Player Matchup

Ne Zha
Ne Zha
ChillJC
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,735 Elo+
Solo
Anhur
Anhur
CreedB
Anhur
Level 26
God Stats
2W - 3L
1,459 SR
Queue Stats
19W - 25L
1,627 Elo+
Solo
Guan Yu
Guan Yu
Deku1214
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
DewiGwydion
Baron Samedi
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 90L
1,541 Elo+
Solo
Susano
Susano
JamilChen
Susano
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 48
1,492 SR
1,606 Elo+

VS

Team Averages
Level 20
1,379 SR
1,587 Elo+
Osiris
Osiris
CantinoDaRossa
Osiris
Level 7
God Stats
3W - 2L
1,350 SR
Queue Stats
14W - 10L
1,618 Elo+
Solo
Horus
Horus
KiefPurp
Horus
Level 24
God Stats
1W - 0L
1,257 SR
Queue Stats
29W - 20L
1,655 Elo+
Solo
Nox
Nox
Qlilpoth
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Voohs
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XxOddesyxX
Ullr
Level 25
God Stats
2W - 2L
1,287 SR
Queue Stats
244W - 199L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChillJC
Ne Zha
15
5 / 4 / 6
10,366
518
13,075
19,765
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
CreedB
Anhur
15
7 / 4 / 0
10,279
514
12,196
11,503
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Deku1214
Guan Yu
14
0 / 5 / 5
8,176
409
4,256
14,309
13,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
DewiGwydion
Baron Samedi
13
3 / 9 / 4
8,611
431
8,038
13,150
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
JamilChen
Susano
18
7 / 3 / 8
11,180
559
10,365
18,510
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
9,630
482
9,919
11,974
10,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
KiefPurp
Horus
15
5 / 2 / 10
10,499
525
9,023
16,106
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 5 / 9
10,055
503
10,726
11,772
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Voohs
Ao Kuang
19
14 / 4 / 3
12,248
612
15,348
17,747
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 6 / 1
10,818
541
4,974
13,506
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
22
Kills
25
25
Deaths
22
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
L
Ne Zha
ChillJC
Ne Zha
5
4
6
2
L
Anhur
CreedB
Anhur
7
4
0
1.75
L
Guan Yu
Deku1214
Guan Yu
0
5
5
0.5
L
Baron Samedi
DewiGwydion
Baron Samedi
3
9
4
0.56
L
Susano
JamilChen
Susano
7
3
8
3.67
W
Horus
KiefPurp
Horus
5
2
10
5
W
2
5
9
1.3
W
Ao Kuang
Voohs
Ao Kuang
14
4
3
3.88
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,930
Damage
49,990
77,237
Taken
71,105
42,412
Mitigated
41,920
20,353
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,919
3,899
0
2,210
11,974
10,909
180
464
11,268
110
45,112
L
Ne Zha
ChillJC
Ne Zha
13,075
5,153
0
6,639
19,765
11,861
0
6,434
13,331
0
71,471
L
Anhur
CreedB
Anhur
12,196
4,244
0
3,062
11,503
3,876
756
1,228
10,275
0
66,736
L
Guan Yu
Deku1214
Guan Yu
4,256
754
0
3,032
14,309
13,581
496
5,785
8,524
0
23,707
L
Baron Samedi
DewiGwydion
Baron Samedi
8,038
629
683
1,979
13,150
5,623
82
7,147
6,003
40,655
0
L
Susano
JamilChen
Susano
10,365
4,302
0
4,958
18,510
7,471
0
5,576
12,934
0
69,629
W
Horus
KiefPurp
Horus
9,023
4,056
1,601
5,223
16,106
14,803
0
2,617
13,464
0
27,408
W
10,726
702
0
397
11,772
4,869
116
3,785
7,962
60,669
0
W
Ao Kuang
Voohs
Ao Kuang
15,348
5,030
0
6,809
17,747
7,327
0
1,172
16,525
62,487
0
W
4,974
2,633
0
2,475
13,506
4,012
5,199
0
13,506
0
83,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
53,250
438
Minions Killed
478
0
Camps Cleared
0
1,659,604
Distance Traveled
1,880,107
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,630
482
85
4
0
345,518
3
L
Ne Zha
10,366
518
93
5
0
363,253
5
L
Anhur
10,279
514
119
6
0
276,217
3
L
Guan Yu
8,176
409
49
2
0
328,034
0
L
Baron Samedi
8,611
431
62
3
0
294,504
3
L
Susano
11,180
559
115
6
0
397,596
5
W
Horus
10,499
525
32
2
0
418,864
6
W
Nox
10,055
503
109
5
0
371,668
2
W
Ao Kuang
12,248
612
83
4
0
401,807
6
W
Ullr
10,818
541
169
8
0
342,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role