chiron
Gold V
Level 96
God Stats
57W - 64L
1,500 SR
Queue Stats
288W - 319L
1,097 MMR
Solo
Nu Wa
Nu Wa
Silver V
Xenosoull
Nu Wa
Silver V
Level 160
God Stats
5W - 3L
1,640 SR
Queue Stats
142W - 106L
1,122 MMR
Solo
Chaac
Chaac
Silver II
vinibrown
Chaac
Silver II
Level 122
God Stats
4W - 4L
1,489 SR
Queue Stats
30W - 34L
1,231 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 6 / 2
9,822
655
12,581
14,786
10,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
DMVTRILL
Cernunnos
13
3 / 2 / 4
9,797
653
10,612
10,576
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
S1CK0 M0DE
Scylla
11
0 / 7 / 2
8,404
560
5,290
10,334
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuAphroditeDanzaburouCabrakanHades

VS

Bans
Baron SamediArtemisMedusaCupidNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
9,991
666
8,664
13,500
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Xenosoull
Nu Wa
15
10 / 1 / 3
11,471
765
11,873
5,647
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
vinibrown
Chaac
13
3 / 1 / 10
10,002
667
8,297
17,462
14,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
15
15
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
6
2
0.83
W
2
5
11
1.5
L
Cernunnos
DMVTRILL
Cernunnos
3
2
4
2.5
L
Scylla
S1CK0 M0DE
Scylla
0
7
2
0.14
W
Nu Wa
Xenosoull
Nu Wa
10
1
3
11.5
W
Chaac
vinibrown
Chaac
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
28,834
35,696
Taken
36,609
16,374
Mitigated
20,620
6,292
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,581
2,394
0
2,962
14,786
10,631
0
4,497
9,941
0
44,131
W
8,664
2,358
483
5,670
13,500
4,493
1,435
3,320
10,180
0
37,491
L
Cernunnos
DMVTRILL
Cernunnos
10,612
4,120
0
2,081
10,576
2,884
0
4,830
5,338
0
48,831
L
Scylla
S1CK0 M0DE
Scylla
5,290
0
0
1,249
10,334
2,859
0
1,667
8,527
30,137
0
W
Nu Wa
Xenosoull
Nu Wa
11,873
2,088
0
653
5,647
1,945
1,363
540
5,107
48,960
0
W
Chaac
vinibrown
Chaac
8,297
1,849
771
6,271
17,462
14,182
712
1,502
15,960
0
31,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
31,464
175
Minions Killed
172
0
Camps Cleared
0
720,017
Distance Traveled
807,501
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,822
655
48
3
0
239,750
5
W
Chiron
9,991
666
60
4
0
231,685
1
L
Cernunnos
9,797
653
66
4
0
240,967
3
L
Scylla
8,404
560
61
4
0
239,300
0
W
Nu Wa
11,471
765
76
5
0
273,872
2
W
Chaac
10,002
667
36
2
0
301,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role